Tidewalker {2}{U}

Creature — Elemental

Tidewalker enters the battlefield with a time counter on it for each Island you control.

Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.)

Tidewalker’s power and toughness are each equal to the number of time counters on it.

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Illustrated by Dave Kendall

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander
Notes and Rules Information for Tidewalker:
  • Unless something is boosting Tidewalker’s toughness, when the last time counter is removed, it will be put into the graveyard as a state-based action for having 0 toughness before it can be sacrificed as the result of vanishing. (2007-02-01)
  • If you don’t control any Islands when Tidewalker enters the battlefield, its vanishing ability has no effect. (It enters the battlefield with no time counters on it, so neither of the vanishing triggers can trigger. See “Vanishing” in the General Notes section above.) On the other hand, it will be 0/0 and will be put into its owner’s graveyard unless something is boosting its toughness. (2007-02-01)