Strength of the Tajuru (Commander 2020 #192)

Strength of the Tajuru {X}{G}{G}

Instant

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)

Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.

Illustrated by Christopher Moeller

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Strength of the Tajuru:
  • The number of targets you choose for Strength of the Tajuru is one more than the number of times it’s kicked. First you declare how many times you’re going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you’ll kick the spell and the time you choose the targets. (2010-03-01)
  • Each target you choose must be different. (2010-03-01)
  • For example, if you want to put four +1/+1 counters on each of three different targets, that means X is 4 and you’re kicking the spell twice. You’ll pay a mana cost of {4}{G}{G}, plus a kicker cost of {1}, plus another kicker cost of {1}, for a total of {6}{G}{G}. (2010-03-01)
  • As long as any of its targets are legal at the time Strength of the Tajuru resolves, you’ll put X +1/+1 counters on each of those legal targets. (2010-03-01)