Magus of the Wheel (Commander Masters #241)

Magus of the Wheel {2}{R}

Creature — Human Wizard

{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.

“Fate is not as fixed as you might think.”

3/3

Illustrated by Carl Frank

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Magus of the Wheel:
  • If each player has fewer than seven cards in their library as Magus of the Wheel's ability resolves, the game ends in a draw. (2018-03-16)