Showing the one card where the name is exactly “kozilek, compleated” and the set is “mb2”

Kozilek, Compleated (Mystery Booster 2 #502)

Kozilek, Compleated {8}{C/P}{C/P}

Legendary Creature — Phyrexian Eldrazi

({C/P} can be paid with either {C} or 2 life.)

When you cast this spell, each opponent gets two poison counters, then each opponent with more than two cards in hand discards cards equal to the difference.

Annihinfect (Whenever this creature attacks, defending player sacrifices a permanent for each poison counter they have.)

12/12

Illustrated by Will Liu

Standard
Alchemy
Pioneer
Historic
Modern
Brawl
Legacy
Timeless
Vintage
Pauper
Commander
Penny
Oathbreaker
Notes and Rules Information for Kozilek, Compleated:
  • Kozilek’s first ability will resolve before Kozilek does. If Kozilek is countered or otherwise leaves the stack in response to that triggered ability, the triggered ability will resolve as normal. (2024-11-08)
  • The number of cards each opponent discards is calculated as Kozilek’s first ability resolves. If an opponent has two or fewer cards in their hand at that time, they won’t discard any cards. (2024-11-08)
  • Annihinfect abilities trigger and resolve during the declare attackers step. The defending player chooses and sacrifices the required number of permanents before they declare blockers. Any creatures sacrificed this way won’t be able to block. (2024-11-08)
  • If a creature with annihinfect is attacking a planeswalker, and the defending player chooses to sacrifice that planeswalker, the attacking creature continues to attack. It may be blocked. If it isn’t blocked, it simply won’t deal combat damage to anything. (2024-11-08)
  • Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!). (2024-11-08)
  • Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play. (2024-11-08)
  • For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure. (2024-11-08)