Arterial Alchemy (Crimson Vow Commander #23)

Arterial Alchemy {2}{R}

Enchantment

When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It’s an artifact with “{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.”)

Blood tokens you control are Equipment in addition to their other types and have “Equipped creature gets +2/+0” and equip {2}.

Illustrated by Caio Monteiro

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Arterial Alchemy:
  • Blood tokens stop being Equipment if Arterial Alchemy leaves the battlefield. If any of them are attached to creatures at that time, they become unattached. (2021-11-19)
  • If you control more than one Arterial Alchemy, creatures equipped with Blood Equipment will get +2/+0 for each Arterial Alchemy. The equip cost is still {2}. (2021-11-19)
  • If a Blood token is somehow both a creature and an Equipment, it can't be attached to a creature. (2021-11-19)