Scrambleverse (Magic 2012 #153)

Scrambleverse {6}{R}{R}

Sorcery

For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.

Sometimes a little chaos is in order.

Illustrated by Dan Murayama Scott

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Scrambleverse:
  • Once Scrambleverse starts to resolve, no player may respond until it has finished resolving. For example, you can’t wait to see who will control a creature before deciding whether or not to activate one of its abilities. (2011-09-22)
  • For each nonland permanent, any player may be randomly chosen, including the permanent’s current controller. (2011-09-22)
  • All of the control-change effects happen at the same time. (2011-09-22)
  • Each nonland permanent will untap, no matter which player was randomly chosen to gain control of it. (2011-09-22)