601 – 660 of 780 cards where the text includes “any target”

Searing Wind {8}{R}

Instant

Searing Wind deals 10 damage to any target.

Seismic Assault {R}{R}{R}

Enchantment

Discard a land card: Seismic Assault deals 2 damage to any target.

Seismic Wave {2}{R}

Instant

Seismic Wave deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls.

Sentinel Tower {4}

Artifact

Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.

Serra Paladin {2}{W}{W}

Creature — Human Knight

{T}: Prevent the next 1 damage that would be dealt to any target this turn.

{1}{W}{W}, {T}: Target creature gains vigilance until end of turn.

2/2
Shadow Guildmage {B}

Creature — Human Wizard

{U}, {T}: Put target creature you control on top of its owner’s library.

{R}, {T}: Shadow Guildmage deals 1 damage to any target and 1 damage to you.

1/1
Shady Informant {3}{B}{R}

Creature — Ogre Rogue

When Shady Informant dies, it deals 2 damage to any target.

Disguise {2}{B/R}{B/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)

4/2
Shard Volley {R}

Instant

As an additional cost to cast this spell, sacrifice a land.

Shard Volley deals 3 damage to any target.

Shieldmage Advocate {2}{W}

Creature — Human Cleric

{T}: Return target card from an opponent’s graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.

1/3
Shieldmate's Blessing {W}

Instant

Prevent the next 3 damage that would be dealt to any target this turn.

Shining Shoal {X}{W}{W}

Instant — Arcane

You may exile a white card with mana value X from your hand rather than pay this spell’s mana cost.

The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.

Shivan Hellkite {5}{R}{R}

Creature — Dragon

Flying (This creature can’t be blocked except by creatures with flying or reach.)

{1}{R}: Shivan Hellkite deals 1 damage to any target.

5/5
Shock {R}

Instant

Shock deals 2 damage to any target.

Shock Troops {3}{R}

Creature — Human Soldier

Sacrifice Shock Troops: It deals 2 damage to any target.

2/2
Shrapnel Blast {1}{R}

Instant

As an additional cost to cast this spell, sacrifice an artifact.

Shrapnel Blast deals 5 damage to any target.

Shrine of Burning Rage {2}

Artifact

At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.

{3}, {T}, Sacrifice Shrine of Burning Rage: It deals damage equal to the number of charge counters on it to any target.

Sideswipe {1}{R}

Instant

You may change any targets of target Arcane spell.

Siege-Gang Commander {3}{R}{R}

Creature — Goblin

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.

{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

2/2
Skarrgan Skybreaker {4}{R}{R}{G}

Creature — Giant Shaman

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

{1}, Sacrifice Skarrgan Skybreaker: It deals damage equal to its power to any target.

3/3
Skeleton Archer {3}{B}

Creature — Skeleton Archer

When Skeleton Archer enters the battlefield, it deals 1 damage to any target.

3/3
Skewer the Critics {2}{R}

Sorcery

Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Skewer the Critics deals 3 damage to any target.

Skirk Marauder {1}{R}

Creature — Goblin

Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Skirk Marauder is turned face up, it deals 2 damage to any target.

2/1
Skirsdag Cultist {2}{R}{R}

Creature — Human Shaman

{R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target.

2/2
Skull Catapult {4}

Artifact

{1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target.

Slag Strider {5}{R}{R}

Creature — Elemental

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

{1}, Sacrifice an artifact: Slag Strider deals 1 damage to any target.

3/3
Slaying Fire {2}{R}

Instant

Slaying Fire deals 3 damage to any target.

Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead.

Smiting Helix {3}{B}

Sorcery

Smiting Helix deals 3 damage to any target and you gain 3 life.

Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Smoldering Egg {1}{R}

Creature — Dragon Egg

Defender

Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them and transform Smoldering Egg.

0/4
Ashmouth Dragon

Creature — Dragon

Flying

Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target.

4/4
Smoldering Werewolf {2}{R}{R}

Creature — Werewolf Horror

When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures.

{4}{R}{R}: Transform Smoldering Werewolf.

3/2
Erupting Dreadwolf

Creature — Eldrazi Werewolf

Whenever Erupting Dreadwolf attacks, it deals 2 damage to any target.

6/4
Solar Blast {3}{R}

Instant

Solar Blast deals 3 damage to any target.

Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.)

When you cycle Solar Blast, you may have it deal 1 damage to any target.

Sonic Burst {1}{R}

Instant

As an additional cost to cast this spell, discard a card at random.

Sonic Burst deals 4 damage to any target.

Sonic Seizure {R}

Instant

As an additional cost to cast this spell, discard a card at random.

Sonic Seizure deals 3 damage to any target.

Sorin, Imperious Bloodlord {2}{B}

Legendary Planeswalker — Sorin

+1: Target creature you control gains deathtouch and lifelink until end of turn. If it’s a Vampire, put a +1/+1 counter on it.

+1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life.

−3: You may put a Vampire creature card from your hand onto the battlefield.

Loyalty: 4
Sorin Markov {3}{B}{B}{B}

Legendary Planeswalker — Sorin

+2: Sorin Markov deals 2 damage to any target and you gain 2 life.

−3: Target opponent’s life total becomes 10.

−7: You control target player during that player’s next turn.

Loyalty: 4
Sorin the Mirthless {2}{B}{B}

Legendary Planeswalker — Sorin

+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.

−2: Create a 2/3 black Vampire creature token with flying and lifelink.

−7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life.

Loyalty: 4
Sorin, Vampire Lord {4}{B}{B}

Legendary Planeswalker — Sorin

+1: Up to one target creature gets +2/+0 until end of turn.

−2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life.

−8: Until end of turn, each Vampire you control gains “{T}: Gain control of target creature.”

Loyalty: 4
Soulblast {3}{R}{R}{R}

Instant

As an additional cost to cast this spell, sacrifice all creatures you control.

Soulblast deals damage to any target equal to the total power of the sacrificed creatures.

Soul Burn {X}{2}{B}

Sorcery

Spend only black and/or red mana on X.

Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player’s life total before the damage was dealt, the planeswalker’s loyalty before the damage was dealt, or the creature’s toughness.

Soul's Fire {2}{R}

Instant

Target creature you control deals damage equal to its power to any target.

Soul Spike {5}{B}{B}

Instant

You may exile two black cards from your hand rather than pay this spell’s mana cost.

Soul Spike deals 4 damage to any target and you gain 4 life.

Spare Dagger {1}

Artifact — Equipment

Equipped creature gets +1/+0 and has “Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target.”

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Spark Jolt {R}

Instant

Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Sparkmage Apprentice {1}{R}

Creature — Human Wizard

When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.

1/1
Spark Spray {R}

Instant

Spark Spray deals 1 damage to any target.

Cycling {R} ({R}, Discard this card: Draw a card.)

Sparktongue Dragon {3}{R}{R}

Creature — Dragon

Flying

When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target.

3/3
Spawning Breath {1}{R}

Instant

Spawning Breath deals 1 damage to any target. Create a 0/1 colorless Eldrazi Spawn creature token. It has “Sacrifice this creature: Add {C}.”

Spawn of Thraxes {5}{R}{R}

Creature — Dragon

Flying

When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control.

5/5
Sphinx-Bone Wand {7}

Artifact

Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target.

Spikefield Hazard {R}

Instant

Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.

Spikefield Cave

Land

Spikefield Cave enters the battlefield tapped.

{T}: Add {R}.

Spikeshot Elder {R}

Creature — Goblin Shaman

{1}{R}{R}: Spikeshot Elder deals damage equal to its power to any target.

1/1
Spikeshot Goblin {2}{R}

Creature — Goblin Shaman

{R}, {T}: Spikeshot Goblin deals damage equal to its power to any target.

1/2
Spiraling Embers {3}{R}

Sorcery — Arcane

Spiraling Embers deals damage to any target equal to the number of cards in your hand.

Spire Barrage {4}{R}

Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

Spitemare {2}{R/W}{R/W}

Creature — Elemental

Whenever Spitemare is dealt damage, it deals that much damage to any target.

3/3
Split-Tail Miko {1}{W}

Creature — Fox Cleric

{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.

1/1
Springjaw Trap {1}

Artifact

Flash

{4}, {T}, Sacrifice Springjaw Trap: It deals 3 damage to any target.

Staff of Nin {6}

Artifact

At the beginning of your upkeep, draw a card.

{T}: Staff of Nin deals 1 damage to any target.

Staggershock {2}{R}

Instant

Staggershock deals 2 damage to any target.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Start from Scratch {2}{R}

Sorcery — Lesson

Choose one —

• Start from Scratch deals 1 damage to any target.

• Destroy target artifact.

Static Discharge {1}{R}

Sorcery

Starting intensity 3

Static Discharge deals damage equal to its intensity to any target, then perpetually increase the intensity of all cards you own named Static Discharge by 1.