Showing the one card where the name is exactly “underworld cerberus” and the Oracle ID is “a36c2b76-d595-42ba-b8c2-bb8f02639981”

Underworld Cerberus (Theros #208)

Underworld Cerberus {3}{B}{R}

Creature — Dog

This creature can’t be blocked except by three or more creatures.

Cards in graveyards can’t be the targets of spells or abilities.

When this creature dies, exile it and each player returns all creature cards from their graveyard to their hand.

6/6

Illustrated by Svetlin Velinov

Standard
Alchemy
Pioneer
Historic
Modern
Brawl
Legacy
Timeless
Vintage
Pauper
Commander
Penny
Oathbreaker
Notes and Rules Information for Underworld Cerberus:
  • If you can't exile Underworld Cerberus when its last ability resolves, perhaps because it's been exiled by another spell or ability, each player will still return all creature cards from their graveyard to their hand. (2013-09-15)
  • If two of these die at the same time, the last ability of each will trigger. If each player controlled one, the nonactive player's ability will resolve first. The Underworld Cerberus controlled by that player will be exiled, and all other creature cards in graveyards (including the Underworld Cerberus controlled by the active player) will be returned to their owners' hands. Then the active player's ability will resolve. That Underworld Cerberus won't be exiled, but any creature cards in graveyards at that time, perhaps because they died in response to this ability, will be returned to their owners' hands. (2013-09-15)