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1 – 20 of 709 cards where the name excludes “fire” and the colors ≥ R and the card types include “instant”

Abandon Reason (Eldritch Moon #115)

Abandon Reason {2}{R}

Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illustrated by Josh Hass

Standard
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About Face (Urza's Legacy #73)

About Face {R}

Instant

Switch target creature’s power and toughness until end of turn.

The overconfident are the most vulnerable.

Illustrated by Melissa A. Benson

Standard
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Abrade (The Lost Caverns of Ixalan #131)

Abrade {1}{R}

Instant

Choose one —

• Abrade deals 3 damage to target creature.

• Destroy target artifact.

“What do you mean a walking clock destroyed all our cannons?!”
—Captain Lannery Storm

Illustrated by Bartek Fedyczak

Standard
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A-Cabaretti Charm (Streets of New Capenna #A-173)

A-Cabaretti Charm {R}{G}{W}

Instant

Choose one —

• Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker.

• Creatures you control get +1/+1 and gain trample until end of turn.

• Create two 1/1 green and white Citizen creature tokens.

Watermark: Cabaretti

Illustrated by Steve Argyle

Standard
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Academic Dispute (Strixhaven: School of Mages #91)

Academic Dispute {R}

Instant

Target creature blocks this turn if able. You may have it gain reach until end of turn.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

“I’ll show you original research, you hack!”

Illustrated by Manuel Castañón

Standard
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Accelerate (Torment #90)

Accelerate {1}{R}

Instant

Target creature gains haste until end of turn.

Draw a card.

“I’ve seen lightning move slower.”
—Nomad sentry

Illustrated by Gary Ruddell

Standard
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Accident-Prone Apprentice // Amphibian Accident (Alchemy: Wilds of Eldraine #16)

Accident-Prone Apprentice {1}{R}

Creature — Otter Wizard

Whenever you cast a noncreature spell, Accident-Prone Apprentice perpetually gets +1/+1. This ability also triggers if Accident-Prone Apprentice is in exile.

1/1

Amphibian Accident {1}{U}

Instant — Adventure

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

Illustrated by Alexander Mokhov

Standard
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Active Volcano (Masters Edition III #85)

Active Volcano {R}

Instant

Choose one —

• Destroy target blue permanent.

• Return target Island to its owner’s hand.

Illustrated by Justin Hampton

Standard
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Act of Aggression (Commander 2015 #141)

Act of Aggression {3}{R/P}{R/P}

Instant

({R/P} can be paid with either {R} or 2 life.)

Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Illustrated by Whit Brachna

Standard
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A-Excavation Explosion (The Brothers' War #A-132)

A-Excavation Explosion {2}{R}

Instant

Excavation Explosion deals 4 damage to target creature or planeswalker. Create a tapped Powerstone token. (It’s an artifact with “{T}: Add {C}. This mana can’t be spent to cast a nonartifact spell.”)

Illustrated by Campbell White

Standard
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Aggravate (Avacyn Restored #125)

Aggravate {3}{R}{R}

Instant

Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.

“Barbarians! They burned my favorite chair! We’ll kill them all!”
—Anje Falkenrath

Illustrated by Matt Stewart

Standard
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Aleatory (Mirage #155)

Aleatory {1}{R}

Instant

Cast this spell only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn’s upkeep.

Illustrated by Kev Walker

Standard
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Aliban's Tower (Homelands #61a)

Aliban's Tower {1}{R}

Instant

Target blocking creature gets +3/+1 until end of turn.

“Those who hide in hollow towers would do well to remember the rain.”
—Reyhan, Samite Alchemist

Illustrated by Jeff A. Menges

Standard
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Ambitious Assault (Kamigawa: Neon Dynasty #133)

Ambitious Assault {2}{R}

Instant

Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)

In the clangor and chaos of the akki attack, few even noticed the frogs on their heads.

Illustrated by Wayne Reynolds

Standard
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Ambush (Homelands #62)

Ambush {3}{R}

Instant

Blocking creatures gain first strike until end of turn.

“Don’t these goons have anything better to do?”
—Joskun, An-Havva Constable

Illustrated by Alan Rabinowitz

Standard
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Ancestors' Aid (The Lost Caverns of Ixalan #132)

Ancestors' Aid {1}{R}

Instant

Target creature gets +2/+0 and gains first strike until end of turn.

Create a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)

“You surface-dwellers may have forgotten your history, but it has not forgotten you.”
—Akal Pakal, First Steward of Oteclan

Illustrated by Alessandra Pisano

Standard
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Ancient Grudge (Time Spiral Remastered #151)

Ancient Grudge {1}{R}

Instant

Destroy target artifact.

Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The time rifts remind Yavimaya of the enemies of its past and provide fresh fuel for its fires.

Illustrated by Jim Nelson

Standard
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Antagonize (Streets of New Capenna #100)

Antagonize {1}{R}

Instant

Target creature gets +4/+3 until end of turn.

“The little guy had guts at least. You can see ‘em right there between those cobbles.”
—Glunk, freelance crusher

Illustrated by Gabor Szikszai

Standard
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Arcane Infusion (Innistrad: Midnight Hunt #210)

Arcane Infusion {U}{R}

Instant

Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Flashback {3}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illustrated by Jason Felix

Standard
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Arcbond (Fate Reforged #91)

Arcbond {2}{R}

Instant

Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.

“If you must die today, make your death worthy of legend.”
—Alesha, Who Smiles at Death

Illustrated by Slawomir Maniak

Standard
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