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1 – 20 of 212 cards where the card types include “plane”

Academy at Tolaria West (Planechase Anthology Planes #9)
Planechase

Academy at Tolaria West

Plane — Dominaria

At the beginning of your end step, if you have no cards in hand, draw seven cards.

Whenever chaos ensues, discard your hand.

Illustrated by James Paick

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Academy at Tolaria West (Planechase Planes #1)
Planechase

Academy at Tolaria West

Plane — Dominaria

At the beginning of your end step, if you have no cards in hand, draw seven cards.

Whenever chaos ensues, discard your hand.

Illustrated by James Paick

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Agyrem (Planechase Anthology Planes #11)
Planechase

Agyrem

Plane — Ravnica

Whenever a white creature dies, return it to the battlefield under its owner’s control at the beginning of the next end step.

Whenever a nonwhite creature dies, return it to its owner’s hand at the beginning of the next end step.

Whenever chaos ensues, creatures can’t attack you until a player planeswalks.

Illustrated by Todd Lockwood

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Agyrem (Planechase Planes #3)
Planechase

Agyrem

Plane — Ravnica

Whenever a white creature dies, return it to the battlefield under its owner’s control at the beginning of the next end step.

Whenever a nonwhite creature dies, return it to its owner’s hand at the beginning of the next end step.

Whenever chaos ensues, creatures can’t attack you until a player planeswalks.

Illustrated by Todd Lockwood

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Akoum (Planechase Anthology Planes #12)
Planechase

Akoum

Plane — Zendikar

Players may cast enchantment spells as though they had flash.

Whenever chaos ensues, destroy target creature that isn’t enchanted.

Illustrated by Rob Alexander

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Akoum (Planechase 2012 Planes #9)
Planechase

Akoum

Plane — Zendikar

Players may cast enchantment spells as though they had flash.

Whenever chaos ensues, destroy target creature that isn’t enchanted.

Illustrated by Rob Alexander

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Aretopolis (Planechase Anthology Planes #13)
Planechase

Aretopolis

Plane — Kephalai

When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.

When Aretopolis has ten or more scroll counters on it, planeswalk.

Whenever chaos ensues, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.

Illustrated by Christopher Moeller

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Aretopolis (Planechase 2012 Planes #10)
Planechase

Aretopolis

Plane — Kephalai

When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.

When Aretopolis has ten or more scroll counters on it, planeswalk.

Whenever chaos ensues, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.

Illustrated by Christopher Moeller

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Astral Arena (Planechase Anthology Planes #14)
Planechase

Astral Arena

Plane — Kolbahan

No more than one creature can attack each combat.

No more than one creature can block each combat.

Whenever chaos ensues, Astral Arena deals 2 damage to each creature.

Illustrated by Sam Burley

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Astral Arena (Planechase 2012 Planes #11)
Planechase

Astral Arena

Plane — Kolbahan

No more than one creature can attack each combat.

No more than one creature can block each combat.

Whenever chaos ensues, Astral Arena deals 2 damage to each creature.

Illustrated by Sam Burley

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Bad Wolf Bay (Doctor Who #569)

Bad Wolf Bay

Plane — Earth

At the beginning of combat on your turn, exile up to one target creature. Return it to the battlefield under its owner’s control at the beginning of the next end step.

When chaos ensues, cards can’t enter the battlefield from exile this turn. Then planeswalk.

Illustrated by Kamila Szutenberg

Unreleased This card will be released on 2023-10-13, it is not legal in any format until its release date approaches.

Bant (Planechase Anthology Planes #15)
Planechase

Bant

Plane — Alara

All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)

Whenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.

Illustrated by Michael Komarck

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Bant (Planechase Planes #4)
Planechase

Bant

Plane — Alara

All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)

Whenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.

Illustrated by Michael Komarck

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Bloodhill Bastion (March of the Machine Commander #140)

Bloodhill Bastion

Plane — Equilor

Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.

Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.

Illustrated by Mark Hyzer

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Bloodhill Bastion (Planechase Anthology Planes #16)
Planechase

Bloodhill Bastion

Plane — Equilor

Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.

Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.

Illustrated by Mark Hyzer

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Bloodhill Bastion (Planechase 2012 Planes #12)
Planechase

Bloodhill Bastion

Plane — Equilor

Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.

Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.

Illustrated by Mark Hyzer

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Celestine Reef (Planechase Anthology Planes #17)
Planechase

Celestine Reef

Plane — Luvion

Creatures without flying or islandwalk can’t attack.

Whenever chaos ensues, until a player planeswalks, you can’t lose the game and your opponents can’t win the game.

Illustrated by Donato Giancola

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Celestine Reef (Magic Online Promos #44348)

Celestine Reef

Plane — Luvion

Creatures without flying or islandwalk can’t attack.

Whenever chaos ensues, until a player planeswalks, you can’t lose the game and your opponents can’t win the game.

Illustrated by Donato Giancola

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Prints USD EUR TIX
Planechase Anthology Planes $7.76 €2.00
Magic Online Promos
DCI Promos $0.68 €1.45
View all prints →

MTGO Chaos Symbol

MTGO displays "Arabian Nights" where it should instead present the Chaos symbol. Yes, really.
Celestine Reef (DCI Promos #42)
Planechase

Celestine Reef

Plane — Luvion

Creatures without flying or islandwalk can’t attack.

Whenever chaos ensues, until a player planeswalks, you can’t lose the game and your opponents can’t win the game.

Illustrated by Donato Giancola

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Cliffside Market (Planechase Anthology Planes #18)
Planechase

Cliffside Market

Plane — Mercadia

When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player.

Whenever chaos ensues, exchange control of two target permanents that share a card type.

Illustrated by Matt Stewart

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

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