1 – 20 of 212 cards where the card types include “plane”


Academy at Tolaria West
Plane — Dominaria
At the beginning of your end step, if you have no cards in hand, draw seven cards.
Whenever chaos ensues, discard your hand.
Illustrated by James Paick
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Academy at Tolaria West
Plane — Dominaria
At the beginning of your end step, if you have no cards in hand, draw seven cards.
Whenever chaos ensues, discard your hand.
Illustrated by James Paick
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Agyrem
Plane — Ravnica
Whenever a white creature dies, return it to the battlefield under its owner’s control at the beginning of the next end step.
Whenever a nonwhite creature dies, return it to its owner’s hand at the beginning of the next end step.
Whenever chaos ensues, creatures can’t attack you until a player planeswalks.
Illustrated by Todd Lockwood
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Agyrem
Plane — Ravnica
Whenever a white creature dies, return it to the battlefield under its owner’s control at the beginning of the next end step.
Whenever a nonwhite creature dies, return it to its owner’s hand at the beginning of the next end step.
Whenever chaos ensues, creatures can’t attack you until a player planeswalks.
Illustrated by Todd Lockwood
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Akoum
Plane — Zendikar
Players may cast enchantment spells as though they had flash.
Whenever chaos ensues, destroy target creature that isn’t enchanted.
Illustrated by Rob Alexander
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Akoum
Plane — Zendikar
Players may cast enchantment spells as though they had flash.
Whenever chaos ensues, destroy target creature that isn’t enchanted.
Illustrated by Rob Alexander
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Aretopolis
Plane — Kephalai
When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.
When Aretopolis has ten or more scroll counters on it, planeswalk.
Whenever chaos ensues, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.
Illustrated by Christopher Moeller
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Aretopolis
Plane — Kephalai
When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.
When Aretopolis has ten or more scroll counters on it, planeswalk.
Whenever chaos ensues, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.
Illustrated by Christopher Moeller
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Astral Arena
Plane — Kolbahan
No more than one creature can attack each combat.
No more than one creature can block each combat.
Whenever chaos ensues, Astral Arena deals 2 damage to each creature.
Illustrated by Sam Burley
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Astral Arena
Plane — Kolbahan
No more than one creature can attack each combat.
No more than one creature can block each combat.
Whenever chaos ensues, Astral Arena deals 2 damage to each creature.
Illustrated by Sam Burley
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Bad Wolf Bay
Plane — Earth
At the beginning of combat on your turn, exile up to one target creature. Return it to the battlefield under its owner’s control at the beginning of the next end step.
When chaos ensues, cards can’t enter the battlefield from exile this turn. Then planeswalk.
Illustrated by Kamila Szutenberg
Unreleased This card will be released on 2023-10-13, it is not legal in any format until its release date approaches.


Bant
Plane — Alara
All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)
Whenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
Illustrated by Michael Komarck
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Bant
Plane — Alara
All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)
Whenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
Illustrated by Michael Komarck
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Bloodhill Bastion
Plane — Equilor
Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.
Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.
Illustrated by Mark Hyzer
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Bloodhill Bastion
Plane — Equilor
Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.
Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.
Illustrated by Mark Hyzer
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Bloodhill Bastion
Plane — Equilor
Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.
Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.
Illustrated by Mark Hyzer
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Celestine Reef
Plane — Luvion
Creatures without flying or islandwalk can’t attack.
Whenever chaos ensues, until a player planeswalks, you can’t lose the game and your opponents can’t win the game.
Illustrated by Donato Giancola
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Celestine Reef
Plane — Luvion
Creatures without flying or islandwalk can’t attack.
Whenever chaos ensues, until a player planeswalks, you can’t lose the game and your opponents can’t win the game.
Illustrated by Donato Giancola
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.
Prints | USD | EUR | TIX |
---|---|---|---|
Planechase Anthology Planes | $7.76 | €2.00 | |
Magic Online Promos | |||
DCI Promos | $0.68 | €1.45 | |
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MTGO Chaos Symbol


Celestine Reef
Plane — Luvion
Creatures without flying or islandwalk can’t attack.
Whenever chaos ensues, until a player planeswalks, you can’t lose the game and your opponents can’t win the game.
Illustrated by Donato Giancola
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Cliffside Market
Plane — Mercadia
When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player.
Whenever chaos ensues, exchange control of two target permanents that share a card type.
Illustrated by Matt Stewart
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.