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1 – 20 of 213 cards where the cards are split

Alive // Well (Dragon's Maze #121)

Alive {3}{G}

Sorcery

Create a 3/3 green Centaur creature token.

Fuse (You may cast one or both halves of this card from your hand.)

Well {W}

Sorcery

You gain 2 life for each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Selesnya

Illustrated by Nils Hamm

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Appeal // Authority (Hour of Devastation #152)

Appeal {G}

Sorcery

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.

Authority {1}{W}

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

Illustrated by Jason Rainville

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Appeal // Authority (Amonkhet Remastered #227)

Appeal {G}

Sorcery

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.

Authority {1}{W}

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

Illustrated by Jason Rainville

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Armed // Dangerous (Dragon's Maze #122)

Armed {1}{R}

Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dangerous {3}{G}

Sorcery

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Gruul

Illustrated by David Palumbo

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Assault // Battery (Planechase #103)

Assault {R}

Sorcery

Assault deals 2 damage to any target.

Battery {3}{G}

Sorcery

Create a 3/3 green Elephant creature token.

Illustrated by Ben Thompson

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Assault // Battery (Time Spiral Timeshifted #106)

Assault {R}

Sorcery

Assault deals 2 damage to any target.

Battery {3}{G}

Sorcery

Create a 3/3 green Elephant creature token.

Illustrated by Ben Thompson

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Assault // Battery (Invasion #295)

Assault {R}

Sorcery

Assault deals 2 damage to any target.

Battery {3}{G}

Sorcery

Create a 3/3 green Elephant creature token.

Illustrated by Ben Thompson

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Assault // Battery (Dominaria Remastered #210)

Assault {R}

Sorcery

Assault deals 2 damage to any target.

Battery {3}{G}

Sorcery

Create a 3/3 green Elephant creature token.

Illustrated by Ben Thompson

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Assure // Assemble (Guilds of Ravnica #221)

Assure {G/W}{G/W}

Instant

Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.

Assemble {4}{G}{W}

Instant

Create three 2/2 green and white Elf Knight creature tokens with vigilance.

Watermark: Selesnya

Illustrated by Jason A. Engle

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Assure // Assemble (Guilds of Ravnica Promos #221s)

Assure {G/W}{G/W}

Instant

Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.

Assemble {4}{G}{W}

Instant

Create three 2/2 green and white Elf Knight creature tokens with vigilance.

Watermark: Selesnya

Illustrated by Jason A. Engle

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Beck // Call (Dragon's Maze #123)

Beck {G}{U}

Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Call {4}{W}{U}

Sorcery

Create four 1/1 white Bird creature tokens with flying.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Simic & Azorius

Illustrated by Adam Paquette

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Beck // Call (The List #238)

Beck {G}{U}

Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Call {4}{W}{U}

Sorcery

Create four 1/1 white Bird creature tokens with flying.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Simic & Azorius

Illustrated by Adam Paquette

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Bedeck // Bedazzle (Ravnica Allegiance #221)

Bedeck {B/R}{B/R}

Instant

Target creature gets +3/-3 until end of turn.

Bedazzle {4}{B}{R}

Instant

Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.

Watermark: Rakdos

Illustrated by Randy Vargas

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Bedeck // Bedazzle (Ravnica Allegiance Promos #221p)

Bedeck {B/R}{B/R}

Instant

Target creature gets +3/-3 until end of turn.

Bedazzle {4}{B}{R}

Instant

Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.

Watermark: Rakdos

Illustrated by Randy Vargas

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Boom // Bust (Time Spiral Remastered #156)

Boom {1}{R}

Sorcery

Destroy target land you control and target land you don’t control.

Bust {5}{R}

Sorcery

Destroy all lands.

Illustrated by John Avon

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Boom // Bust (Planar Chaos #112)

Boom {1}{R}

Sorcery

Destroy target land you control and target land you don’t control.

Bust {5}{R}

Sorcery

Destroy all lands.

Illustrated by John Avon

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Bound // Determined (Dissension #149)

Bound {3}{B}{G}

Instant

Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.

Determined {G}{U}

Instant

Other spells you control can’t be countered this turn.

Draw a card.

Watermark: Golgari & Simic

Illustrated by Jim Nelson

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Breaking // Entering (Dragon's Maze #124)

Breaking {U}{B}

Sorcery

Target player mills eight cards.

Fuse (You may cast one or both halves of this card from your hand.)

Entering {4}{B}{R}

Sorcery

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Dimir & Rakdos

Illustrated by Mathias Kollros

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Breaking // Entering (Magic Online Promos #48586)

Breaking {U}{B}

Sorcery

Target player mills eight cards.

Fuse (You may cast one or both halves of this card from your hand.)

Entering {4}{B}{R}

Sorcery

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Dimir

Illustrated by Igor Kieryluk

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Breaking // Entering (Dragon's Maze Promos #124★)

Breaking {U}{B}

Sorcery

Target player mills eight cards.

Fuse (You may cast one or both halves of this card from your hand.)

Entering {4}{B}{R}

Sorcery

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Dimir

Illustrated by Igor Kieryluk

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
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