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1 – 60 of 88 cards where the set code is “ugl”

Ashnod's Coupon {0}

Artifact

{T}, Sacrifice Ashnod’s Coupon: Target player gets you target drink. You pay any costs for the drink.

Limited time offer. Void where prohibited. Limit one per purchase. Valid only in participating duels. This coupon is nontransferable and invalid if shattered, crumbled, detonated, pillaged, or otherwise disenchanted. Cash value less than 1/20 of a cent. Offer not valid in Quebec, Rhode Island, or where prohibited by law or the DCI.

Illustrated by Edward P. Beard, Jr.

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

B.F.M. (Big Furry Monster) {B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}

Creature — The Biggest, Baddest, Nastiest,

You must cast both B.F.M. cards to put

leaves the battlefield, sacrifice the other.

B.F.M. can’t be blocked except by three or

“It was big. Really, really big. No, bigger No, more. Look, we’re talking krakens and

Illustrated by Douglas Shuler

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

B.F.M. (Big Furry Monster) {B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}

Scariest Creature You’ll Ever See

B.F.M. onto the battlefield. If one B.F.M. card

more creatures.

than that. Even bigger. Keep going. More. dreadnoughts for jewelry. It was big!“ —Arna Kennerüd, skyknight

99/99

Illustrated by Douglas Shuler

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Blacker Lotus {0}

Artifact

{T}: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game.

Illustrated by Christopher Rush

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Bronze Calendar {4}

Artifact

Spells you cast cost {1} less to cast.

You must speak in a voice other than your normal voice.

When you speak in your normal voice, sacrifice Bronze Calendar.

Every page holds a month, every date a numeral.

Illustrated by Melissa A. Benson

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Bureaucracy {3}{U}{U}

Enchantment

Pursuant to subsection 3.1(4) of Richard’s Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as “PLAYER”), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as “ACTION QUEUE”), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.

When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as “HAND”).

Illustrated by Mark Zug

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Burning Cinder Fury of Crimson Chaos Fire {3}{R}

Enchantment

Whenever any player taps a permanent, that player choose one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step.

At the beginning of each player’s end step, if that player didn’t tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.

Illustrated by Richard Kane Ferguson

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Cardboard Carapace {5}{G}

Enchantment — Aura

Enchant creature

For each other card named Cardboard Carapace you have with you outside the game, enchanted creature gets +1/+1.

… that exciting … about …

Illustrated by Douglas Shuler

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Censorship {U}

Enchantment

As Censorship enters the battlefield, choose a word.

Whenever a player says the chosen word, Censorship deals 2 damage to that player.

Editor’s note: There were no suitable flavor text submissions for this card.

Illustrated by Matthew D. Wilson (misprinted)

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Chaos Confetti {4}

Artifact

{4}, {T}: Tear Chaos Confetti into pieces. Throw the pieces onto the battlefield from a distance of at least five feet. Destroy each permanent that a piece touches. Remove the pieces from the game.

And you thought that was just an urban legend.

Illustrated by Mark Tedin

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Charm School {2}{W}

Enchantment

As Charm School enters the battlefield, choose a color and balance Charm School on your head.

Prevent all damage that would be dealt to you by sources of the chosen color.

When Charm School falls off your head, sacrifice Charm School.

Illustrated by Kaja Foglio

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Checks and Balances {2}{U}

Enchantment

Cast this spell only if there are three or more players in the game.

Whenever a player casts a spell, each of that player’s opponents may discard a card. If they do, counter that spell.

Illustrated by David A. Cherry

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Chicken à la King {1}{U}{U}

Creature — Chicken

Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Chicken. (You may roll dice only when instructed to.)

Tap an untapped Chicken you control: Roll a six-sided die.

During the Chicken Revolution, the king managed to keep his head while the others—well, just ran around.

2/2

Illustrated by Mark Zug

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Chicken Egg {1}{R}

Creature — Egg

At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Chicken creature token.

“That’s a lotta nuggets.” —Jaya Ballard, task mage

0/1

Illustrated by Christopher Rush

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Clambassadors {3}{U}

Creature — Clamfolk

Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.

“Sorry we shelled your village—here’s some gold.”

4/4

Illustrated by Randy Elliott

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Clam-I-Am {2}{U}

Creature — Clamfolk

If you roll a 3 on a six-sided die, you may reroll that die.

The Clams down in Clamville All scootered and skittled— “The three is no more” The Clam fiddler fiddled.

2/2

Illustrated by Randy Elliott

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Clam Session {1}{U}{U}

Creature — Clamfolk

As Clam Session enters the battlefield, choose a word.

At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don’t, sacrifice Clam Session. You can’t repeat a song.

“Duke, Duke, Duke, Duke of Pearl … .”

2/5

Illustrated by Randy Elliott

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Clay Pigeon {3}

Artifact Creature — Bird

Flying

{1}, Throw Clay Pigeon into the air at least two feet above your head while seated: If you catch Clay Pigeon with one hand, prevent all damage a source of your choice would deal to you this turn and tap Clay Pigeon. Otherwise, sacrifice it.

1/1

Illustrated by D. Alexander Gregory

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Common Courtesy {2}{U}{U}

Enchantment

Whenever a player casts a spell without asking your permission while casting it, counter that spell.

When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice Common Courtesy.

“You didn’t say the Magic word.”

Illustrated by Mike Raabe

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Deadhead {3}{B}

Creature — Zombie

{0}: Return Deadhead from your graveyard to the battlefield. Activate this ability only if an opponent isn’t touching their hand (of cards).

“I’m back from the Dead,” the zombie moaned. “And they were far out, man.”

3/3

Illustrated by Daren Bader

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Denied! {U}

Instant

Choose a card name, then target spell’s controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell.

“Don’t worry about it. It happens to every mage sooner or later.”

Illustrated by Quinton Hoover

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Double Cross {3}{B}{B}

Sorcery

Choose another player. Look at that player’s hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player’s hand and choose a card other than a basic land card from it. They discard that card.

“You’re in for a nasty butt-kickin’.”

Illustrated by Jeff Laubenstein

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Double Deal {4}{R}

Sorcery

Choose another player. Double Deal deals 3 damage to that player. At the beginning of the first upkeep in your next game with that player, Double Deal deals 3 damage to the player.

“I’m facing defeat, …”

Illustrated by Edward P. Beard, Jr.

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Double Dip {4}{W}

Instant

Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life.

In a duel and taking a lickin’ …

Illustrated by D. Alexander Gregory

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Double Play {3}{G}{G}

Sorcery

Choose another player. Search your library for a basic land card, put it onto the battlefield, then shuffle your library. At the beginning of the first upkeep in your next game with that player, search your library for a basic land card, put it onto the battlefield, then shuffle your library.

The wizard exclaimed, “I’m no chicken … .”

Illustrated by Claymore J. Flapdoodle

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Double Take {3}{U}{U}

Instant

Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.

“But next time we meet, …”

Illustrated by Claymore J. Flapdoodle

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Elvish Impersonators {3}{G}

Creature — Elves

As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.

“Uh-hunh.”

*/*

Illustrated by Claymore J. Flapdoodle

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Flock of Rabid Sheep {X}{G}{G}

Sorcery

Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.

And their bleating was like a wet salmon slapped upon the land—slap slap slap

Illustrated by Anthony S. Waters

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Fowl Play {2}{U}

Enchantment — Aura

Enchant creature

Enchanted creature is a Chicken with base power and toughness 1/1 and loses all abilities.

“I feel like chicken tonight”

Illustrated by Mark Poole

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Free-for-All {3}{U}

Enchantment

When Free-for-All enters the battlefield, exile all creatures face down.

At the beginning of each player’s upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield.

When Free-for-All leaves the battlefield, put all cards exiled with it into their owners’ graveyards.

Illustrated by Claymore J. Flapdoodle

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Free-Range Chicken {3}{G}

Creature — Chicken

{1}{G}: Roll two six-sided dice. If both results are the same, Free-Range Chicken gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for Free-Range Chicken, sacrifice it. (For example, if you roll two 3s, Free-Range Chicken gets +3/+3. If you roll a total of 6 for Free-Range Chicken later that turn, sacrifice it.)

3/3

Illustrated by Mike Raabe

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Gerrymandering {2}{G}

Sorcery

Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.

Illustrated by Doug Chaffee

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Get a Life {W}

Instant

Target player and each of that player’s teammates exchange life totals.

Gimme five! (Or whatever you got.)

Illustrated by Melissa A. Benson

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Ghazbán Ogress {G}

Creature — Ogre

When Ghazbán Ogress enters the battlefield, if one player has won more Magic games that day than any other player, that player gains control of Ghazbán Ogress.

2/2

Illustrated by Mike Raabe

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Giant Fan {4}

Artifact

{2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.

Only a villain would unleash a giant fan on anyone

Illustrated by Randy Gallegos

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Goblin Bookie {R}

Creature — Goblin

{R}, {T}: Reflip any coin or reroll any die. (Activate this ability only any time it makes sense.)

“Glok loved bets He’d sit in the bar all night an’ laugh an’ laugh. Hey—he still owes me.” —Squee, goblin casino hand

1/1

Illustrated by Claymore J. Flapdoodle

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Goblin Bowling Team {3}{R}

Creature — Goblin

If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead.

Flog was out of his league—this game wasn’t up his alley, but the team couldn’t spare him if he split.

1/1

Illustrated by Pete Venters

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Goblin Tutor {R}

Instant

Roll a six-sided die. If you roll a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle your library.

2 — A card named Goblin Tutor

3 — An enchantment card

4 — An artifact card

5 — A creature card

6 — An instant or sorcery card

Illustrated by Quinton Hoover

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Growth Spurt {1}{G}

Instant

Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.

MORE TO LOVE: Friendly, nature-loving, Bunyonesque SEM seeks SEF looking for a huge commitment… . seeks atog prince

Illustrated by Jeff Laubenstein

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Gus {2}{G}

Creature — Gus

Gus enters the battlefield with a +1/+1 counter on it for each Magic game you have lost to one of your opponents since you last won a game against them.

“Now I lay me down to sleep What are you starin’ at?”

2/2

Illustrated by DiTerlizzi

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Handcuffs {3}{B}{B}

Enchantment

As Handcuffs enters the battlefield, choose a player.

When the chosen player’s hands aren’t touching each other, sacrifice Handcuffs and that player sacrifices three permanents.

“That was fun Now me.” —Gwendlyn Di Corci

Illustrated by Jeff Laubenstein

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Hungry Hungry Heifer {2}{G}

Creature — Cow

At the beginning of your upkeep, you may remove a counter from a permanent you control. If you don’t, sacrifice Hungry Hungry Heifer.

Mooo.

3/3

Illustrated by Randy Gallegos

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Hurloon Wrangler {2}{R}

Creature — Minotaur

Denimwalk (This creature can’t be blocked as long as defending player is wearing denim.)

“Nothing comes between me and my Didgeridoos™.”

2/2

Illustrated by Kaja Foglio

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

I'm Rubber, You're Glue {W}{W}

Enchantment

When you speak in non-rhyming sentences, sacrifice I’m Rubber, You’re Glue.

Say “I’m rubber, you’re glue. Everything bounces off me and sticks to you”: Change the target of target spell or ability that targets only you.

Illustrated by Claymore J. Flapdoodle

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Incoming! {4}{G}{G}{G}{G}

Sorcery

Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles their library.

Illustrated by Quinton Hoover

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Infernal Spawn of Evil {6}{B}{B}{B}

Creature — Beast

Flying, first strike

{1}{B}, Reveal Infernal Spawn of Evil from your hand, Say “It’s coming”: Infernal Spawn of Evil deals 1 damage to target opponent or planeswalker. Activate this ability only during your upkeep and only once each turn.

7/7

Illustrated by Ron Spencer

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Jack-in-the-Mox {0}

Artifact

{T}: Roll a six-sided die. This ability has the indicated effect.

1 — Sacrifice Jack-in-the-Mox and you lose 5 life.

2 — Add {W}.

3 — Add {U}.

4 — Add {B}.

5 — Add {R}.

6 — Add {G}.

Illustrated by Dan Frazier

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Jalum Grifter {3}{R}{R}

Legendary Creature — Devil

{1}{R}, {T}: Shuffle Jalum Grifter and two lands you control face down. Target opponent chooses one of those cards. Turn the cards face up. If they chose Jalum Grifter, sacrifice it. Otherwise, destroy target permanent.

3/5

Illustrated by Claymore J. Flapdoodle

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Jester's Sombrero {2}

Artifact

{2}, {T}, Sacrifice Jester’s Sombrero: Look at target player’s sideboard, choose three cards from it, and remove those cards from the match.

“¡Yo quiero Kormus Bell”

Illustrated by Dan Frazier

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Jumbo Imp {2}{B}

Creature — Imp

Flying

As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.

At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.

At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.

0/0

Illustrated by Pete Venters

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Knight of the Hokey Pokey {W}{W}

Creature — Knight

First strike

{1}{W}, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, put your right foot in. Put your right foot out. Put your right foot in. Shake it all about. Repeat this process for your left foot, right arm, left arm, and whole self.)

That’s what it’s all about.

2/2

Illustrated by Kev Walker

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Krazy Kow {3}{R}

Creature — Cow

At the beginning of your upkeep, roll a six-sided die. If you a roll a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and each player.

“I got your milk right here!”

3/3

Illustrated by Ron Spencer

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Landfill {4}{R}

Sorcery

Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.

Illustrated by Daren Bader

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Lexivore {3}{W}

Creature — Beast

Whenever Lexivore deals damage to a player, destroy target permanent other than Lexivore with the most lines of text in its text box. (If two or more cards are tied, target any one of them.)

Plucking the chicken —Elvish expression meaning “flinging the monkey”

2/3

Illustrated by Daniel Gelon

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Look at Me, I'm the DCI {5}{W}{W}

Sorcery

Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)

Few understand the DCI’s rigorous decision-making process.

Illustrated by Mark Rosewater

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Mesa Chicken {W}{W}

Creature — Chicken

Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn.

“Lo lord of layers proudly comb-crested Hero to hens father to feathers Crowing sun-caller weaver of wattle Elder to eggs.” —Rooster Saga

2/2

Illustrated by Kev Walker

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Mine, Mine, Mine! {4}{G}{G}

Enchantment

When Mine, Mine, Mine enters the battlefield, each player puts their library into their hand.

Players have no maximum hand size and don’t lose the game for drawing from an empty library.

Each player can’t cast more than one spell each turn.

When Mine, Mine, Mine leaves the battlefield, each player shuffles their hand and graveyard into their library.

Illustrated by Heather Hudson

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl

Mirror Mirror {7}

Artifact

Mirror Mirror enters the battlefield tapped.

{7}, {T}, Sacrifice Mirror Mirror: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.

Illustrated by Kaja Foglio

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl
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