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1 – 20 of 248 cards where the set is “roe”

Affa Guard Hound (Rise of the Eldrazi #14)

Affa Guard Hound {2}{W}

Creature — Dog

Flash (You may cast this spell any time you could cast an instant.)

When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.

2/2

Illustrated by Ryan Pancoast

Standard
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Akoum Boulderfoot (Rise of the Eldrazi #134)

Akoum Boulderfoot {4}{R}{R}

Creature — Giant Warrior

When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target.

“If you’re in Akoum and you glimpse a shadow overhead, the worst thing you can do is duck.”
—Chadir the Navigator

4/5

Illustrated by Alex Horley-Orlandelli

Standard
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All Is Dust (Rise of the Eldrazi #1)

All Is Dust {7}

Tribal Sorcery — Eldrazi

Each player sacrifices all permanents they control that are one or more colors.

“The emergence of the Eldrazi isn’t necessarily a bad thing, as long as you’ve already lived a fulfilling and complete life without regrets.”
—Javad Nasrin, Ondu relic hunter

Illustrated by Jason Felix

Standard
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Ancient Stirrings (Rise of the Eldrazi #174)

Ancient Stirrings {G}

Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.

Illustrated by Vincent Proce

Standard
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Angelheart Vial (Rise of the Eldrazi #215)

Angelheart Vial {5}

Artifact

Whenever you’re dealt damage, you may put that many charge counters on Angelheart Vial.

{2}, {T}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.

It holds a whisper from Iona: “Persevere.”

Illustrated by Chippy

Standard
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Arrogant Bloodlord (Rise of the Eldrazi #94)

Arrogant Bloodlord {1}{B}{B}

Creature — Vampire Knight

Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.

“I would rather take my own head than be thwarted by a presumptuous wretch with a shield and a dream.”

4/4

Illustrated by Mike Bierek

Standard
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Artisan of Kozilek (Rise of the Eldrazi #2)

Artisan of Kozilek {9}

Creature — Eldrazi

When you cast this spell, you may return target creature card from your graveyard to the battlefield.

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

10/9

Illustrated by Jason Felix

Standard
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Aura Finesse (Rise of the Eldrazi #54)

Aura Finesse {U}

Instant

Attach target Aura you control to target creature.

Draw a card.

“Although armor and auras can be similar, the brains required to use them are worlds apart.”
—Zilan, Makindi auramancer

Illustrated by Howard Lyon

Standard
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Aura Gnarlid (Rise of the Eldrazi #175)

Aura Gnarlid {2}{G}

Creature — Beast

Creatures with power less than Aura Gnarlid’s power can’t block it.

Aura Gnarlid gets +1/+1 for each Aura on the battlefield.

Kill a gnarlid with your first blow, or it’ll cheerfully show you how it’s done.

2/2

Illustrated by Lars Grant-West

Standard
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Awakening Zone (Rise of the Eldrazi #176)

Awakening Zone {2}{G}

Enchantment

At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has “Sacrifice this creature: Add {C}.”

The ground erupted in time with the hedron’s thrum, a dirge of the last days.

Illustrated by Johann Bodin

Standard
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Bala Ged Scorpion (Rise of the Eldrazi #95)

Bala Ged Scorpion {3}{B}

Creature — Scorpion

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

Fast and lethal, with a penchant for the weak and infirm.

2/3

Illustrated by Daarken

Standard
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Baneful Omen (Rise of the Eldrazi #96)

Baneful Omen {4}{B}{B}{B}

Enchantment

At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card’s mana value.

“Ah, again it does not bode well for you.”

Illustrated by Karl Kopinski

Standard
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Battle Rampart (Rise of the Eldrazi #135)

Battle Rampart {2}{R}

Creature — Wall

Defender

{T}: Target creature gains haste until end of turn.

“I will build no sanctuaries. The safety you seek can be won only by the sword.”
—Yannash, outpost builder

1/3

Illustrated by Steve Prescott

Standard
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Battle-Rattle Shaman (Rise of the Eldrazi #136)

Battle-Rattle Shaman {3}{R}

Creature — Goblin Shaman

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.

2/2

Illustrated by Warren Mahy

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Bear Umbra (Rise of the Eldrazi #177)

Bear Umbra {2}{G}{G}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has “Whenever this creature attacks, untap all lands you control.”

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Illustrated by Howard Lyon

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Beastbreaker of Bala Ged (Rise of the Eldrazi #178)

Beastbreaker of Bala Ged {1}{G}

Creature — Human Warrior

Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

4/4

LEVEL 4+

6/6

Trample

2/2

Illustrated by Karl Kopinski

Standard
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Bloodrite Invoker (Rise of the Eldrazi #97)

Bloodrite Invoker {2}{B}

Creature — Vampire Shaman

{8}: Target player loses 3 life and you gain 3 life.

“The brood lineages unfolded across the world, each patterned after one of three progenitors, each a study in mindless consumption.”
The Invokers’ Tales

3/1

Illustrated by Svetlin Velinov

Standard
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Bloodthrone Vampire (Rise of the Eldrazi #98)

Bloodthrone Vampire {1}{B}

Creature — Vampire

Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

Some humans willingly offered up their blood, hoping it would grant the vampire families the strength to stave off the Eldrazi.

1/1

Illustrated by Steve Argyle

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Boar Umbra (Rise of the Eldrazi #179)

Boar Umbra {2}{G}

Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

“From in here, everything looks like dinner.”

Illustrated by Christopher Moeller

Standard
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Bramblesnap (Rise of the Eldrazi #180)

Bramblesnap {1}{G}

Creature — Elemental

Trample

Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.

A bramblesnap is formed by grafting together thirteen different plants that already hunger for meat.

1/1

Illustrated by James Ryman

Standard
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