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1 – 20 of 205 cards where the set is “rix”

Admiral's Order (Rivals of Ixalan #31)

Admiral's Order {1}{U}{U}

Instant

Raid — If you attacked this turn, you may pay {U} rather than pay this spell’s mana cost.

Counter target spell.

“Damn the cannons, mates. Charge!”

Illustrated by Slawomir Maniak

Standard
Alchemy
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Modern
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Aggressive Urge (Rivals of Ixalan #122)

Aggressive Urge {1}{G}

Instant

Target creature gets +1/+1 until end of turn.

Draw a card.

“Our lives, our homes, and all our history are at risk. Do not speak to me of peace.”

Illustrated by Jakub Kasper

Standard
Alchemy
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Angrath, Minotaur Pirate (Rivals of Ixalan #201)

Angrath, Minotaur Pirate {4}{B}{R}

Legendary Planeswalker — Angrath

+2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker’s controller controls.

−3: Return target Pirate card from your graveyard to the battlefield.

−11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.

Loyalty: 5

Illustrated by Chris Rahn

Standard
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Angrath's Ambusher (Rivals of Ixalan #202)

Angrath's Ambusher {2}{B}

Creature — Orc Pirate

Angrath’s Ambusher gets +2/+0 as long as you control an Angrath planeswalker.

Orcs have been enemies of the Legion of Dusk since it was formed, and the entire race has been declared anathema.

2/3

Illustrated by David Palumbo

Standard
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Angrath's Fury (Rivals of Ixalan #204)

Angrath's Fury {3}{B}{R}

Sorcery

Destroy target creature. Angrath’s Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle.

Illustrated by Lake Hurwitz

Standard
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Angrath, the Flame-Chained (Rivals of Ixalan #152)

Angrath, the Flame-Chained {3}{B}{R}

Legendary Planeswalker — Angrath

+1: Each opponent discards a card and loses 2 life.

−3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less.

−8: Each opponent loses life equal to the number of cards in their graveyard.

Loyalty: 4

Illustrated by Raymond Swanland

Standard
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Aquatic Incursion (Rivals of Ixalan #32)

Aquatic Incursion {3}{U}

Enchantment

When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can’t be the targets of spells or abilities your opponents control.)

{3}{U}: Target Merfolk can’t be blocked this turn.

Illustrated by Jason Rainville

Standard
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Arch of Orazca (Rivals of Ixalan #185)

Arch of Orazca

Land

Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)

{T}: Add {C}.

{5}, {T}: Draw a card. Activate only if you have the city’s blessing.

Illustrated by Titus Lunter

Standard
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Arterial Flow (Rivals of Ixalan #62)

Arterial Flow {1}{B}{B}

Sorcery

Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.

“It is impious to admit, but I do enjoy pirate blood. Something in the salty tang of it, the spice of rebellion.”

Illustrated by Josh Hass

Standard
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Atzocan Seer (Rivals of Ixalan #153)

Atzocan Seer {1}{G}{W}

Creature — Human Druid

{T}: Add one mana of any color.

Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.

Streams of gold and bright feathers flash in the orb, visions of past and future.

2/3

Illustrated by Joseph Meehan

Standard
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Awakened Amalgam (Rivals of Ixalan #175)

Awakened Amalgam {4}

Artifact Creature — Golem

Awakened Amalgam’s power and toughness are each equal to the number of differently named lands you control.

“The fools have done it.”
—Tishana

*/*

Illustrated by Zack Stella

Standard
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Azor's Gateway // Sanctum of the Sun (Rivals of Ixalan #176)
Azor's Gateway // Sanctum of the Sun (Rivals of Ixalan #176)

Azor's Gateway {2}

Legendary Artifact

{1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor’s Gateway, you gain 5 life, untap Azor’s Gateway, and transform it.

Sanctum of the Sun

Legendary Land

(Transforms from Azor’s Gateway.)

{T}: Add X mana of any one color, where X is your life total.

As soon as Jace laid eyes on the great sphinx’s chamber, the shards of memory began sliding into place.

Illustrated by Yeong-Hao Han

Standard
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Azor, the Lawbringer (Rivals of Ixalan #154)

Azor, the Lawbringer {2}{W}{W}{U}{U}

Legendary Creature — Sphinx

Flying

When Azor, the Lawbringer enters the battlefield, each opponent can’t cast instant or sorcery spells during that player’s next turn.

Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.

6/6

Illustrated by Ryan Pancoast

Standard
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Baffling End (Rivals of Ixalan #1)

Baffling End {1}{W}

Enchantment

When Baffling End enters the battlefield, exile target creature an opponent controls with mana value 3 or less.

When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.

Illustrated by Mathias Kollros

Standard
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Bishop of Binding (Rivals of Ixalan #2)

Bishop of Binding {3}{W}

Creature — Vampire Cleric

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.

Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

1/1

Illustrated by Bastien L. Deharme

Standard
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Blazing Hope (Rivals of Ixalan #3)

Blazing Hope {W}

Instant

Exile target creature with power greater than or equal to your life total.

“No shadow remains for you to hide in.”
—Caparocti Sunborn

Illustrated by Clint Cearley

Standard
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Blood Sun (Rivals of Ixalan #92)

Blood Sun {2}{R}

Enchantment

When Blood Sun enters the battlefield, draw a card.

All lands lose all abilities except mana abilities.

As the struggle raged for control of the Immortal Sun, the world grew dark under a blood-red sky.

Illustrated by Emrah Elmasli

Standard
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Bombard (Rivals of Ixalan #93)

Bombard {2}{R}

Instant

Bombard deals 4 damage to target creature.

“Want to sink a ship? Blow a hole in the hull. Want to kill a regisaur? Same answer.”
—Captain Brandis Thorn

Illustrated by Alex Konstad

Standard
Alchemy
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Brass's Bounty (Rivals of Ixalan #94)

Brass's Bounty {6}{R}

Sorcery

For each land you control, create a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)

“Why squabble for trinkets when we could be living large off all this gold?”
—Admiral Beckett Brass

Illustrated by Grzegorz Rutkowski

Standard
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Brazen Freebooter (Rivals of Ixalan #95)

Brazen Freebooter {3}{R}

Creature — Human Pirate

When Brazen Freebooter enters the battlefield, create a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)

Finders, keepers.

3/3

Illustrated by Randy Gallegos

Standard
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