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1 – 20 of 230 cards where the set is “me3”

Active Volcano (Masters Edition III #85)

Active Volcano {R}

Instant

Choose one —

• Destroy target blue permanent.

• Return target Island to its owner’s hand.

Illustrated by Justin Hampton

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Akron Legionnaire (Masters Edition III #1)

Akron Legionnaire {6}{W}{W}

Creature — Giant Soldier

Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can’t attack.

8/4

Illustrated by Mark Poole

Standard
Alchemy
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Modern
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Brawl
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Alabaster Potion (Masters Edition III #2)

Alabaster Potion {X}{W}{W}

Instant

Choose one —

• Target player gains X life.

• Prevent the next X damage that would be dealt to any target this turn.

“Healing is a matter of time, but it is sometimes also a matter of opportunity.”
—D'Avenant proverb

Illustrated by Harold McNeill

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Timeless
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All Hallow's Eve (Masters Edition III #57)

All Hallow's Eve {2}{B}{B}

Sorcery

Exile All Hallow’s Eve with two scream counters on it.

At the beginning of your upkeep, if All Hallow’s Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.

Illustrated by Christopher Rush

Part of the Reserved List

Standard
Alchemy
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Modern
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Amrou Kithkin (Masters Edition III #3)

Amrou Kithkin {W}{W}

Creature — Kithkin

Amrou Kithkin can’t be blocked by creatures with power 3 or greater.

Quick and agile, Amrou Kithkin can usually escape from even the most fearsome opponents.

1/1

Illustrated by Quinton Hoover

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Anaba Ancestor (Masters Edition III #86)

Anaba Ancestor {1}{R}

Creature — Minotaur Spirit

{T}: Another target Minotaur creature gets +1/+1 until end of turn.

“The Ancestors are the wisdom of the tribe and the soul of the Homelands. I am eternally in their debt.”
—Taysir

1/1

Illustrated by Anson Maddocks

Part of the Reserved List

Standard
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Modern
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Anaba Spirit Crafter (Masters Edition III #87)

Anaba Spirit Crafter {2}{R}{R}

Creature — Minotaur Shaman

Minotaur creatures get +1/+0.

“The Spirit Crafters sing of all our people. They sing of those lost, of those found, and of those who are yet to be.”
—Onatah, Anaba Shaman

1/3

Illustrated by Anson Maddocks

Part of the Reserved List

Standard
Alchemy
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Modern
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Angus Mackenzie (Masters Edition III #141)

Angus Mackenzie {G}{W}{U}

Legendary Creature — Human Cleric

{G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step.

“Battles no longer served a purpose in Karakas.”
—Angus Mackenzie, Diary

2/2

Illustrated by Bryon Wackwitz

Part of the Reserved List

Standard
Alchemy
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Modern
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Arboria (Masters Edition III #113)

Arboria {2}{G}{G}

World Enchantment

Creatures can’t attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

Illustrated by Daniel Gelon

Standard
Alchemy
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Modern
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Arcades Sabboth (Masters Edition III #142)

Arcades Sabboth {2}{G}{G}{W}{W}{U}{U}

Legendary Creature — Elder Dragon

Flying

At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.

Each untapped creature you control gets +0/+2 as long as it’s not attacking.

{W}: Arcades Sabboth gets +0/+1 until end of turn.

7/7

Illustrated by Edward P. Beard, Jr.

Standard
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Modern
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Arena of the Ancients (Masters Edition III #188)

Arena of the Ancients {3}

Artifact

Legendary creatures don’t untap during their controllers’ untap steps.

When Arena of the Ancients enters the battlefield, tap all legendary creatures.

Illustrated by Tom Wänerstrand

Standard
Alchemy
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Modern
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Ashes to Ashes (Masters Edition III #58)

Ashes to Ashes {1}{B}{B}

Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

“All rivers eventually run to the sea. My job is to sort out who goes first.”
—Maeveen O'Donagh, Memoirs of a Soldier

Illustrated by Drew Tucker

Standard
Alchemy
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Modern
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Brawl
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Astrolabe (Masters Edition III #189)

Astrolabe {3}

Artifact

{1}, {T}, Sacrifice Astrolabe: Add two mana of any one color. Draw a card at the beginning of the next turn’s upkeep.

Illustrated by Amy Weber

Standard
Alchemy
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Modern
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Axelrod Gunnarson (Masters Edition III #143)

Axelrod Gunnarson {4}{B}{B}{R}{R}

Legendary Creature — Giant

Trample

Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker.

5/5

Illustrated by Scott Kirschner

Standard
Alchemy
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Modern
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Banshee (Masters Edition III #59)

Banshee {2}{B}{B}

Creature — Spirit

{X}, {T}: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.

Some say Banshees are the hounds of Death, baying to herd their prey into the arms of their master.

0/1

Illustrated by Jesper Myrfors

Standard
Alchemy
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Modern
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Brawl
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Barktooth Warbeard (Masters Edition III #144)

Barktooth Warbeard {4}{B}{R}{R}

Legendary Creature — Human Warrior

He is devious and cunning, in both appearance and deed. Beware the Warbeard, for this brute bites as well as he barks!

6/5

Illustrated by Andi Rusu

Standard
Alchemy
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Modern
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Legacy
Brawl
Vintage
Timeless
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Barl's Cage (Masters Edition III #190)

Barl's Cage {4}

Artifact

{3}: Target creature doesn’t untap during its controller’s next untap step.

For a dozen years the Cage had held Lord Ith, but as the Pretender Mairsil’s power weakened, so did the bars.

Illustrated by Tom Wänerstrand

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Bartel Runeaxe (Masters Edition III #145)

Bartel Runeaxe {3}{B}{R}{G}

Legendary Creature — Giant Warrior

Vigilance

Bartel Runeaxe can’t be the target of Aura spells.

Thundering down from Hammerheim, no foe could slow Bartel’s charge.

6/5

Illustrated by Andi Rusu

Part of the Reserved List

Standard
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Modern
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Bayou (Masters Edition III #204)

Bayou

Land — Swamp Forest

({T}: Add {B} or {G}.)

Illustrated by Jesper Myrfors

Part of the Reserved List

Standard
Alchemy
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Modern
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Bazaar of Baghdad (Masters Edition III #205)

Bazaar of Baghdad

Land

{T}: Draw two cards, then discard three cards.

Illustrated by Jeff A. Menges

Part of the Reserved List

Standard
Alchemy
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Modern
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Banned
Brawl
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