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1 – 20 of 158 cards where the set is “dka”

Afflicted Deserter // Werewolf Ransacker (Dark Ascension #81)
Afflicted Deserter // Werewolf Ransacker (Dark Ascension #81)

Afflicted Deserter {3}{R}

Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

The rising of the first full moon eliminated any doubt as to the horrible truth lurking within.

3/2

Werewolf Ransacker

Color Indicator: Red Creature — Werewolf

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact’s controller.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

5/4

Illustrated by David Palumbo

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Pauper
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Alpha Brawl (Dark Ascension #82)

Alpha Brawl {6}{R}{R}

Sorcery

Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.

Being an alpha means proving it every full moon.

Illustrated by Randy Gallegos

Standard
Alchemy
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Modern
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Altar of the Lost (Dark Ascension #144)

Altar of the Lost {3}

Artifact

Altar of the Lost enters the battlefield tapped.

{T}: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard.

Illustrated by Daarken

Standard
Alchemy
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Modern
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Archangel's Light (Dark Ascension #1)

Archangel's Light {7}{W}

Sorcery

You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.

“This is the light of Avacyn. Even in her absence she offers us hope.”
—Radulf, priest of Avacyn

Illustrated by Volkan Baǵa

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Artful Dodge (Dark Ascension #27)

Artful Dodge {U}

Sorcery

Target creature can’t be blocked this turn.

Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Those who know the alleys and sewers of the Erdwal can disappear like smoke.

Illustrated by Tomasz Jedruszek

Standard
Alchemy
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Explorer
Modern
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Avacyn's Collar (Dark Ascension #145)

Avacyn's Collar {1}

Artifact — Equipment

Equipped creature gets +1/+0 and has vigilance.

Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.

Equip {2}

Illustrated by James Paick

Standard
Alchemy
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Modern
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Bar the Door (Dark Ascension #2)

Bar the Door {2}{W}

Instant

Creatures you control get +0/+4 until end of turn.

“It may not look like much, but it’s a good old door with strong wards. It’ll hold.”
—Olgard of the Skiltfolk

Illustrated by Ryan Pancoast

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
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Beguiler of Wills (Dark Ascension #28)

Beguiler of Wills {3}{U}{U}

Creature — Human Wizard

{T}: Gain control of target creature with power less than or equal to the number of creatures you control.

“Come, let me free you of the tyranny of thought.”

1/1

Illustrated by Eric Deschamps

Standard
Alchemy
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Modern
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Black Cat (Dark Ascension #54)

Black Cat {1}{B}

Creature — Zombie Cat

When Black Cat dies, target opponent discards a card at random.

Its last life is spent tormenting your dreams.

1/1

Illustrated by David Palumbo

Standard
Alchemy
Pioneer
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Modern
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Legacy
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Vintage
Timeless
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Blood Feud (Dark Ascension #83)

Blood Feud {4}{R}{R}

Sorcery

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Succession is a matter of blood, and by blood it is often decided.

Illustrated by Winona Nelson

Standard
Alchemy
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Modern
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Legacy
Brawl
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Bone to Ash (Dark Ascension #29)

Bone to Ash {2}{U}{U}

Instant

Counter target creature spell.

Draw a card.

“I can think of worse ways to go. On second thought, maybe not.”
—Ludevic, necro-alchemist

Illustrated by Clint Cearley

Standard
Alchemy
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Modern
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Break of Day (Dark Ascension #3)

Break of Day {1}{W}

Instant

Creatures you control get +1/+1 until end of turn.

Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy them.)

Illustrated by Karl Kopinski

Standard
Alchemy
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Modern
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Briarpack Alpha (Dark Ascension #108)

Briarpack Alpha {3}{G}

Creature — Wolf

Flash (You may cast this spell any time you could cast an instant.)

When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.

“The wolves turned on us and a chill swept over me. The pack had a new leader.”
—Alena, trapper of Kessig

3/3

Illustrated by Daarken

Standard
Alchemy
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Modern
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Brawl
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Burden of Guilt (Dark Ascension #4)

Burden of Guilt {W}

Enchantment — Aura

Enchant creature

{1}: Tap enchanted creature.

“Grab an axe and defend the gate! Your despair is an extravagance we can ill afford.”
—Thalia, Knight-Cathar

Illustrated by John Stanko

Standard
Alchemy
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Modern
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Burning Oil (Dark Ascension #84)

Burning Oil {1}{R}

Instant

Burning Oil deals 3 damage to target attacking or blocking creature.

Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Every now and then, a devil’s prank can give you a good idea.

Illustrated by Trevor Claxton

Standard
Alchemy
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Modern
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Brawl
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Call to the Kindred (Dark Ascension #30)

Call to the Kindred {3}{U}

Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Illustrated by Jason A. Engle

Standard
Alchemy
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Modern
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Brawl
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Chalice of Life // Chalice of Death (Dark Ascension #146)
Chalice of Life // Chalice of Death (Dark Ascension #146)

Chalice of Life {3}

Artifact

{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.

The sweet taste of hope’s promise.

Chalice of Death

Artifact

{T}: Target player loses 5 life.

The bitter taste of life’s only certainty.

Illustrated by Ryan Yee

Standard
Alchemy
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Modern
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Brawl
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Chant of the Skifsang (Dark Ascension #31)

Chant of the Skifsang {2}{U}

Enchantment — Aura

Enchant creature

Enchanted creature gets -13/-0.

The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets—making them strong enough to snare even the deadliest catch.

Illustrated by Nils Hamm

Standard
Alchemy
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Modern
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Chill of Foreboding (Dark Ascension #32)

Chill of Foreboding {2}{U}

Sorcery

Each player mills five cards.

Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

“Wait … did you fellows hear something?”

Illustrated by Terese Nielsen

Standard
Alchemy
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Modern
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Brawl
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Chosen of Markov // Markov's Servant (Dark Ascension #55)
Chosen of Markov // Markov's Servant (Dark Ascension #55)

Chosen of Markov {2}{B}

Creature — Human

{T}, Tap an untapped Vampire you control: Transform Chosen of Markov.

“I have been found worthy by this great house …”

2/2

Markov's Servant

Color Indicator: Black Creature — Vampire

“… and for that I shall be eternally grateful.”

4/4

Illustrated by Steve Argyle

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
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