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1 – 20 of 309 cards where the set is “c17”

Abundance (Commander 2017 #145)

Abundance {2}{G}{G}

Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Illustrated by Rebecca Guay

Standard
Alchemy
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Modern
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Akoum Refuge (Commander 2017 #233)

Akoum Refuge

Land

Akoum Refuge enters the battlefield tapped.

When Akoum Refuge enters the battlefield, you gain 1 life.

{T}: Add {B} or {R}.

Illustrated by Fred Fields

Standard
Alchemy
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Modern
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Alms Collector (Commander 2017 #1)

Alms Collector {3}{W}

Creature — Cat Cleric

Flash

If an opponent would draw two or more cards, instead you and that player each draw a card.

“There is no justice when some profit and others go without.”

3/4

Illustrated by Bram Sels

Standard
Alchemy
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Modern
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Ambition's Cost (Commander 2017 #95)

Ambition's Cost {3}{B}

Sorcery

You draw three cards and you lose 3 life.

“Conquering your first world is the hardest, after all. My power grew as I moved from world to world, taking anything that would make the next taking easier.”
—Ob Nixilis

Illustrated by Zezhou Chen

Standard
Alchemy
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Anowon, the Ruin Sage (Commander 2017 #96)

Anowon, the Ruin Sage {3}{B}{B}

Legendary Creature — Vampire Shaman

At the beginning of your upkeep, each player sacrifices a non-Vampire creature.

“So many have died in search of that map. And now it appears in the hands of the arrogant child Chandra Nalaar.”

4/3

Illustrated by Dan Murayama Scott

Standard
Alchemy
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Modern
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Apprentice Necromancer (Commander 2017 #97)

Apprentice Necromancer {1}{B}

Creature — Zombie Wizard

{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

A mage willing to dedicate his life to his craft.

1/1

Illustrated by Randy Vargas

Standard
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Modern
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Arahbo, Roar of the World (Commander 2017 #35)

Arahbo, Roar of the World {3}{G}{W}

Legendary Creature — Cat Avatar

Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.

Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.

5/5

Illustrated by Jesper Ejsing

Standard
Alchemy
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Modern
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Arcane Sanctum (Commander 2017 #234)

Arcane Sanctum

Land

Arcane Sanctum enters the battlefield tapped.

{T}: Add {W}, {U}, or {B}.

“We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes.”
—Tullus of Palandius

Illustrated by Anthony Francisco

Standard
Alchemy
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Modern
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Arcanis the Omnipotent (Commander 2017 #80)

Arcanis the Omnipotent {3}{U}{U}{U}

Legendary Creature — Wizard

{T}: Draw three cards.

{2}{U}{U}: Return Arcanis the Omnipotent to its owner’s hand.

He has journeyed where none have been before. Now he returns to ensure that none follow.

3/4

Illustrated by Justin Sweet

Standard
Alchemy
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Modern
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Archaeomancer (Commander 2017 #81)

Archaeomancer {2}{U}{U}

Creature — Human Wizard

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

“Words of power never disappear. They sleep, awaiting those with the will to rouse them.”

1/2

Illustrated by Zoltan Boros

Standard
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Modern
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Argentum Armor (Commander 2017 #202)

Argentum Armor {6}

Artifact — Equipment

Equipped creature gets +6/+6.

Whenever equipped creature attacks, destroy target permanent.

Equip {6}

Mirrodin’s creator still lives, still shapes metal, and still commands world-shaking power.

Illustrated by Matt Cavotta

Standard
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Modern
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Armillary Sphere (Commander 2017 #203)

Armillary Sphere {2}

Artifact

{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

The mysterious purpose of two of the rings had eluded Esper mages—until now.

Illustrated by Franz Vohwinkel

Standard
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Modern
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Atarka, World Render (Commander 2017 #161)

Atarka, World Render {5}{R}{G}

Legendary Creature — Dragon

Flying, trample

Whenever a Dragon you control attacks, it gains double strike until end of turn.

“Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir.”
—Yasova Dragonclaw

6/4

Illustrated by Karl Kopinski

Standard
Alchemy
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Modern
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Azami, Lady of Scrolls (Commander 2017 #82)

Azami, Lady of Scrolls {2}{U}{U}{U}

Legendary Creature — Human Wizard

Tap an untapped Wizard you control: Draw a card.

“Choices belong to those with the luxuries of time and distance. We have neither. I recommend we proceed with the plan to destroy all shrines of the kami.”
—Lady Azami, letter to Sensei Hisoka

0/2

Illustrated by Ittoku

Standard
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Balan, Wandering Knight (Commander 2017 #2)

Balan, Wandering Knight {2}{W}{W}

Legendary Creature — Cat Knight

First strike

Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.

{1}{W}: Attach all Equipment you control to Balan.

“What weapon will you bear against one who’s mastered them all?”

3/3

Illustrated by Svetlin Velinov

Standard
Alchemy
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Modern
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Behemoth Sledge (Commander 2017 #162)

Behemoth Sledge {1}{G}{W}

Artifact — Equipment

Equipped creature gets +2/+2 and has trample and lifelink.

Equip {3}

Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon.

Illustrated by Steve Prescott

Standard
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Modern
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Black Market (Commander 2017 #98)

Black Market {3}{B}{B}

Enchantment

Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.

Illustrated by Jeff Easley

Standard
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Modern
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Blade of the Bloodchief (Commander 2017 #204)

Blade of the Bloodchief {1}

Artifact — Equipment

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.

Equip {1}

Illustrated by Jung Park

Standard
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Modern
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Bladewing the Risen (Commander 2017 #163)

Bladewing the Risen {3}{B}{B}{R}{R}

Legendary Creature — Zombie Dragon

Flying

When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.

{B}{R}: Dragon creatures get +1/+1 until end of turn.

4/4

Illustrated by Kev Walker

Standard
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Modern
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Blighted Woodland (Commander 2017 #235)

Blighted Woodland

Land

{T}: Add {C}.

{3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Illustrated by Jason Felix

Standard
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Modern
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