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1 – 20 of 342 cards where the set is “c15”

Acidic Slime (Commander 2015 #173)

Acidic Slime {3}{G}{G}

Creature — Ooze

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

2/2

Illustrated by Karl Kopinski

Standard
Alchemy
Pioneer
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Modern
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Act of Aggression (Commander 2015 #141)

Act of Aggression {3}{R/P}{R/P}

Instant

({R/P} can be paid with either {R} or 2 life.)

Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Illustrated by Whit Brachna

Standard
Alchemy
Pioneer
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Modern
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Aetherize (Commander 2015 #85)

Aetherize {3}{U}

Instant

Return all attacking creatures to their owner’s hand.

“You can come back once you’ve learned some manners—and figured out how to reconstitute your physical forms.”

Illustrated by Ryan Barger

Standard
Alchemy
Pioneer
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Modern
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Aethersnatch (Commander 2015 #9)

Aethersnatch {4}{U}{U}

Instant

Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.)

“You were saying?”

Illustrated by Aaron Miller

Standard
Alchemy
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Modern
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Ajani's Chosen (Commander 2015 #57)

Ajani's Chosen {2}{W}{W}

Creature — Cat Soldier

Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.

“United, our roar will level mountains.”

3/3

Illustrated by Wayne Reynolds

Standard
Alchemy
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Modern
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Altar's Reap (Commander 2015 #112)

Altar's Reap {1}{B}

Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

“Don’t worry, your death will be as informative as possible.”
—Gorghul, augur of skulls

Illustrated by Donato Giancola

Standard
Alchemy
Pioneer
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Modern
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Ambition's Cost (Commander 2015 #113)

Ambition's Cost {3}{B}

Sorcery

You draw three cards and you lose 3 life.

The waters of wisdom are as dust in the mouth of one who thirsts for power.

Illustrated by Junko Taguchi

Standard
Alchemy
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Modern
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Ancient Amphitheater (Commander 2015 #276)

Ancient Amphitheater

Land

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don’t, Ancient Amphitheater enters the battlefield tapped.

{T}: Add {R} or {W}.

The arbiter Galanda Feudkiller judges Lorwyn’s squabbles from a lofty perspective.

Illustrated by Rob Alexander

Standard
Alchemy
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Modern
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Ancient Craving (Commander 2015 #114)

Ancient Craving {3}{B}

Sorcery

You draw three cards and you lose 3 life.

Knowledge demands sacrifice.

Illustrated by Rob Alexander

Standard
Alchemy
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Modern
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Angel of Serenity (Commander 2015 #58)

Angel of Serenity {4}{W}{W}{W}

Creature — Angel

Flying

When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When Angel of Serenity leaves the battlefield, return the exiled cards to their owners’ hands.

5/6

Illustrated by Aleksi Briclot

Standard
Alchemy
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Modern
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Anya, Merciless Angel (Commander 2015 #41)

Anya, Merciless Angel {3}{R}{W}

Legendary Creature — Angel

Flying

Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total.

As long as an opponent’s life total is less than half their starting life total, Anya has indestructible.

4/4

Illustrated by Alisa Lee

Standard
Alchemy
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Modern
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Arachnogenesis (Commander 2015 #32)

Arachnogenesis {2}{G}

Instant

Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.

Every movement is a summons—even your screams.

Illustrated by Johannes Voss

Standard
Alchemy
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Modern
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Arbiter of Knollridge (Commander 2015 #59)

Arbiter of Knollridge {6}{W}

Creature — Giant Wizard

Vigilance

When Arbiter of Knollridge enters the battlefield, each player’s life total becomes the highest life total among all players.

Though giants are mortal, they live so long and on such a grand scale that many small folk don’t believe they ever truly die.

5/5

Illustrated by Brandon Dorman

Standard
Alchemy
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Modern
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Arbor Colossus (Commander 2015 #174)

Arbor Colossus {2}{G}{G}{G}

Creature — Giant

Reach

{3}{G}{G}{G}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

6/6

Illustrated by Jaime Jones

Standard
Alchemy
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Modern
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Arjun, the Shifting Flame (Commander 2015 #42)

Arjun, the Shifting Flame {4}{U}{R}

Legendary Creature — Sphinx Wizard

Flying

Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

He speaks directly into his supplicants’ minds using fiery words that inflame their thoughts and incite their passions.

5/5

Illustrated by Willian Murai

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Aura of Silence (Commander 2015 #60)

Aura of Silence {1}{W}{W}

Enchantment

Artifact and enchantment spells your opponents cast cost {2} more to cast.

Sacrifice Aura of Silence: Destroy target artifact or enchantment.

Not all silences are easily broken.

Illustrated by D. Alexander Gregory

Standard
Alchemy
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Modern
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Awaken the Sky Tyrant (Commander 2015 #24)

Awaken the Sky Tyrant {3}{R}

Enchantment

When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying.

Illustrated by Adam Paquette

Standard
Alchemy
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Modern
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Bane of Progress (Commander 2015 #175)

Bane of Progress {4}{G}{G}

Creature — Elemental

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

It sees shaped stone and carved wood as mutilations.

2/2

Illustrated by Lars Grant-West

Standard
Alchemy
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Modern
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Banishing Light (Commander 2015 #61)

Banishing Light {2}{W}

Enchantment

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.

Illustrated by Willian Murai

Standard
Alchemy
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Modern
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Banshee of the Dread Choir (Commander 2015 #16)

Banshee of the Dread Choir {3}{B}{B}

Creature — Spirit

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that’s a copy of this creature that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.

4/4

Illustrated by Anthony Palumbo

Standard
Alchemy
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Modern
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Brawl
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Timeless
Commander
Pauper
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