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1 – 20 of 143 cards where the set is “apc”

Aether Mutation (Apocalypse #91)

Aether Mutation {3}{G}{U}

Sorcery

Return target creature to its owner’s hand. Create X 1/1 green Saproling creature tokens, where X is that creature’s mana value.

Illustrated by Ron Spencer

Standard
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Ana Disciple (Apocalypse #73)

Ana Disciple {G}

Creature — Human Wizard

{U}, {T}: Target creature gains flying until end of turn.

{B}, {T}: Target creature gets -2/-0 until end of turn.

“The blessings of Gaea alone are no longer enough.”

1/1

Illustrated by Darrell Riche

Standard
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Ana Sanctuary (Apocalypse #74)

Ana Sanctuary {2}{G}

Enchantment

At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.

Illustrated by Rob Alexander

Standard
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Anavolver (Apocalypse #75)

Anavolver {3}{G}

Creature — Volver

Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.)

If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying.

If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with “Pay 3 life: Regenerate Anavolver.”

3/3

Illustrated by Matt Cavotta

Standard
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Angelfire Crusader (Apocalypse #1)

Angelfire Crusader {3}{W}

Creature — Human Soldier Knight

{R}: Angelfire Crusader gets +1/+0 until end of turn.

Nothing burns hotter than the fires of holy rage.

2/3

Illustrated by Edward P. Beard, Jr.

Standard
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Battlefield Forge (Apocalypse #139)

Battlefield Forge

Land

{T}: Add {C}.

{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

Illustrated by Darrell Riche

Standard
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Bloodfire Colossus (Apocalypse #55)

Bloodfire Colossus {6}{R}{R}

Creature — Giant

{R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.

It took all its strength to contain the fire within.

6/6

Illustrated by Greg Staples

Standard
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Bloodfire Dwarf (Apocalypse #56)

Bloodfire Dwarf {R}

Creature — Dwarf

{R}, Sacrifice Bloodfire Dwarf: It deals 1 damage to each creature without flying.

For them, the only honorable death is one that leaves a crater.

1/1

Illustrated by Ron Spencer

Standard
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Bloodfire Infusion (Apocalypse #57)

Bloodfire Infusion {2}{R}

Enchantment — Aura

Enchant creature you control

{R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature’s power to each creature.

Illustrated by Anthony S. Waters

Standard
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Bloodfire Kavu (Apocalypse #58)

Bloodfire Kavu {2}{R}{R}

Creature — Kavu

{R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.

Heart of fire, blood of lava, teeth of stone.

2/2

Illustrated by Greg Staples

Standard
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Bog Gnarr (Apocalypse #76)

Bog Gnarr {4}{G}

Creature — Beast

Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.

Not all of Dominaria’s defenders were nourished by the light.

2/2

Illustrated by Daren Bader

Standard
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Brass Herald (Apocalypse #133)

Brass Herald {6}

Artifact Creature — Golem

As Brass Herald enters the battlefield, choose a creature type.

When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Creatures of the chosen type get +1/+1.

2/2

Illustrated by Daren Bader

Standard
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Captain's Maneuver (Apocalypse #92)

Captain's Maneuver {X}{R}{W}

Instant

The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.

Sisay discovered that the mirrored hull of the Weatherlight could be used as a defensive weapon.

Illustrated by Ben Thompson

Standard
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Caves of Koilos (Apocalypse #140)

Caves of Koilos

Land

{T}: Add {C}.

{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.

Illustrated by Jim Nelson

Standard
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Ceta Disciple (Apocalypse #19)

Ceta Disciple {U}

Creature — Merfolk Wizard

{R}, {T}: Target creature gets +2/+0 until end of turn.

{G}, {T}: Add one mana of any color.

“The sea holds all that you need. You simply must know how to ask for it.”

1/1

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
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Ceta Sanctuary (Apocalypse #20)

Ceta Sanctuary {2}{U}

Enchantment

At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.

Illustrated by Franz Vohwinkel

Standard
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Cetavolver (Apocalypse #21)

Cetavolver {1}{U}

Creature — Volver

Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.)

If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.

If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.

1/1

Illustrated by Gary Ruddell

Standard
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Coalition Flag (Apocalypse #2)

Coalition Flag {W}

Enchantment — Aura

Enchant creature you control

Enchanted creature is a Flagbearer.

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Illustrated by Darrell Riche

Standard
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Coalition Honor Guard (Apocalypse #3)

Coalition Honor Guard {3}{W}

Creature — Human Flagbearer

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Giving little thought to their own defense, they carried the flag that united their army.

2/4

Illustrated by Eric Peterson

Standard
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Coastal Drake (Apocalypse #22)

Coastal Drake {2}{U}

Creature — Drake

Flying

{1}{U}, {T}: Return target Kavu to its owner’s hand.

When the kavu emerged from their ancient nests, food chains long dormant became vibrant again.

2/1

Illustrated by John Gallagher

Standard
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Modern
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