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1 – 20 of 540 cards where the card is in the modern deck/cube

Abbot of Keral Keep (Magic Origins #127)

Abbot of Keral Keep {1}{R}

Creature — Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

2/1

Illustrated by Deruchenko Alexander

Standard
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Abrade (Hour of Devastation #83)

Abrade {1}{R}

Instant

Choose one —

• Abrade deals 3 damage to target creature.

• Destroy target artifact.

The desert is a voracious beast, devouring both flesh and stone.

Illustrated by Jonas De Ro

Standard
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Abrupt Decay (Modern Masters 2017 #146)

Abrupt Decay {B}{G}

Instant

This spell can’t be countered.

Destroy target nonland permanent with mana value 3 or less.

The Izzet quickly suspended their policy of lifetime guarantees.

Illustrated by Svetlin Velinov

Standard
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Acidic Slime (Duel Decks: Jace vs. Vraska #64)

Acidic Slime {3}{G}{G}

Creature — Ooze

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

2/2

Illustrated by Karl Kopinski

Standard
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Adanto Vanguard (Ixalan #1)

Adanto Vanguard {1}{W}

Creature — Vampire Soldier

As long as Adanto Vanguard is attacking, it gets +2/+0.

Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

1/1

Illustrated by Anna Steinbauer

Standard
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Aethersphere Harvester (Aether Revolt #142)

Aethersphere Harvester {3}

Artifact — Vehicle

Flying

When Aethersphere Harvester enters the battlefield, you get {E}{E} (two energy counters).

Pay {E}: Aethersphere Harvester gains lifelink until end of turn.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

3/5

Illustrated by Christine Choi

Standard
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Ahn-Crop Crasher (Amonkhet #117)

Ahn-Crop Crasher {2}{R}

Creature — Minotaur Warrior

Haste

You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can’t block this turn. (An exerted creature won’t untap during your next untap step.)

“Hesitation breeds dissension. To be worthy of the next life, you must never look back.”
—Anep, vizier of Hazoret

3/2

Illustrated by Seb McKinnon

Standard
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Ajani, Mentor of Heroes (Journey into Nyx #145)

Ajani, Mentor of Heroes {3}{G}{W}

Legendary Planeswalker — Ajani

+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.

+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

−8: You gain 100 life.

Loyalty: 4

Illustrated by Aaron Miller

Standard
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Ajani Vengeant (Duel Decks: Ajani vs. Nicol Bolas #1)

Ajani Vengeant {2}{R}{W}

Legendary Planeswalker — Ajani

+1: Target permanent doesn’t untap during its controller’s next untap step.

−2: Ajani Vengeant deals 3 damage to any target and you gain 3 life.

−7: Destroy all lands target player controls.

Loyalty: 3

Illustrated by Izzy

Standard
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All Is Dust (Ultimate Masters #1)

All Is Dust {7}

Tribal Sorcery — Eldrazi

Each player sacrifices all permanents they control that are one or more colors.

“The emergence of the Eldrazi isn’t necessarily a bad thing, as long as you’ve already lived a fulfilling and complete life without regrets.”
—Javad Nasrin, Ondu relic hunter

Illustrated by Jason Felix

Standard
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Ammit Eternal (Hour of Devastation #57)

Ammit Eternal {2}{B}

Creature — Zombie Crocodile Demon

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.

Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.

5/5

Illustrated by Mike Bierek

Standard
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Anafenza, Kin-Tree Spirit (Dragons of Tarkir #2)

Anafenza, Kin-Tree Spirit {W}{W}

Legendary Creature — Spirit Soldier

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Martyred for worshipping her ancestors, she now walks among them.

2/2

Watermark: Dromoka

Illustrated by Ryan Yee

Standard
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Ancestral Vision (Iconic Masters #42)

Ancestral Vision

Color Indicator: Blue Sorcery

Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Target player draws three cards.

Illustrated by John Avon

Standard
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Ancient Grudge (Modern Masters 2017 #88)

Ancient Grudge {1}{R}

Instant

Destroy target artifact.

Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

If there’s anything a werewolf hates, it’s a collar—especially Avacyn’s Collar, the symbol of her church.

Illustrated by Ryan Yee

Standard
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Anger of the Gods (Iconic Masters #116)

Anger of the Gods {1}{R}{R}

Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

There was no reason to pray. This was already an act of the gods.

Illustrated by Noah Bradley

Standard
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Anguished Unmaking (Shadows over Innistrad #242)

Anguished Unmaking {1}{W}{B}

Instant

Exile target nonland permanent. You lose 3 life.

Sorin had created Avacyn, so it was a cruelty beyond imagining, a pain beyond description, that it fell upon him to end her forever.

Illustrated by Wesley Burt

Standard
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Approach of the Second Sun (Amonkhet #4)

Approach of the Second Sun {6}{W}

Sorcery

If this spell was cast from your hand and you’ve cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner’s library seventh from the top and you gain 7 life.

Illustrated by Noah Bradley

Standard
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Arbor Elf (Masters 25 #160)

Arbor Elf {G}

Creature — Elf Druid

{T}: Untap target Forest.

1/1

Watermark: Set Symbol

Illustrated by rk post

Standard
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Archangel Avacyn // Avacyn, the Purifier (Shadows over Innistrad #5)
Archangel Avacyn // Avacyn, the Purifier (Shadows over Innistrad #5)

Archangel Avacyn {3}{W}{W}

Legendary Creature — Angel

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

4/4

Avacyn, the Purifier

Color Indicator: Red Legendary Creature — Angel

Flying

When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

“Wings that once bore hope are now stained with blood. She is our guardian no longer.”
—Grete, cathar apostate

6/5

Illustrated by James Ryman

Standard
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Arclight Phoenix (Guilds of Ravnica #91)

Arclight Phoenix {3}{R}

Creature — Phoenix

Flying, haste

At the beginning of combat on your turn, if you’ve cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

Some storms never blow over.

3/2

Illustrated by Slawomir Maniak

Standard
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