1 – 20 of 225 cards where (the cards are split or the cards flip or the card types include “plane” or the card types include “phenomenon”)


Academy at Tolaria West
Plane — Dominaria
At the beginning of your end step, if you have no cards in hand, draw seven cards.
Whenever chaos ensues, discard your hand.
Illustrated by James Paick
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Agyrem
Plane — Ravnica
Whenever a white creature dies, return it to the battlefield under its owner’s control at the beginning of the next end step.
Whenever a nonwhite creature dies, return it to its owner’s hand at the beginning of the next end step.
Whenever chaos ensues, creatures can’t attack you until a player planeswalks.
Illustrated by Todd Lockwood
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Akki Lavarunner {3}{R}
Creature — Goblin Warrior
Haste
Whenever Akki Lavarunner deals damage to an opponent, flip it.
Tok-Tok, Volcano Born
Legendary Creature — Goblin Shaman
Protection from red
If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.
Illustrated by Matt Cavotta
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal


Akoum
Plane — Zendikar
Players may cast enchantment spells as though they had flash.
Whenever chaos ensues, destroy target creature that isn’t enchanted.
Illustrated by Rob Alexander
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Alive {3}{G}
Sorcery
Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.)
Well {W}
Sorcery
You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
Watermark: Selesnya
Illustrated by Nils Hamm
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal
Faces, Tokens, & Other Parts |
---|
Alive // Well, DGM #121 |
Centaur Token, TMIC #8 |
Prints | USD | EUR | TIX |
---|---|---|---|
Dragon's Maze | $0.06 | €0.02 | 0.02 |

Appeal {G}
Sorcery
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Authority {1}{W}
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
Illustrated by Jason Rainville
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal


Aretopolis
Plane — Kephalai
When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.
When Aretopolis has ten or more scroll counters on it, planeswalk.
Whenever chaos ensues, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.
Illustrated by Christopher Moeller
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Armed {1}{R}
Sorcery
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Dangerous {3}{G}
Sorcery
All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)
Watermark: Gruul
Illustrated by David Palumbo
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Assault {R}
Sorcery
Assault deals 2 damage to any target.
Battery {3}{G}
Sorcery
Create a 3/3 green Elephant creature token.
Illustrated by Ben Thompson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal
Faces, Tokens, & Other Parts |
---|
Elephant Token, TMOC #30 |
Assault // Battery, HOP #103 |
Prints | USD | EUR | TIX |
---|---|---|---|
Dominaria Remastered | $0.01 | €0.02 | 0.03 |
Planechase | €0.02 | ||
Time Spiral Timeshifted | $0.19 | €0.13 | 0.02 |
Invasion | $0.19 | €0.10 | 0.03 |
View all prints → |

Assure {G/W}{G/W}
Instant
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Assemble {4}{G}{W}
Instant
Create three 2/2 green and white Elf Knight creature tokens with vigilance.
Watermark: Selesnya
Illustrated by Jason A. Engle
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal
Faces, Tokens, & Other Parts |
---|
Assure // Assemble, GRN #221 |
Elf Knight Token, TGRN #6 |
Prints | USD | EUR | TIX |
---|---|---|---|
Guilds of Ravnica Promos | ✶ $0.27 | ||
Guilds of Ravnica | $0.12 | €0.07 | 0.02 |
View all prints → |


Astral Arena
Plane — Kolbahan
No more than one creature can attack each combat.
No more than one creature can block each combat.
Whenever chaos ensues, Astral Arena deals 2 damage to each creature.
Illustrated by Sam Burley
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.


Bant
Plane — Alara
All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)
Whenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
Illustrated by Michael Komarck
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Beck {G}{U}
Sorcery
Whenever a creature enters the battlefield this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.)
Call {4}{W}{U}
Sorcery
Create four 1/1 white Bird creature tokens with flying.
Fuse (You may cast one or both halves of this card from your hand.)
Illustrated by Adam Paquette
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal
Faces, Tokens, & Other Parts |
---|
Beck // Call, DGM #123 |
Bird Token, TMOC #5 |
Prints | USD | EUR | TIX |
---|---|---|---|
The List | $0.23 | €0.47 | |
Dragon's Maze | $0.23 | €0.29 | 0.01 |
View all prints → |

Bedeck {B/R}{B/R}
Instant
Target creature gets +3/-3 until end of turn.
Bedazzle {4}{B}{R}
Instant
Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.
Watermark: Rakdos
Illustrated by Randy Vargas
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Bind {1}{G}
Instant
Counter target activated ability. (Mana abilities can’t be targeted.)
Draw a card.
Liberate {1}{W}
Instant
Exile target creature you control. Return that card to the battlefield under its owner’s control at the beginning of the next end step.
Illustrated by Talia Armato-Helle
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Not Legal
- Historic
- Not Legal
- Vintage
- Not Legal
- Pauper
- Not Legal
- Commander
- Not Legal
- Penny
- Not Legal
- Oathbreaker
- Not Legal

Bloodhill Bastion
Plane — Equilor
Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.
Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.
Illustrated by Mark Hyzer
Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Boom {1}{R}
Sorcery
Destroy target land you control and target land you don’t control.
Bust {5}{R}
Sorcery
Destroy all lands.
Illustrated by John Avon
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal

Bound {3}{B}{G}
Instant
Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.
Determined {G}{U}
Instant
Other spells you control can’t be countered this turn.
Draw a card.
Illustrated by Jim Nelson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Breaking {U}{B}
Sorcery
Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.)
Entering {4}{B}{R}
Sorcery
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Illustrated by Mathias Kollros
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Budoka Gardener {1}{G}
Creature — Human Monk
{T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.
Dokai, Weaver of Life
Legendary Creature — Human Monk
{4}{G}{G}, {T}: Create an X/X green Elemental creature token, where X is the number of lands you control.
Illustrated by Kev Walker
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal
Faces, Tokens, & Other Parts |
---|
Elemental Token, TC18 #16 |
Budoka Gardener // Dokai, Weaver of Life, C18 #134 |
Prints | USD | EUR | TIX |
---|---|---|---|
Commander 2018 | $1.38 | €0.39 | |
Champions of Kamigawa | $1.68 | €0.83 | 0.01 |
View all prints → |