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1 – 20 of 309 cards where the set is “c17”

Alms Collector (Commander 2017 #1)

Alms Collector {3}{W}

Creature — Cat Cleric

Flash

If an opponent would draw two or more cards, instead you and that player each draw a card.

“There is no justice when some profit and others go without.”

3/4

Illustrated by Bram Sels

Standard
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Balan, Wandering Knight (Commander 2017 #2)

Balan, Wandering Knight {2}{W}{W}

Legendary Creature — Cat Knight

First strike

Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.

{1}{W}: Attach all Equipment you control to Balan.

“What weapon will you bear against one who’s mastered them all?”

3/3

Illustrated by Svetlin Velinov

Standard
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Curse of Vitality (Commander 2017 #3)

Curse of Vitality {2}{W}

Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.

Good health beckons many a vigorous follower.

Illustrated by Kieran Yanner

Standard
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Fortunate Few (Commander 2017 #4)

Fortunate Few {3}{W}{W}

Sorcery

Choose a nonland permanent you don’t control, then each other player chooses a nonland permanent they don’t control that hasn’t been chosen this way. Destroy all other nonland permanents.

“… Is it over?”

Illustrated by Jesper Ejsing

Standard
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Kindred Boon (Commander 2017 #5)

Kindred Boon {2}{W}{W}

Enchantment

As Kindred Boon enters the battlefield, choose a creature type.

{1}{W}: Put a divinity counter on target creature you control of the chosen type.

Each creature you control with a divinity counter on it has indestructible.

Illustrated by McLean Kendree

Standard
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Scalelord Reckoner (Commander 2017 #6)

Scalelord Reckoner {3}{W}{W}

Creature — Dragon

Flying

Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.

The justice of dragons demands more than just an eye for an eye.

4/4

Illustrated by Even Amundsen

Standard
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Stalking Leonin (Commander 2017 #7)

Stalking Leonin {2}{W}

Creature — Cat Archer

When Stalking Leonin enters the battlefield, secretly choose an opponent.

Reveal the player you chose: Exile target creature that’s attacking you if it’s controlled by the chosen player. Activate only once.

3/3

Illustrated by Zoltan Boros

Standard
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Teferi's Protection (Commander 2017 #8)

Teferi's Protection {2}{W}

Instant

Until your next turn, your life total can’t change and you gain protection from everything. All permanents you control phase out. (While they’re phased out, they’re treated as though they don’t exist. They phase in before you untap during your untap step.)

Exile Teferi’s Protection.

Illustrated by Chase Stone

Standard
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Curse of Verbosity (Commander 2017 #9)

Curse of Verbosity {2}{U}

Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.

Idle chatter beckons many an attentive ear.

Illustrated by Kieran Yanner

Standard
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Galecaster Colossus (Commander 2017 #10)

Galecaster Colossus {5}{U}{U}

Creature — Giant Wizard

Tap an untapped Wizard you control: Return target nonland permanent you don’t control to its owner’s hand.

Ground bones, broken glass, and splintered shipwrecks make up the sands of his shores.

5/6

Illustrated by Darek Zabrocki

Standard
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Kindred Discovery (Commander 2017 #11)

Kindred Discovery {3}{U}{U}

Enchantment

As Kindred Discovery enters the battlefield, choose a creature type.

Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.

Few things are truly “lost” at sea.

Illustrated by Lake Hurwitz

Standard
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Magus of the Mind (Commander 2017 #12)

Magus of the Mind {4}{U}{U}

Creature — Human Wizard

{U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.

“I’ll show you what you truly desire.”

4/5

Illustrated by John Stanko

Standard
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Portal Mage (Commander 2017 #13)

Portal Mage {2}{U}

Creature — Human Wizard

Flash

When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can’t attack its controller or its controller’s planeswalkers.)

2/2

Illustrated by Yongjae Choi

Standard
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Bloodline Necromancer (Commander 2017 #14)

Bloodline Necromancer {4}{B}

Creature — Vampire Wizard

Lifelink

When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.

“The veil of death hides little from our kind.”

3/2

Illustrated by Joe Slucher

Standard
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Boneyard Scourge (Commander 2017 #15)

Boneyard Scourge {2}{B}{B}

Creature — Zombie Dragon

Flying

Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield.

Death arrives on tattered wings and stolen bones.

4/3

Illustrated by Grzegorz Rutkowski

Standard
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Curse of Disturbance (Commander 2017 #16)

Curse of Disturbance {2}{B}

Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

Sounds of life beckon many a restless soul.

Illustrated by Kieran Yanner

Standard
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Kheru Mind-Eater (Commander 2017 #17)

Kheru Mind-Eater {2}{B}

Creature — Vampire

Menace

Whenever Kheru Mind-Eater deals combat damage to a player, that player exiles a card from their hand face down.

You may look at cards exiled with Kheru Mind-Eater, and you may play lands and cast spells from among those cards.

1/3

Illustrated by Igor Kieryluk

Standard
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Kindred Dominance (Commander 2017 #18)

Kindred Dominance {5}{B}{B}

Sorcery

Choose a creature type. Destroy all creatures that aren’t of the chosen type.

In the end, the lights fade, the land withers, and only the dead and vile remain.

Illustrated by Bram Sels

Standard
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New Blood (Commander 2017 #19)

New Blood {2}{B}{B}

Sorcery

As an additional cost to cast this spell, tap an untapped Vampire you control.

Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

“Now isn’t that better?”
—Olivia Voldaren

Illustrated by Howard Lyon

Standard
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Patron of the Vein (Commander 2017 #20)

Patron of the Vein {4}{B}{B}

Creature — Vampire Shaman

Flying

When Patron of the Vein enters the battlefield, destroy target creature an opponent controls.

Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

4/4

Illustrated by Tommy Arnold

Standard
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