61 – 80 of 106 cards where the colors is G and the text includes “flying” and the card types include “creature”

Faerie Noble (Masters Edition III #117)

Faerie Noble {2}{G}

Creature — Faerie Noble

Flying

Other Faerie creatures you control get +0/+1.

{T}: Other Faerie creatures you control get +1/+0 until end of turn.

“Faeries talk all in riddles and tricky bits, ‘cept the Nobles. Now, there’s some straight talkers.”
—Joskun, An-Havva Constable

1/2

Illustrated by Susan Van Camp

Part of the Reserved List

Standard
Alchemy
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Modern
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Fire Sprites (Masters Edition III #118)

Fire Sprites {1}{G}

Creature — Faerie

Flying

{G}, {T}: Add {R}.

1/1

Illustrated by Julie Baroh

Standard
Alchemy
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Modern
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Killer Bees (Masters Edition III #126)

Killer Bees {1}{G}{G}

Creature — Insect

Flying

{G}: Killer Bees gets +1/+1 until end of turn.

The communal mind produces a savage strategy, yet no one could predict that this vicious crossbreed would unravel the secret of steel.

0/1

Illustrated by Phil Foglio

Standard
Alchemy
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Modern
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Scryb Sprites (Masters Edition III #132)

Scryb Sprites {G}

Creature — Faerie

Flying

The only sound was the gentle clicking of the faeries’ wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn’t think the scryb were very funny anymore.

1/1

Illustrated by Amy Weber

Standard
Alchemy
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Modern
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Brawl
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Radjan Spirit (Masters Edition IV #162)

Radjan Spirit {3}{G}

Creature — Spirit

{T}: Target creature loses flying until end of turn.

3/2

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Canopy Dragon (Mirage #209)

Canopy Dragon {4}{G}{G}

Creature — Dragon

Trample

{1}{G}: Canopy Dragon gains flying and loses trample until end of turn.

“In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot.”
—Sidar Jabari

4/4

Illustrated by Alan Rabinowitz

Part of the Reserved List

Standard
Alchemy
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Modern
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Locust Swarm (Mirage #226)

Locust Swarm {3}{G}

Creature — Insect

Flying

{G}: Regenerate Locust Swarm.

{G}: Untap Locust Swarm. Activate only once each turn.

Better a fierce thunderhead than a sky filled with locusts.

1/1

Illustrated by William Donohoe

Standard
Alchemy
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Modern
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Mindbender Spores (Mirage #229)

Mindbender Spores {2}{G}

Creature — Fungus Wall

Defender (This creature can’t attack.)

Flying

Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains “This creature doesn’t untap during your untap step if it has a fungus counter on it” and “At the beginning of your upkeep, remove a fungus counter from this creature.”

0/1

Illustrated by Ian Miller

Part of the Reserved List

Standard
Alchemy
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Modern
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Uktabi Faerie (Mirage #247)

Uktabi Faerie {1}{G}

Creature — Faerie

Flying

{3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact.

Victim of the two-toed faerie
—Suq'Ata expression meaning “broken”

1/1

Illustrated by Junior Tomlin

Standard
Alchemy
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Modern
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Brawl
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Hornet Queen (Murders at Karlov Manor Commander #172)

Hornet Queen {4}{G}{G}{G}

Creature — Insect

Flying, deathtouch

When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.

2/2

Illustrated by Martina Pilcerova

Standard
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Modern
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Caustic Wasps (Mercadian Masques #234)

Caustic Wasps {2}{G}

Creature — Insect

Flying

Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.

Even the wasp knows how to pay the magistrate his due respect.

1/1

Illustrated by Glen Angus

Standard
Alchemy
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Modern
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Giant Caterpillar (Mercadian Masques #249)

Giant Caterpillar {3}{G}

Creature — Insect

{G}, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.

3/3

Illustrated by Arnie Swekel

Standard
Alchemy
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Modern
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Venomous Dragonfly (Mercadian Masques #282)

Venomous Dragonfly {3}{G}

Creature — Insect

Flying

Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.

A pretty little death is still death.

1/1

Illustrated by Tom Wänerstrand

Standard
Alchemy
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Modern
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Gilded Goose (March of the Machine Commander #299)

Gilded Goose {G}

Creature — Bird

Flying

When Gilded Goose enters the battlefield, create a Food token. (It’s an artifact with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

{1}{G}, {T}: Create a Food token.

{T}, Sacrifice a Food: Add one mana of any color.

0/2

Illustrated by Lindsey Look

Standard
Alchemy
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Modern
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Whiptongue Hydra (Neon Dynasty Commander #134)

Whiptongue Hydra {5}{G}

Creature — Lizard Hydra

Reach

When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.

“Where’d all the birds go?”
—Kaldrin, jungle sightseer

4/4

Illustrated by Tomasz Jedruszek

Standard
Alchemy
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Modern
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Brawl
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Bamboo Grove Archer (Kamigawa: Neon Dynasty #173)

Bamboo Grove Archer {1}{G}

Enchantment Creature — Snake Archer

Defender, reach

Channel{4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying.

“Do not mistake tranquility for domestication. This land is wild, and will always remain so.”

3/3

Illustrated by Steve Prescott

Standard
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Modern
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Jugan Defends the Temple // Remnant of the Rising Star (Kamigawa: Neon Dynasty #194)
Jugan Defends the Temple // Remnant of the Rising Star (Kamigawa: Neon Dynasty #194)

Jugan Defends the Temple {2}{G}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Create a 1/1 green Human Monk creature token with “{T}: Add {G}.”

II — Put a +1/+1 counter on each of up to two target creatures.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Remnant of the Rising Star

Color Indicator: Green Enchantment Creature — Dragon Spirit

Flying

Whenever another creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on that creature.

As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)

2/2

Illustrated by Daniel Ljunggren

Standard
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Kura, the Boundless Sky (Kamigawa: Neon Dynasty #200)

Kura, the Boundless Sky {3}{G}{G}

Legendary Creature — Dragon Spirit

Flying, deathtouch

When Kura, the Boundless Sky dies, choose one —

• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.

• Create an X/X green Spirit creature token, where X is the number of lands you control.

4/4

Illustrated by Donato Giancola

Standard
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Modern
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Skyshooter (Odyssey #270)

Skyshooter {1}{G}

Creature — Centaur Archer

Reach (This creature can block creatures with flying.)

{T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.

1/2

Illustrated by Jerry Tiritilli

Standard
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Modern
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Skyscythe Engulfer (Phyrexia: All Will Be One #183)

Skyscythe Engulfer {5}{G}

Creature — Phyrexian Beast

Reach, trample

Skyscythe Engulfer can’t be blocked by creatures with flying.

“I bet even Skithiryx would take the long way around this one.”
—Kara Vrist, resistance spymaster

6/5

Illustrated by Helge C. Balzer

Standard
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Modern
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Brawl
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