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1 – 20 of 221 cards where the text includes “enters the battlefield” and the text includes “counters” and the text includes “x”

Rampaging Yao Guai (Fallout #82)

Rampaging Yao Guai {X}{G}{G}{G}

Creature — Bear Mutant

Vigilance, trample

Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it.

When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less.

2/2

Illustrated by Christina Kraus

Standard
Alchemy
Pioneer
Explorer
Modern
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Pauper
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Hydroid Krasis (Ravnica: Clue Edition #195)

Hydroid Krasis {X}{G}{U}

Creature — Jellyfish Hydra Beast

When you cast this spell, you gain half X life and draw half X cards. Round down each time.

Flying, trample

Hydroid Krasis enters the battlefield with X +1/+1 counters on it.

Havoc is a small price to pay for data.

0/0

Watermark: Simic

Illustrated by Jason Felix

Standard
Alchemy
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Modern
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Timeless
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Crowd-Control Warden (Murders at Karlov Manor #193)

Crowd-Control Warden {3}{G}{W}

Creature — Centaur Soldier

As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control.

Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)

4/4

Illustrated by Diego Gisbert

Standard
Alchemy
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Modern
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Timeless
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Proft's Eidetic Memory (Murders at Karlov Manor #67)

Proft's Eidetic Memory {1}{U}

Legendary Enchantment

When Proft’s Eidetic Memory enters the battlefield, draw a card.

You have no maximum hand size.

At the beginning of combat on your turn, if you’ve drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you’ve drawn this turn minus one.

Illustrated by Julie Dillon

Standard
Alchemy
Pioneer
Explorer
Modern
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Timeless
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Pauper
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Hooded Hydra (Murders at Karlov Manor Commander #171)

Hooded Hydra {X}{G}{G}

Creature — Snake Hydra

Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.

Morph {3}{G}{G}

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

0/0

Illustrated by Chase Stone

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
Vintage
Timeless
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Pauper
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Printlifter Ooze (Murders at Karlov Manor Commander #40)

Printlifter Ooze {1}{G}

Creature — Ooze

Deathtouch

Whenever Printlifter Ooze or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures you control.

Disguise {3}{G}

2/2

Illustrated by David Szabo

Standard
Alchemy
Pioneer
Explorer
Modern
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Vintage
Timeless
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Pauper
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Havoc Eater (Murders at Karlov Manor Commander #31)

Havoc Eater {5}{R}{R}

Creature — Elemental

Flying

When Havoc Eater enters the battlefield, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on Havoc Eater, where X is the total power of creatures goaded this way.

3/3

Illustrated by David Szabo

Standard
Alchemy
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Modern
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Prime Speaker Zegana (Ravnica Remastered #211)

Prime Speaker Zegana {2}{G}{G}{U}{U}

Legendary Creature — Merfolk Wizard

Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.

When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.

1/1

Watermark: Simic

Illustrated by Willian Murai

Standard
Alchemy
Pioneer
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Modern
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Jade Seedstones // Jadeheart Attendant (The Lost Caverns of Ixalan #195)
Jade Seedstones // Jadeheart Attendant (The Lost Caverns of Ixalan #195)

Jade Seedstones {3}{G}

Artifact

When Jade Seedstones enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control.

Craft with creature {5}{G}{G} ({5}{G}{G}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner’s control. Craft only as a sorcery.)

Jadeheart Attendant

Color Indicator: Green Artifact Creature — Golem

When Jadeheart Attendant enters the battlefield, you gain life equal to the mana value of the exiled card used to craft it.

When the merfolk fled underground, they brought the life force of the jungle with them.

7/7

Illustrated by Alexandre Honoré

Standard
Alchemy
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Explorer
Modern
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Explorer's Cache (The Lost Caverns of Ixalan #184)

Explorer's Cache {1}{G}

Artifact

Explorer’s Cache enters the battlefield with two +1/+1 counters on it.

Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on Explorer’s Cache.

{T}: Move a +1/+1 counter from Explorer’s Cache onto target creature. Activate only as a sorcery.

Illustrated by Marzena Nereida Piwowar

Standard
Alchemy
Pioneer
Explorer
Modern
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Brass's Tunnel-Grinder // Tecutlan, the Searing Rift (The Lost Caverns of Ixalan #135)
Brass's Tunnel-Grinder // Tecutlan, the Searing Rift (The Lost Caverns of Ixalan #135)

Brass's Tunnel-Grinder {2}{R}

Legendary Artifact

When Brass’s Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one.

At the beginning of your end step, if you descended this turn, put a bore counter on Brass’s Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)

Tecutlan, the Searing Rift

Legendary Land — Cave

(Transforms from Brass’s Tunnel-Grinder.)

{T}: Add {R}.

Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell’s mana value.

Illustrated by Cristi Balanescu

Standard
Alchemy
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Modern
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Lodestone Needle // Guidestone Compass (The Lost Caverns of Ixalan #62)
Lodestone Needle // Guidestone Compass (The Lost Caverns of Ixalan #62)

Lodestone Needle {1}{U}

Artifact

Flash

When Lodestone Needle enters the battlefield, tap up to one target artifact or creature and put two stun counters on it.

Craft with artifact {2}{U} ({2}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner’s control. Craft only as a sorcery.)

Guidestone Compass

Color Indicator: Blue Artifact

{1}, {T}: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Illustrated by José Parodi

Standard
Alchemy
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Modern
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Fell Beast of Mordor (Tales of Middle-earth Commander #513)

Fell Beast of Mordor {2}{B}{B}

Creature — Drake Beast

Flying

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

Whenever Fell Beast of Mordor enters the battlefield or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it.

3/3

Illustrated by Campbell White

Standard
Alchemy
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Modern
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Vrestin, Menoptra Leader (Doctor Who #166)

Vrestin, Menoptra Leader {X}{G}{G}{W}

Legendary Creature — Alien Insect Scout

Flying

Vrestin enters the battlefield with X +1/+1 counters on it.

When Vrestin enters the battlefield, create X 1/1 green and white Alien Insect creature tokens with flying.

Whenever you attack with one or more Insects, put a +1/+1 counter on each of them.

0/0

Illustrated by Ivan Dedov

Standard
Alchemy
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Modern
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Pauper
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The Beast, Deathless Prince (Doctor Who #114)

The Beast, Deathless Prince {2}{B}{R}

Legendary Creature — Demon

When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.

The Beast enters the battlefield tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.)

Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.

6/6

Illustrated by Pavel Kolomeyets

Standard
Alchemy
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Modern
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Sisterhood of Karn (Doctor Who #109)

Sisterhood of Karn {1}{G}

Creature — Cleric

Sisterhood of Karn enters the battlefield with a +1/+1 counter on it.

Paradox — Whenever you cast a spell from anywhere other than your hand, double the number of +1/+1 counters on Sisterhood of Karn.

0/0

Illustrated by Yuliya Litvinova

Standard
Alchemy
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Modern
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Sibylline Soothsayer (Doctor Who #95)

Sibylline Soothsayer {2}{R}

Creature — Human Warlock

Temporal Foresight — When Sibylline Soothsayer enters the battlefield, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn’t have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.

3/2

Illustrated by Anna Pavleeva

Standard
Alchemy
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Modern
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Knickknack Ouphe (Wilds of Eldraine Commander #18)

Knickknack Ouphe {X}{G}

Creature — Ouphe

Knickknack Ouphe enters the battlefield with X +1/+1 counters on it.

When Knickknack Ouphe enters the battlefield, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren’t put onto the battlefield on the bottom of your library in a random order.

1/1

Illustrated by Iris Compiet

Standard
Alchemy
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Modern
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Pauper
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The Goose Mother (Wilds of Eldraine #204)

The Goose Mother {X}{G}{U}

Legendary Creature — Bird Hydra

Flying

The Goose Mother enters the battlefield with X +1/+1 counters on it.

When The Goose Mother enters the battlefield, create half X Food tokens, rounded up.

Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.

2/2

Illustrated by Jesper Ejsing

Standard
Alchemy
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Modern
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Ingenious Prodigy (Wilds of Eldraine #56)

Ingenious Prodigy {X}{U}

Creature — Human Wizard

Skulk (This creature can’t be blocked by creatures with greater power.)

Ingenious Prodigy enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.

0/1

Illustrated by Brian Valeza

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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