19 cards where the card types include “werewolf” and (the set is “isd” or the set is “dka”)

Afflicted Deserter {3}{R}

Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

The rising of the first full moon eliminated any doubt as to the horrible truth lurking within.

3/2

Werewolf Ransacker

Color Indicator: Red Creature — Werewolf

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact’s controller.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

5/4

Illustrated by David Palumbo

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Daybreak Ranger {2}{G}

Creature — Human Archer Ranger Werewolf

{T}: Daybreak Ranger deals 2 damage to target creature with flying.

At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

2/2

Nightfall Predator

Color Indicator: Green Creature — Werewolf

{R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.

4/4

Illustrated by Steve Prescott

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Gatstaf Shepherd {1}{G}

Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

“What is worse than a wolf in sheep’s clothing?”
—Wolfhunter’s riddle

2/2

Gatstaf Howler

Color Indicator: Green Creature — Werewolf

Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.

3/3

Illustrated by Mark Evans

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Grizzled Outcasts {4}{G}

Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.

Seen as unsavory, the hunters were never allowed in town—until one night they vanished.

4/4

Krallenhorde Wantons

Color Indicator: Green Creature — Werewolf

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.

The boot prints became paw prints, and they led right back into town.

7/7

Illustrated by Randy Gallegos

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Hanweir Watchkeep {2}{R}

Creature — Human Warrior Werewolf

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

He scans for wolves, knowing there’s one he can never anticipate.

1/5

Bane of Hanweir

Color Indicator: Red Creature — Werewolf

Bane of Hanweir attacks each combat if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

Technically he never left his post. He looks after the wolf wherever it goes.

5/5

Illustrated by Wayne Reynolds

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Hinterland Hermit {1}{R}

Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

He tried to live far from those he could hurt …

2/1

Hinterland Scourge

Color Indicator: Red Creature — Werewolf

Hinterland Scourge must be blocked if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

… but the monster within was a tireless hunter.

3/2

Illustrated by Steven Belledin

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Huntmaster of the Fells {2}{R}{G}

Creature — Human Werewolf

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

2/2

Ravager of the Fells

Color Indicator: Red and Green Creature — Werewolf

Trample

Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker’s controller controls.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

4/4

Illustrated by Chris Rahn

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Instigator Gang {3}{R}

Creature — Human Werewolf

Attacking creatures you control get +1/+0.

At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

2/3

Wildblood Pack

Color Indicator: Red Creature — Werewolf

Trample

Attacking creatures you control get +3/+0.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.

5/5

Illustrated by Greg Staples

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Kruin Outlaw {1}{R}{R}

Creature — Human Rogue Werewolf

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

“Hold tight. I’ve got a surprise for them.”

2/2

Terror of Kruin Pass

Color Indicator: Red Creature — Werewolf

Double strike

Werewolves you control have menace. (They can’t be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

3/3

Illustrated by David Rapoza

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Lambholt Elder {2}{G}

Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.

“Be wary of the seemingly gentle souls. The weak here were slaughtered long ago.”
—Rem Karolus, Blade of the Inquisitors

1/2

Silverpelt Werewolf

Color Indicator: Green Creature — Werewolf

Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.

4/5

Illustrated by Matt Stewart

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Mayor of Avabruck {1}{G}

Creature — Human Advisor Werewolf

Other Human creatures you control get +1/+1.

At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

He can deny his true nature for only so long.

1/1

Howlpack Alpha

Color Indicator: Green Creature — Werewolf

Each other creature you control that’s a Werewolf or a Wolf gets +1/+1.

At the beginning of your end step, create a 2/2 green Wolf creature token.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

3/3

Illustrated by Svetlin Velinov

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Mondronen Shaman {3}{R}

Creature — Human Shaman Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.

“Tovolar, my master. Gather the howlpack, for the Hunter’s Moon is nigh and Thraben’s walls grow weak.”

3/2

Tovolar's Magehunter

Color Indicator: Red Creature — Werewolf

Whenever an opponent casts a spell, Tovolar’s Magehunter deals 2 damage to that player.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar’s Magehunter.

5/5

Illustrated by Mike Sass

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Reckless Waif {R}

Creature — Human Rogue Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif.

“Yes, I’m alone. No, I’m not worried.”

1/1

Merciless Predator

Color Indicator: Red Creature — Werewolf

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.

Before she just wanted to snatch your purse; now she’ll take the whole arm.

3/2

Illustrated by Michael C. Hayes

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Scorned Villager {1}{G}

Creature — Human Werewolf

{T}: Add {G}.

At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.

“My village’s fear drove me into the wild …”

1/1

Moonscarred Werewolf

Color Indicator: Green Creature — Werewolf

Vigilance

{T}: Add {G}{G}.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.

“… and I will bring the fury of the wild back to my village.”

2/2

Illustrated by Cynthia Sheppard

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Tormented Pariah {3}{R}

Creature — Human Warrior Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.

“Hey lads, the moon’s rising. All the better to watch him beg for mercy.”

3/2

Rampaging Werewolf

Color Indicator: Red Creature — Werewolf

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.

“Just look at him, groveling on all fours! What a pathetic—uh-oh.”

6/4

Illustrated by Bud Cook

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Ulvenwald Mystics {2}{G}{G}

Creature — Human Shaman Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.

“With this ritual, we cast aside our fragile humanity …”

3/3

Ulvenwald Primordials

Color Indicator: Green Creature — Werewolf

{G}: Regenerate Ulvenwald Primordials.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.

“… and embrace the ancient ferocity of the undying Wild.”

5/5

Illustrated by Dan Scott

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Village Ironsmith {1}{R}

Creature — Human Werewolf

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Each night, he abandons the trappings of civilization.

1/1

Ironfang

Color Indicator: Red Creature — Werewolf

First strike

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.

Each morning, he repairs the front door.

3/1

Illustrated by Christopher Moeller

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Villagers of Estwald {2}{G}

Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

You can spot a werewolf-infested town by its lack of butcher shops.

2/3

Howlpack of Estwald

Color Indicator: Green Creature — Werewolf

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.

Estwald’s citizens don’t dislike outsiders—they taste just fine.

4/6

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Wolfbitten Captive {G}

Creature — Human Werewolf

{1}{G}: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

1/1

Krallenhorde Killer

Color Indicator: Green Creature — Werewolf

{3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.

2/2

Illustrated by Zoltan Boros

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Their mind whirled with grand plans, never thinking of what might happen if they got to the end of the list.