7 cards where the card types include “creature” and the card types include “legendary” and the color identity ≤ GRU and the color identity is not ≤ GU and the color identity is not ≤ RU and the color identity is not ≤ GR

Animar, Soul of Elements {G}{U}{R}

Legendary Creature — Elemental

Protection from white and from black

Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.

Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.

1/1

Watermark: Set Symbol

Illustrated by Peter Mohrbacher

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Intet, the Dreamer {3}{G}{U}{R}

Legendary Creature — Dragon

Flying

Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

6/6

Illustrated by Dan Scott

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Maelstrom Wanderer {5}{G}{U}{R}

Legendary Creature — Elemental

Creatures you control have haste.

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)

7/5

Illustrated by Thomas M. Baxa

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Omnath, Locus of the Roil {1}{G}{U}{R}

Legendary Creature — Elemental

When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control.

Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.

3/3

Illustrated by Lius Lasahido

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Riku of Two Reflections {2}{G}{U}{R}

Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy.

Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, create a token that’s a copy of that creature.

2/2

Illustrated by Izzy

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Surrak Dragonclaw {2}{G}{U}{R}

Legendary Creature — Human Warrior

Flash

This spell can’t be countered.

Creature spells you control can’t be countered.

Other creatures you control have trample.

Both his rank and his scars were earned in single combat against a cave bear.

6/6

Watermark: Temur

Illustrated by Jaime Jones

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Yasova Dragonclaw {2}{G}

Legendary Creature — Human Warrior

Trample

At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw’s power until end of turn, untap that creature, and it gains haste until end of turn.

4/2

Watermark: Temur

Illustrated by Winona Nelson

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Their mind whirled with grand plans, never thinking of what might happen if they got to the end of the list.