1 – 20 of 259 cards where the card types include “angel”

A-Celestial Regulator {1}{W}{U}
Creature — Angel Advisor
Flying
When Celestial Regulator enters the battlefield, choose target creature you don’t control and tap it. If you control a creature with a counter on it, the chosen creature doesn’t untap during its controller’s next untap step.
Illustrated by Mathias Kollros
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Not Legal
- Historic
- Legal
- Vintage
- Not Legal
- Pauper
- Not Legal
- Commander
- Not Legal
- Penny
- Not Legal
- Oathbreaker
- Not Legal
Faces, Tokens, & Other Parts |
---|
A-Celestial Regulator #A-174 |
Celestial Regulator #174 |
Prints | USD | EUR | TIX |
---|---|---|---|
Streets of New Capenna |

Adarkar Valkyrie {4}{W}{W}
Snow Creature — Angel
Flying, vigilance
{T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
She doesn’t escort the dead to the afterlife, but instead raises them to fight and die again.
Illustrated by Jeremy Jarvis
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Admonition Angel {3}{W}{W}{W}
Creature — Angel
Flying
Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners’ control.
Illustrated by Steve Argyle
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Aegis Angel {4}{W}{W}
Creature — Angel
Flying (This creature can’t be blocked except by creatures with flying or reach.)
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say “destroy” don’t destroy it. A creature with indestructible can’t be destroyed by damage.)
Illustrated by Aleksi Briclot
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Akroma, Angel of Fury {5}{R}{R}{R}
Legendary Creature — Angel
This spell can’t be countered.
Flying, trample, protection from white and from blue
{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Illustrated by Daren Bader
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Akroma, Angel of Wrath {5}{W}{W}{W}
Legendary Creature — Angel
Flying, first strike, vigilance, trample, haste, protection from black and from red
“Wrath is no vice when inflicted upon the deserving.”
Illustrated by Terese Nielsen
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Akroma, Vision of Ixidor {5}{W}{W}
Legendary Creature — Angel
Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner
Illustrated by Chris Rahn
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal

A-Metropolis Angel {3}{W}{U}
Creature — Angel Soldier
Flying
Whenever you attack with one or more creatures with counters on them, draw a card.
Illustrated by Lie Setiawan
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Not Legal
- Historic
- Legal
- Vintage
- Not Legal
- Pauper
- Not Legal
- Commander
- Not Legal
- Penny
- Not Legal
- Oathbreaker
- Not Legal
Faces, Tokens, & Other Parts |
---|
A-Metropolis Angel #A-203 |
Metropolis Angel #203 |
Prints | USD | EUR | TIX |
---|---|---|---|
Streets of New Capenna |

Angelic Arbiter {5}{W}{W}
Creature — Angel
Flying
Each opponent who cast a spell this turn can’t attack with creatures.
Each opponent who attacked with a creature this turn can’t cast spells.
Illustrated by Steve Argyle
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Angelic Captain {3}{R}{W}
Creature — Angel Ally
Flying
Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.
As the soldiers beneath her raised their voices, the angel spread her wings, their span seeming to cover the sky.
Illustrated by Volkan Baǵa
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Angelic Cub {1}{W}
Creature — Cat Angel
Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
Illustrated by Miranda Meeks
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal

Angelic Curator {1}{W}
Creature — Angel Spirit
Flying, protection from artifacts
“Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die.”
—Urza, to Radiant
Watermark: Set Symbol
Illustrated by Greg Staples
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal

Angelic Field Marshal {2}{W}{W}
Creature — Angel
Flying
Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.
Her presence on the battlefield can transform an unruly mob into a disciplined army.
Illustrated by Scott Murphy
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal

Angelic Guardian {4}{W}{W}
Creature — Angel
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy them.)
Illustrated by Sara Winters
- Standard
- Not Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Angelic Harold {1}{W}{U}
Legendary Creature — Angel Performer
Flying
When Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own.
Each creature you control with three or more words in its name gets +1/+1.
The voice of an angel. And the face of an angel. And the legs of… you get the idea.
Illustrated by Aaron J. Riley
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Not Legal
- Historic
- Not Legal
- Vintage
- Not Legal
- Pauper
- Not Legal
- Commander
- Not Legal
- Penny
- Not Legal
- Oathbreaker
- Not Legal

Angelic Observer {5}{W}
Creature — Angel Advisor
This spell costs {1} less to cast for each Citizen you control.
Flying
Still and solemn as the statues of her kind that decorated the Park Heights rooftops, she gazed in sorrow on the city below.
Illustrated by Zack Stella
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal

Angelic Overseer {3}{W}{W}
Creature — Angel
Flying
As long as you control a Human, Angelic Overseer has hexproof and indestructible.
From mortal hope immortal power springs.
Illustrated by Jason Chan
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Angelic Page {1}{W}
Creature — Angel Spirit
Flying
{T}: Target attacking or blocking creature gets +1/+1 until end of turn.
If only every message were as perfect as its bearer.
Illustrated by Chris Rahn
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal

Angelic Protector {3}{W}
Creature — Angel
Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.
“My family sheltered in her light, the dark was content to wait.”
—Crovax
Illustrated by DiTerlizzi
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal

Angelic Quartermaster {3}{W}{W}
Creature — Angel Soldier
Flying
When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.
“Stand strong. We will reclaim the dawn.”
Illustrated by PINDURSKI
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal