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1 – 20 of 145 cards where the card types include “spirit” and the colors is W

Ageless Guardian {1}{W}

Creature — Spirit Soldier

Ancient ruins dot the world of Arcavios, most older than Strixhaven itself and many still guarded by soldiers from the Blood Age, centuries after their deaths.

1/4

Illustrated by Nicholas Gregory

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Anafenza, Kin-Tree Spirit {W}{W}

Legendary Creature — Spirit Soldier

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Martyred for worshipping her ancestors, she now walks among them.

2/2

Watermark: Dromoka

Illustrated by Ryan Yee

Standard
Brawl
Pioneer
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Vintage
Commander

Angelic Curator {1}{W}

Creature — Angel Spirit

Flying, protection from artifacts

“Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die.”
—Urza, to Radiant

1/1

Watermark: Set Symbol

Illustrated by Greg Staples

Standard
Brawl
Pioneer
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Commander

Angelic Page {1}{W}

Creature — Angel Spirit

Flying

{T}: Target attacking or blocking creature gets +1/+1 until end of turn.

If only every message were as perfect as its bearer.

1/1

Illustrated by Chris Rahn

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Apothecary Geist {3}{W}

Creature — Spirit

Flying

When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

For some customers, the old apothecary shop still opens its doors.

2/3

Illustrated by Franz Vohwinkel

Standard
Brawl
Pioneer
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Modern
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Penny
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Commander

Aurora Eidolon {3}{W}

Creature — Spirit

{W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn.

Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.

2/2

Illustrated by Justin Sweet

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Azorius Herald {2}{W}

Creature — Spirit

Azorius Herald can’t be blocked.

When Azorius Herald enters the battlefield, you gain 4 life.

When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it.

“As peace should be—gentle yet unstoppable.”
—Augustin IV

2/1

Illustrated by Justin Sweet

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Belfry Spirit {3}{W}{W}

Creature — Spirit

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.

1/1

Watermark: Orzhov

Illustrated by Daren Bader

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Beloved Beggar {1}{W}

Creature — Human Peasant

Disturb {4}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.)

Charity is rare on Innistrad, but kindness is always repaid.

0/4

Generous Soul

Color Indicator: White Creature — Spirit

Flying, vigilance

If Generous Soul would be put into a graveyard from anywhere, exile it instead.

As long as evil threatens his town, the Blessed Sleep can wait.

4/4

Illustrated by Francisco Miyara

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Benevolent Ancestor {2}{W}

Creature — Spirit

Defender (This creature can’t attack.)

{T}: Prevent the next 1 damage that would be dealt to any target this turn.

Although the door is flimsy and the lock pathetically small, Josuri’s family never fears the night outside.

0/4

Illustrated by Nick Percival

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Blessed Spirits {2}{W}

Creature — Spirit

Flying

Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.

Not all heroes die in armor.

2/2

Illustrated by Anna Steinbauer

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Blinking Spirit {3}{W}

Creature — Spirit

{0}: Return Blinking Spirit to its owner’s hand.

“Don’t look at it! Maybe it’ll go away!”
—Ib Halfheart, goblin tactician

2/2

Illustrated by Allen Williams

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Bygone Bishop {2}{W}

Creature — Spirit Cleric

Flying

Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)

2/3

Illustrated by Jason A. Engle

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Celestial Crusader {2}{W}{W}

Creature — Spirit

Flash

Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)

Flying

Other white creatures get +1/+1.

2/2

Illustrated by Jim Murray

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Celestial Kirin {2}{W}{W}

Legendary Creature — Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell’s mana value.

All bow at its visitation—some in awe, some in honor, some in fear.

3/3

Illustrated by Adam Rex

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Chapel Geist {1}{W}{W}

Creature — Spirit

Flying

Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link.

2/3

Illustrated by Peter Mohrbacher

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Chaplain of Alms {W}

Creature — Human Cleric

First strike

Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.)

1/1

Chapel Shieldgeist

Color Indicator: White Creature — Spirit Cleric

Flying, first strike

Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.

2/1

Illustrated by Anastasia Ovchinnikova

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Clarion Spirit {1}{W}

Creature — Spirit

Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.

To the living, the horn sounds faint and mournful, but to the spirits of Istfell, it is a thunderous call that must be obeyed.

2/2

Illustrated by Anastasia Ovchinnikova

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Custodi Squire {4}{W}

Creature — Spirit Cleric

Flying

Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

3/3

Illustrated by Alex Horley-Orlandelli

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Dawnhart Geist {1}{W}

Creature — Spirit Warlock

Whenever you cast an enchantment spell, you gain 2 life.

“Our bodies may lie slain, but perhaps we can still complete the ritual. I’d rather not spend my afterlife in this wretched eternal night.”

1/3

Illustrated by Artur Treffner

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander
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