9 cards where the card types include “elemental” and the colors is GR

Creeping Trailblazer {R}{G}

Creature — Elemental

Other Elementals you control get +1/+0.

{2}{R}{G}: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control.

The destruction of a wildfire with the tenacity of a jungle vine.

2/2

Illustrated by Johan Grenier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Grove Rumbler {2}{R}{G}

Creature — Elemental

Trample

Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

“The land will not wait for the enemy to arrive."—Nissa Revane

3/3

Illustrated by Greg Opalinski

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Living Twister {R}{R}{G}

Creature — Elemental

{1}{R}, Discard a land card: Living Twister deals 2 damage to any target.

{G}: Return a tapped land you control to its owner’s hand.

“The ancient places of Ravnica awaken, stirred by the hoofbeats of Ilharg!”
—Nikya of the Old Ways

2/5

Illustrated by James Paick

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Morselhoarder {4}{R/G}{R/G}

Creature — Elemental

Morselhoarder enters the battlefield with two -1/-1 counters on it.

Remove a -1/-1 counter from Morselhoarder: Add one mana of any color.

It scours the hills for living matter, savoring even the tang of poisonous fungi.

6/4

Illustrated by Anthony S. Waters

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Omnath, Locus of Rage {3}{R}{R}{G}{G}

Legendary Creature — Elemental

Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.

5/5

Illustrated by Brad Rigney

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Rubblehulk {4}{R}{G}

Creature — Elemental

Rubblehulk’s power and toughness are each equal to the number of lands you control.

Bloodrush{1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

*/*

Illustrated by Raymond Swanland

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Rumbling Slum {1}{R}{G}{G}

Creature — Elemental

At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.

The Orzhov contract the Izzet to animate slum districts and banish them to the wastes. The Gruul adopt them and send them back to the city for vengeance.

5/5

Illustrated by Carl Critchlow

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Wilderness Elemental {1}{R}{G}

Creature — Elemental

Trample

Wilderness Elemental’s power is equal to the number of nonbasic lands your opponents control.

“Don’t be so quick to reclaim the thawing lands. They might have acquired a taste for freedom.” —Taaveti of Kelsinko, elvish hunter

*/3

Illustrated by Anthony S. Waters

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Zendikar Incarnate {2}{R}{G}

Creature — Elemental

Zendikar Incarnate’s power is equal to the number of lands you control.

“Her people angered Zendikar, and they faced the land’s wrath. That is why Nissa is the last of the animists."—Numa, Joraga chieftain

*/4

Illustrated by Lucas Graciano

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

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