19 cards where the name includes “sword” and the name includes “of”


Halvar, God of Battle
{2}{W}{W}
Legendary Creature — God
Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
Sword of the Realms
{1}{W}
Legendary Artifact — Equipment
Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature dies, return it to its owner’s hand.
Equip {1}{W}
It cuts through the Cosmos itself, carving new Omenpaths between the realms.
Illustrated by Lie Setiawan
- Standard
- Legal
- Brawl
- Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Faces, Tokens, & Other Parts |
---|
Halvar, God of Battle // Sword of the Realms #15 |
Forging the Tyrite Sword #211 |
Prints | USD | EUR | TIX |
---|---|---|---|
Kaldheim Promos | |||
Kaldheim #15 | $6.38 | €5.32 | |
Kaldheim #299 | $7.31 | ||
View all prints → |

Seraph of the Sword
{3}{W}
Creature — Angel
Flying
Prevent all combat damage that would be dealt to Seraph of the Sword.
“Only when my sword lies idle shall I rejoice.”
Illustrated by Jaime Jones
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal

Sigiled Sword of Valeron
{3}
Artifact — Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.
Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that’s attacking.
Equip {3}
Illustrated by John Stanko
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal
Faces, Tokens, & Other Parts |
---|
Sigiled Sword of Valeron, M19 #244 |
Knight Token, TM19 #4 |
Prints | USD | EUR | TIX |
---|---|---|---|
Core Set 2019 Promos | ✶ $1.77 | ||
Core Set 2019 | $0.64 | €0.38 | 0.02 |
View all prints → |

Sword of Body and Mind
{3}
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip {2}
Illustrated by Chris Rahn
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Faces, Tokens, & Other Parts |
---|
Sword of Body and Mind, 2XM #295 |
Wolf Token, T2XM #19 |

Sword of Dungeons & Dragons
{3}
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.
Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.
Equip {2}
Illustrated by Chris Rahn
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Not Legal
- Penny
- Not Legal
- Vintage
- Not Legal
- Commander
- Not Legal
Faces, Tokens, & Other Parts |
---|
Sword of Dungeons & Dragons, UND #84 |
Dragon Token, TUND #4 |
Prints | USD | EUR | TIX |
---|---|---|---|
Unsanctioned | $2.23 | €0.49 | |
Unstable | $2.51 | €1.00 | |
HasCon 2017 | ✶ $42.43 | ||
View all prints → |

Sword of Feast and Famine
{3}
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip {2}
Illustrated by Chris Rahn
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal

Sword of Fire and Ice
{3}
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
Equip {2}
Illustrated by Chris Rahn
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal

Sword of Kaldra
{4}
Legendary Artifact — Equipment
Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it’s still on the battlefield.)
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Illustrated by Donato Giancola
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal
Faces, Tokens, & Other Parts |
---|
Helm of Kaldra, 5DN #131 |
Shield of Kaldra, DST #139 |
Sword of Kaldra, MRD #251 |
Prints | USD | EUR | TIX |
---|---|---|---|
Magic Online Promos | 1.11 | ||
Mirrodin | $15.85 | €2.00 | 0.01 |
Mirrodin Promos | ✶ $25.48 | ||
View all prints → |

Sword of Light and Shadow
{3}
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip {2}
Illustrated by Chris Rahn
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal

Sword of Sinew and Steel
{3}
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip {2}
Illustrated by Chris Rahn
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal

Sword of the Ages
{6}
Artifact
Sword of the Ages enters the battlefield tapped.
{T}, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.
Illustrated by Dan Frazier
Part of the Reserved List
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal

Sword of the Animist
{2}
Legendary Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip {2}
The blade glows only for Zendikar’s chosen.
Illustrated by Daniel Ljunggren
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal

Sword of the Chosen
{2}
Legendary Artifact
{T}: Target legendary creature gets +2/+2 until end of turn.
One shard of Selenia yet remained.
Illustrated by Adam Rex
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal

Sword of the Meek
{2}
Artifact — Equipment
Equipped creature gets +1/+2.
Equip {2}
Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.
Illustrated by Franz Vohwinkel
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal

Sword of the Paruns
{4}
Artifact — Equipment
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
{3}: You may tap or untap equipped creature.
Equip {3}
Illustrated by Greg Hildebrandt
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal

Sword of Truth and Justice
{3}
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip {2}
Illustrated by Chris Rahn
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal

Sword of Vengeance
{3}
Artifact — Equipment
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip {3}
When wielded by a true believer, it matters little whether the sword is a relic or a replica.
Illustrated by Dan Scott
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal

Sword of War and Peace
{3}
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip {2}
Illustrated by Chris Rahn
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal

Wall of Swords
{3}{W}
Creature — Wall
Defender (This creature can’t attack.)
Flying
“When I said we needed more swords to protect the realm, this was not quite what I had in mind.”
—Olander, tactician of the Northern Verge
Illustrated by Zoltan Boros & Gabor Szikszai
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal
It is the moment of discovery, the triumph of the mind, and the end of these results.