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1 – 20 of 25 cards where the text includes “flash” and the card types include “creature” and it’s legal in Standard

Angel of Grace {3}{W}{W}

Creature — Angel

Flash

Flying

When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

{4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10.

5/4

Illustrated by Ryan Yee

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Bloodcrazed Paladin {1}{B}

Creature — Vampire Knight

Flash

Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

When a paladin undertaking the Blood Fast finally gives in to hunger, the violence is sudden, explosive, and complete.

1/1

Illustrated by Daarken

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Brineborn Cutthroat {1}{U}

Creature — Merfolk Pirate

Flash (You may cast this spell any time you could cast an instant.)

Whenever you cast a spell during an opponent’s turn, put a +1/+1 counter on Brineborn Cutthroat.

“I always attack from where their spyglasses can’t see.”

2/1

Illustrated by Caio Monteiro

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Celestial Messenger {2}{U}{U}

Creature — Bird Spirit

Flash (You may cast this card any time you could cast an instant.)

Flying

Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker.

“It soars on the winds of dreams.”
—Mu Yanling

3/2

Illustrated by Daniel Ljunggren

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Cherished Hatchling {1}{G}

Creature — Dinosaur

When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains “When this creature enters the battlefield, you may have it fight another target creature.”

Despite its appearance, it’s anything but defenseless.

2/1

Illustrated by Sam Rowan

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Chromium, the Mutable {4}{W}{U}{B}

Legendary Creature — Elder Dragon

Flash

This spell can’t be countered.

Flying

Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can’t be blocked this turn.

7/7

Illustrated by Chase Stone

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Crafty Cutpurse {3}{U}

Creature — Human Pirate

Flash

When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent’s control this turn is created under your control instead.

Possession is eleven-tenths of the pirate code.

2/2

Illustrated by Grzegorz Rutkowski

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Dire Fleet Poisoner {1}{B}

Creature — Human Pirate

Flash

Deathtouch

When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.

2/2

Illustrated by Ben Maier

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Dreamcaller Siren {2}{U}{U}

Creature — Siren Pirate

Flash

Flying

Dreamcaller Siren can block only creatures with flying.

When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.

3/3

Illustrated by Eric Deschamps

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Dream Eater {4}{U}{U}

Creature — Nightmare Sphinx

Flash

Flying

When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner’s hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

4/3

Watermark: Dimir

Illustrated by Daarken

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Faerie Duelist {1}{U}

Creature — Faerie Rogue

Flash

Flying

When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

Faeries are easily offended and quick to exact a quirky revenge.

1/2

Illustrated by Yongjae Choi

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Frilled Mystic {G}{G}{U}{U}

Creature — Elf Lizard Wizard

Flash

When Frilled Mystic enters the battlefield, you may counter target spell.

“Your arrival was expected…and unwelcome.”

3/2

Watermark: Simic

Illustrated by Randy Vargas

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Garna, the Bloodflame {3}{B}{R}

Legendary Creature — Human Warrior

Flash

When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.

Other creatures you control have haste.

3/3

Illustrated by Winona Nelson

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Hired Blade {2}{B}

Creature — Human Assassin

Flash (You may cast this spell any time you could cast an instant.)

“If you want them dead, buy some poison. If you want them to have the worst day of their life before dying, then let’s talk price.”

3/2

Illustrated by Mark Behm

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Merfolk Trickster {U}{U}

Creature — Merfolk Wizard

Flash

When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.

Saved from destruction by one planeswalker’s sacrifice, the Eliterate colony forswore the taking of life.

2/2

Illustrated by Jesper Ejsing

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Naru Meha, Master Wizard {2}{U}{U}

Legendary Creature — Human Wizard

Flash

When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy.

Other Wizards you control get +1/+1.

3/3

Illustrated by Matt Stewart

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Nightpack Ambusher {2}{G}{G}

Creature — Wolf

Flash

Other Wolves and Werewolves you control get +1/+1.

At the beginning of your end step, if you didn’t cast a spell this turn, create a 2/2 green Wolf creature token.

A strong leader means a growing pack.

4/4

Illustrated by Dan Scott

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Raff Capashen, Ship's Mage {2}{W}{U}

Legendary Creature — Human Wizard

Flash

Flying

You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)

3/3

Illustrated by John Stanko

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Sentinel of the Pearl Trident {4}{U}

Creature — Merfolk Soldier

Flash

When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner’s control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)

3/3

Illustrated by Jonas De Ro

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander

Snapping Sailback {4}{G}

Creature — Dinosaur

Flash

Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)

Lurking beneath the murky waters of Ixalan’s rivers, sailbacks can rip a meal off the shore in the blink of an eye.

4/4

Illustrated by Dan Scott

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander
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