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1 – 20 of 38 cards where the text includes “bushido”

Araba Mothrider {1}{W}

Creature — Human Samurai

Flying

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

“My finest creations are fashioned after the moths of Eiganjo. They fly higher, faster, and more gracefully than any of my own designs.”
—Noboru, master kitemaker

1/1

Illustrated by Anthony S. Waters

Standard
Alchemy
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Modern
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Battle-Mad Ronin {1}{R}

Creature — Human Samurai

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each combat if able.

“I fought fiercely, bravely, and without mercy. Had I not struck down my captain in the heat of battle, I might have become a hero instead of an outcast.”

1/1

Illustrated by Wayne England

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
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Brothers Yamazaki {2}{R}

Legendary Creature — Human Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

If there are exactly two permanents named Brothers Yamazaki on the battlefield, the “legend rule” doesn’t apply to them.

Each other creature named Brothers Yamazaki gets +2/+2 and has haste.

2/1

Illustrated by Ron Spears

Standard
Alchemy
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Modern
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Penny

Bushi Tenderfoot {W}

Creature — Human Soldier

When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.

1/1

Kenzo the Hardhearted

Legendary Creature — Human Samurai

Double strike; bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3/4

Illustrated by Mark Zug

Standard
Alchemy
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Modern
Brawl
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Cursed Ronin {3}{B}

Creature — Human Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

{B}: Cursed Ronin gets +1/+1 until end of turn.

“You are fortunate, my enemy. You have paid the price but once. I never stop paying.”

1/1

Illustrated by Carl Critchlow

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
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Penny

Devoted Retainer {W}

Creature — Human Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Deep within Eiganjo Castle lay the Palace of Infinite Halls, a seemingly endless network of corridors once guarded by a seemingly endless legion of samurai.

1/1

Illustrated by Greg Hildebrandt

Standard
Alchemy
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Explorer
Modern
Brawl
Legacy
Historic
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Fumiko the Lowblood {2}{R}{R}

Legendary Creature — Human Samurai

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)

Creatures your opponents control attack each combat if able.

3/2

Illustrated by Michael Sutfin

Standard
Alchemy
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Explorer
Modern
Brawl
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Penny

Greater Morphling {6}{U}{U}

Creature — Shapeshifter

{2}: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.

{2}: Greater Morphling becomes the colors of your choice until end of turn.

{2}: Greater Morphling becomes the creature type of your choice until end of turn.

{2}: Greater Morphling’s expansion symbol becomes the symbol of your choice until end of turn.

{2}: Greater Morphling’s art becomes by the artist of your choice until end of turn.

{2}: Greater Morphling gets +2/-2 or -2/+2 until end of turn.

{2}: Untap Greater Morphling.

5/5

Illustrated by Greg “Six-Pack” Staples

Standard
Alchemy
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Modern
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Hand of Cruelty {B}{B}

Creature — Human Samurai

Protection from white

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

“The sword is just a tool. It is the samurai’s hand that delivers death.”

2/2

Illustrated by Kev Walker

Standard
Alchemy
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Modern
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Hand of Honor {W}{W}

Creature — Human Samurai

Protection from black

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

“The sword is just a tool. It is the samurai’s hand that brings it to life.”

2/2

Illustrated by Kev Walker

Standard
Alchemy
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Modern
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Iizuka the Ruthless {3}{R}{R}

Legendary Creature — Human Samurai

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

{2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.

3/3

Illustrated by Darrell Riche

Standard
Alchemy
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Modern
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Indebted Samurai {3}{W}

Creature — Human Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.

“Forgive me, Saburo. I could not save you. But your blade will not rest in my hand.”

2/3

Illustrated by Carl Critchlow

Standard
Alchemy
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Explorer
Modern
Brawl
Legacy
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Penny

Inner-Chamber Guard {1}{W}

Creature — Human Samurai

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

“It seems that each time I visit Lord Konda his guards are more on edge, perhaps even more eager for the war to reach them.”
—Masako the Humorless

0/2

Illustrated by Brian Snõddy

Standard
Alchemy
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Modern
Brawl
Legacy
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Penny

Isao, Enlightened Bushi {2}{G}

Legendary Creature — Human Samurai

This spell can’t be countered.

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

{2}: Regenerate target Samurai.

“I do not care if he claims no allegiance in this war. Find him, Takeno.”
—Lord Konda

2/1

Illustrated by Christopher Moeller

Standard
Alchemy
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Explorer
Modern
Brawl
Legacy
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Penny

Jade Avenger {1}{G}

Creature — Frog Samurai

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

“Froggy fighter at the gate.
Draw your sword and meet your fate.”
—Traditional children’s rhyme

2/2

Illustrated by Chris Seaman

Standard
Alchemy
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Explorer
Modern
Brawl
Legacy
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Vintage
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Penny

Kentaro, the Smiling Cat {1}{W}

Legendary Creature — Human Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell’s mana value.

“The bonds of bushido will draw the dishonored back someday, and I will be there waiting.”

2/1

Illustrated by Donato Giancola

Standard
Alchemy
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Modern
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Kitsune Blademaster {2}{W}

Creature — Fox Samurai

First strike

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Those kitsune trained in the blade preferred to fight with a blade-catching jitte in the off hand, buying them just enough time to deliver the first deadly cut.

2/2

Illustrated by Keith Garletts

Standard
Alchemy
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Modern
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Kitsune Dawnblade {4}{W}

Creature — Fox Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

When Kitsune Dawnblade enters the battlefield, you may tap target creature.

2/3

Illustrated by Carl Critchlow

Standard
Alchemy
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Modern
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Konda, Lord of Eiganjo {5}{W}{W}

Legendary Creature — Human Samurai

Vigilance, indestructible

Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.)

3/3

Illustrated by John Bolton

Standard
Alchemy
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Modern
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Konda's Hatamoto {1}{W}

Creature — Human Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

As long as you control a legendary Samurai, Konda’s Hatamoto gets +1/+2 and has vigilance. (Attacking doesn’t cause this creature to tap.)

1/2

Illustrated by Lars Grant-West

Standard
Alchemy
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Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
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