15 cards where the text includes “discard” and the colors is B and the card types include “sorcery” and it’s legal in Standard

Demogorgon's Clutches {2}{B}
Sorcery
Target opponent discards two cards, mills two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)
The good will be corrupted, the kind will be devoured, and all will be dragged into the bottomless Abyss.
Illustrated by Alexander Mokhov
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal

Devour Intellect {B}
Sorcery
Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card.
“I’ll know what you know soon enough.”
—Nihiloor, Xanathar Guild spymaster
Illustrated by Steven Russell Black
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Not Legal

Dread Fugue {B}
Sorcery
Cleave {2}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card.
Illustrated by Rovina Cai
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal

Duress {B}
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
The Voldaren torture pits are so expansive that prisoners have a nasty tendency to be forgotten for years.
Illustrated by Paul Scott Canavan
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal

Edgar's Awakening {3}{B}{B}
Sorcery
Return target creature card from your graveyard to the battlefield.
When you discard Edgar’s Awakening, you may pay {B}. When you do, return target creature card from your graveyard to your hand.
“Here you go. Can’t have you sleeping through your own wedding day.”
DailyMTG Story Spotlight
Illustrated by Joshua Raphael
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal

Extract the Truth {1}{B}
Sorcery
Choose one —
• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.
• Target opponent sacrifices an enchantment.
Illustrated by Josu Hernaiz
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal

Go Blank {2}{B}
Sorcery
Target player discards two cards. Then exile that player’s graveyard.
The only feeling worse than not knowing the answer is the certainty that you once did.
Illustrated by Wylie Beckert
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal

Inscription of Ruin {2}{B}
Sorcery
Kicker {2}{B}{B}
Choose one. If this spell was kicked, choose any number instead.
• Target opponent discards two cards.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Destroy target creature with mana value 3 or less.
Illustrated by Zoltan Boros
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal

Kaito's Pursuit {2}{B}
Sorcery
Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can’t be blocked except by two or more creatures.)
Kaito knew every rooftop in the city, and closed in quickly on his quarry—but he knew nothing of the Planar Bridge until it was already too late.
DailyMTG Story Spotlight
Illustrated by Cristi Balanescu
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal

Mind Drain {2}{B}
Sorcery
Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)
“The meal was exquisite. The conversation, less so.”
Illustrated by Grzegorz Rutkowski
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal

No Way Out {2}{B}
Sorcery
Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can’t block. When it attacks, sacrifice it at end of combat.)
In the maze-like passages of the Erdwal, a wrong turn can be fatal.
Illustrated by Sebastian Giacobino
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
No Way Out, MID #116 |
Zombie Token, TMID #5 |
Prints | USD | EUR | TIX |
---|---|---|---|
Innistrad: Double Feature | $0.11 | €0.15 | 0.03 |
Innistrad: Midnight Hunt | $0.01 | €0.09 | 0.03 |
View all prints → |


Pelakka Predation {2}{B}
Sorcery
Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card.
“I knew we shouldn’t have come this way.”
—Sneeflebrix, expedition rogue
Pelakka Caverns
Land
Pelakka Caverns enters the battlefield tapped.
{T}: Add {B}.
“As a child, I was afraid of the dark. Now, I’m afraid of the things I know are lurking in the dark, waiting to bite my head off.”
—Sneeflebrix, expedition rogue
Illustrated by Jokubas Uogintas
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal


Pestilent Cauldron {2}{B}
Artifact
{T}, Discard a card: Create a 1/1 black and green Pest creature token with “When this creature dies, you gain 1 life.”
{1}, {T}: Each opponent mills cards equal to the amount of life you gained this turn.
{4}, {T}: Exile four target cards from a single graveyard. Draw a card.
Restorative Burst {3}{G}{G}
Sorcery
Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst.
“Death? Everyone does death. Let me show you something actually impressive.”
Watermark: Witherbloom
Illustrated by Dan Scott
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal

Reckoner Shakedown {2}{B}
Sorcery
Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don’t, put two +1/+1 counters on a creature or Vehicle you control.
“That’s a start. What else do you have for us?”
—Takumi, Reckoner enforcer
Illustrated by Josu Hernaiz
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal

Skull Raid {3}{B}
Sorcery
Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference.
Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Watermark: Foretell
Illustrated by Igor Kieryluk
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Historic
- Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal
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