4 cards where the text includes “those spells”

Dead Man's Chest {1}{B}

Enchantment — Aura

Enchant creature an opponent controls

When enchanted creature dies, exile cards equal to its power from the top of its owner’s library. You may cast nonland cards from among them for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.

Illustrated by Jason A. Engle

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Finale of Promise {X}{R}{R}

Sorcery

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with converted mana cost X or less without paying their mana costs. If a card cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

Illustrated by Jaime Jones

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Mnemonic Betrayal {1}{U}{B}

Sorcery

Exile all cards from all opponents’ graveyards. You may cast those cards this turn, and you may spend mana as though it were mana of any type to cast those spells. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners’ graveyards.

Exile Mnemonic Betrayal.

Watermark: Dimir

Illustrated by Clint Cearley

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Stolen Strategy {4}{R}

Enchantment

At the beginning of your upkeep, exile the top card of each opponent’s library. Until end of turn, you may cast nonland cards from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.

Illustrated by Dmitry Burmak

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Their mind whirled with grand plans, never thinking of what might happen if they got to the end of the list.