1 – 20 of 29 cards where the text includes “outside the game”
Better Than One
{G}{W}
Sorcery
A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate’s hand, library, and permanents, respectively.)
Watermark: Crossbreed Labs
Illustrated by Alex Konstad
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Not Legal
- Penny
- Not Legal
- Vintage
- Not Legal
- Commander
- Not Legal
Burning Wish
{1}{R}
Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
She wished for a weapon, but not for the skill to wield it.
Illustrated by Scott M. Fischer
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Cardboard Carapace
{5}{G}
Enchantment — Aura
Enchant creature
For each other card named Cardboard Carapace you have with you outside the game, enchanted creature gets +1/+1.
… that exciting … about …
Illustrated by Douglas Shuler
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Not Legal
- Penny
- Not Legal
- Vintage
- Not Legal
- Commander
- Not Legal
Coax from the Blind Eternities
{2}{U}
Sorcery
You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.
At Nahiri’s call, Emrakul traversed the vast emptiness between the planes and arrived on Innistrad.
Illustrated by Jaime Jones
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal
Collector Protector
{3}{W}{W}
Creature — Human Gamer
{W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.
“Here—have a Mudhole.”
Illustrated by Christopher Rush
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Not Legal
- Penny
- Not Legal
- Vintage
- Not Legal
- Commander
- Not Legal
Cunning Wish
{2}{U}
Instant
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
He wished for knowledge, but not for the will to apply it.
Illustrated by Jim Nelson
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Death Wish
{1}{B}{B}
Sorcery
You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish.
He wished for power, but not for the longevity to abuse it.
Illustrated by Jeff Easley
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Defective Detective
{2}{U}
Creature — Human Spy
Defective Detective can’t be blocked.
When Defective Detective enters the battlefield, a person outside the game looks at target opponent’s hand and chooses a card from it. That player reveals that card.
Nothing gets by her … except the evidence, the motive, and the culprit.
Watermark: Agents of S.N.E.A.K.
Illustrated by Matt Dixon
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Not Legal
- Penny
- Not Legal
- Vintage
- Not Legal
- Commander
- Not Legal
Fae of Wishes
{1}{U}
Creature — Faerie Wizard
Flying
{1}{U}, Discard two cards: Return Fae of Wishes to its owner’s hand.
Granted
{3}{U}
Sorcery — Adventure
You may reveal a noncreature card you own from outside the game and put it into your hand.
Illustrated by Magali Villeneuve
- Standard
- Legal
- Brawl
- Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Flavor Judge
{1}{W}
Creature — Bird Advisor
{T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice Flavor Judge and counter that spell or ability.
“…and now they’re trying to make a brick wall on my property fight a dinosaur to the death.”
Illustrated by Mike Burns
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Not Legal
- Penny
- Not Legal
- Vintage
- Not Legal
- Commander
- Not Legal
Glittering Wish
{G}{W}
Sorcery
You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish.
She wished for gold, but not for the strength to carry it.
Illustrated by John Donahue
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal
Golden Wish
{3}{W}{W}
Sorcery
You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish.
She wished for nobility, but not for a nation to honor it.
Illustrated by Alan Pollack
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal
It That Gets Left Hanging
{5}{R}
Creature — Elemental Horror
When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won’t, It That Gets Left Hanging gains haste until end of turn.
“Give me … some skin.”
Watermark: League of Dastardly Doom
Illustrated by Jesper Ejsing
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Not Legal
- Penny
- Not Legal
- Vintage
- Not Legal
- Commander
- Not Legal
Karn, the Great Creator
{4}
Legendary Planeswalker — Karn
Activated abilities of artifacts your opponents control can’t be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Illustrated by Wisnu Tan
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Restrict.
- Commander
- Legal
Kindslaver
{5}
Legendary Artifact
{5}, {T}, Sacrifice Kindslaver: A person outside the game controls target player during that player’s next turn. Neither player may advise that person until the end of that turn.
“Just relax—I brought in a substitute.”
Illustrated by Zoltan Boros
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Not Legal
- Penny
- Not Legal
- Vintage
- Not Legal
- Commander
- Not Legal
Legion Angel
{2}{W}{W}
Creature — Angel Warrior
Flying
When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
“We are many, and righteous.”
Illustrated by PINDURSKI
- Standard
- Legal
- Brawl
- Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal
Living Wish
{1}{G}
Sorcery
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
The best wishes include the will to tame their consequences.
Watermark: Set Symbol
Illustrated by Hideaki Takamura
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Mastermind's Acquisition
{2}{B}{B}
Sorcery
Choose one —
• Search your library for a card, put it into your hand, then shuffle.
• Put a card you own from outside the game into your hand.
Another piece of a nefarious puzzle.
Watermark: Planeswalker
DailyMTG Story Spotlight
Illustrated by Svetlin Velinov
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal
Research
{G}{U}
Instant
Shuffle up to four cards you own from outside the game into your library.
Development
{3}{U}{R}
Instant
Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
Illustrated by Greg Staples
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal
Ring of Ma'rûf
{5}
Artifact
{5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead put a card you own from outside the game into your hand.
Illustrated by Dan Frazier
Part of the Reserved List
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Legal
- Vintage
- Legal
- Commander
- Legal