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1 – 20 of 79 cards where the text includes “gain control” and the text doesn’t contain “turn”

Aethersnatch {4}{U}{U}

Instant

Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.)

“You were saying?”

Illustrated by Aaron Miller

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Agent of Treachery {5}{U}{U}

Creature — Human Rogue

When Agent of Treachery enters the battlefield, gain control of target permanent.

At the beginning of your end step, if you control three or more permanents you don’t own, draw three cards.

“The more secrets you have, the more easily you become my pawn.”

2/3

Illustrated by Igor Kieryluk

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Aladdin {2}{R}{R}

Creature — Human Rogue

{1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.

1/1

Illustrated by Julie Baroh

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Archmage's Charm {U}{U}{U}

Instant

Choose one —

• Counter target spell.

• Target player draws two cards.

• Gain control of target nonland permanent with converted mana cost 1 or less.

Illustrated by Alayna Danner

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Ashiok, Sculptor of Fears {4}{U}{B}

Legendary Planeswalker — Ashiok

+2: Draw a card. Each player puts the top two cards of their library into their graveyard.

−5: Put target creature card from a graveyard onto the battlefield under your control.

−11: Gain control of all creatures target opponent controls.

Loyalty: 4

Illustrated by Daarken

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Aura Graft {1}{U}

Instant

Gain control of target Aura that’s attached to a permanent. Attach it to another permanent it can enchant.

“It’s not really stealing. It’s more like extended borrowing.”

Illustrated by Ray Lago

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Aura Thief {3}{U}

Creature — Illusion

Flying

When Aura Thief dies, you gain control of all enchantments. (You don’t get to move Auras.)

Illusion steals reality from the unwise.

2/2

Illustrated by Ron Spears

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Beguiler of Wills {3}{U}{U}

Creature — Human Wizard

{T}: Gain control of target creature with power less than or equal to the number of creatures you control.

“Come, let me free you of the tyranny of thought.”

1/1

Illustrated by Eric Deschamps

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Blatant Thievery {4}{U}{U}{U}

Sorcery

For each opponent, gain control of target permanent that player controls.

“I’ll leave subtlety to the rich.”

Illustrated by Ron Spencer

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Brand {R}

Instant

Gain control of all permanents you own. (This effect lasts indefinitely.)

Cycling {2} ({2}, Discard this card: Draw a card.)

“By this glyph I affirm your role.” —Urza, to Karn

Illustrated by Donato Giancola

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Callous Oppressor {1}{U}{U}

Creature — Cephalid

You may choose not to untap Callous Oppressor during your untap step.

As Callous Oppressor enters the battlefield, an opponent chooses a creature type.

{T}: Gain control of target creature that isn’t of the chosen type for as long as Callous Oppressor remains tapped.

1/2

Illustrated by Justin Sweet

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Captivating Glance {2}{U}

Enchantment — Aura

Enchant creature

At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

Illustrated by Dan Dos Santos

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Captivating Vampire {1}{B}{B}

Creature — Vampire

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

2/2

Illustrated by Eric Deschamps

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Charisma {U}{U}{U}

Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.

It was Gerrard’s nature to lead and the Mercadians’ to follow.

Illustrated by Terese Nielsen

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Commandeer {5}{U}{U}

Instant

You may exile two blue cards from your hand rather than pay this spell’s mana cost.

Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)

Illustrated by John Matson

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Confiscation Coup {3}{U}{U}

Sorcery

Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent’s converted mana cost. If you do, gain control of it.

“Citizens, do not resist. This is for your safety. Tezzeret bids you to surrender your inventions. Now.”

Watermark: Planeswalker

DailyMTG Story Spotlight

Illustrated by Joseph Meehan

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Crown of Empires {2}

Artifact

{3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.

“With this crown, assert your authority.” —Crown inscription

Illustrated by John Avon

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Cytoplast Manipulator {2}{U}{U}

Creature — Human Wizard Mutant

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

{U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

0/0

Watermark: Simic

Illustrated by Dan Scott

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Dack Fayden {1}{U}{R}

Legendary Planeswalker — Dack

+1: Target player draws two cards, then discards two cards.

−2: Gain control of target artifact.

−6: You get an emblem with “Whenever you cast a spell that targets one or more permanents, gain control of those permanents.”

Loyalty: 3

Illustrated by Eric Deschamps

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Debt of Loyalty {1}{W}{W}

Instant

Regenerate target creature. You gain control of that creature if it regenerates this way.

“I killed him because I had to,” Starke lied to Gerrard. “But now I pledge my loyalty to you.”

Illustrated by Pete Venters

Part of the Reserved List

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander
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