6 cards where the text includes “becomes an island”

Dreamwinder {3}{U}

Creature — Serpent

Dreamwinder can’t attack unless defending player controls an Island.

{U}, Sacrifice an Island: Target land becomes an Island until end of turn.

4/3

Illustrated by Wayne England

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Floodchaser {5}{U}

Creature — Elemental

Floodchaser enters the battlefield with six +1/+1 counters on it.

Floodchaser can’t attack unless defending player controls an Island.

{U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

0/0

Illustrated by Eric Fortune

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Kukemssa Serpent {3}{U}

Creature — Serpent

Kukemssa Serpent can’t attack unless defending player controls an Island.

{U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.

When you control no Islands, sacrifice Kukemssa Serpent.

4/3

Illustrated by Ian Miller

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Sealock Monster {3}{U}{U}

Creature — Octopus

Sealock Monster can’t attack unless defending player controls an Island.

{5}{U}{U}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

5/5

Illustrated by Adam Paquette

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Streambed Aquitects {1}{U}{U}

Creature — Merfolk Scout

{T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can’t be blocked as long as defending player controls an Island.)

{T}: Target land becomes an Island until end of turn.

2/3

Illustrated by William O'Connor

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Tidal Warrior {U}

Creature — Merfolk Warrior

{T}: Target land becomes an Island until end of turn.

The tide of battle favors those who can swim.

1/1

Illustrated by Daren Bader

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Their mind whirled with grand plans, never thinking of what might happen if they got to the end of the list.