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1 – 20 of 74 cards where the text includes “}, {t}: add” or (the text includes “}: add” and the text doesn’t contain “{t}”) and (the text includes “add {w” or the text includes “add {u” or the text includes “add {b” or the text includes “add {r” or the text includes “add {g…

Agent of Stromgald {R}

Creature — Human Knight

{R}: Add {B}.

“The Order of Stromgald spreads its poisonous lies from within Varchild’s troops, and still she sees only visions of conquest.”
—Lovisa Coldeyes, Balduvian Chieftain

1/1

Illustrated by Alan Rabinowitz

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

An-Havva Township

Land

{T}: Add {C}.

{1}, {T}: Add {G}.

{2}, {T}: Add {R} or {W}.

Folk of good heart will always find a home.

Illustrated by Liz Danforth

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Apprentice Wizard {1}{U}{U}

Creature — Human Wizard

{U}, {T}: Add {C}{C}{C}.

Aspiring wizards must demonstrate basic levels of willpower and mental discipline to even be considered for an apprenticeship.

0/1

Illustrated by Richard Kane Ferguson

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Arcum's Astrolabe {S}

Snow Artifact

({S} can be paid with one mana from a snow permanent.)

When Arcum’s Astrolabe enters the battlefield, draw a card.

{1}, {T}: Add one mana of any color.

Though the Time of Ice has ended, its relics still slumber in New Argive.

Illustrated by Igor Kieryluk

Standard
Brawl
Pioneer
Historic
Modern
Banned
Pauper
Banned
Legacy
Penny
Vintage
Commander

Aysen Abbey

Land

{T}: Add {C}.

{1}, {T}: Add {W}.

{2}, {T}: Add {G} or {U}.

Serra’s gift to her people: a symbol of faith and hope.

Illustrated by Liz Danforth

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Azorius Signet {2}

Artifact

{1}, {T}: Add {W}{U}.

The maze-like design embodies the core of Azorius law—strict structure designed to test wills and stall change.

Illustrated by Raoul Vitale

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Bog Initiate {1}{B}

Creature — Human Wizard

{1}: Add {B}.

“Urborg’s magic is strong. Did Urza send you to protect us or to protect against us?”
—Urborg witch, to Barrin

1/1

Illustrated by rk post

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Boros Signet {2}

Artifact

{1}, {T}: Add {R}{W}.

“Have you ever held a Boros signet? There’s a weight to it that belies its size—a weight of strength and of pride.”
—Agrus Kos

Illustrated by Mike Sass

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Cabal Coffers

Land

{2}, {T}: Add {B} for each Swamp you control.

Deep within the Cabal’s vault, the Mirari pulsed like a dead sun—and its darkness radiated across Otaria.

Illustrated by Don Hazeltine

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Cabal Stronghold

Land

{T}: Add {C}.

{3}, {T}: Add {B} for each basic Swamp you control.

The seat of Belzenlok’s power, the Stronghold serves as the gathering place for the Cabal as their dark influence spreads from Urborg.

Illustrated by Dimitar Marinski

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Cascade Bluffs

Land

{T}: Add {C}.

{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.

Travelers bathe in the falls to wash away curses from the pucas who lurk nearby.

Illustrated by Brandon Kitkouski

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Cascading Cataracts

Land

Indestructible

{T}: Add {C}.

{5}, {T}: Add five mana in any combination of colors.

“The power that flows here cannot be denied. But where is the source?”
—Nissa Revane

Illustrated by Noah Bradley

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Castle Garenbrig

Land

Castle Garenbrig enters the battlefield tapped unless you control a Forest.

{T}: Add {G}.

{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

Without Garenbrig’s strength, the realm would succumb to the wilds.

Illustrated by Adam Paquette

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Castle Sengir

Land

{T}: Add {C}.

{1}, {T}: Add {B}.

{2}, {T}: Add {U} or {R}.

Where hope has no champion, evil rules all.

Illustrated by Pete Venters

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Cave of Temptation

Land

{T}: Add {C}.

{1}, {T}: Add one mana of any color.

{4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate this ability only any time you could cast a sorcery.

Illustrated by Winona Nelson

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Ceta Disciple {U}

Creature — Merfolk Wizard

{R}, {T}: Target creature gets +2/+0 until end of turn.

{G}, {T}: Add one mana of any color.

“The sea holds all that you need. You simply must know how to ask for it.”

1/1

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Crypt of Agadeem

Land

Crypt of Agadeem enters the battlefield tapped.

{T}: Add {B}.

{2}, {T}: Add {B} for each black creature card in your graveyard.

Illustrated by Jason Felix

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Crypt of the Eternals

Land

When Crypt of the Eternals enters the battlefield, you gain 1 life.

{T}: Add {C}.

{1}, {T}: Add {U}, {B}, or {R}.

The dead entered as worthy. They exited as Eternals.

Illustrated by Titus Lunter

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Crystal Quarry

Land

{T}: Add {C}.

{5}, {T}: Add {W}{U}{B}{R}{G}.

“How tragic that greed eclipses beauty.”
—Seton, centaur druid

Illustrated by Alan Pollack

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander
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