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1 – 20 of 166 cards where the artist name includes “dan frazier”

Aladdin's Ring {8}

Artifact

{8}, {T}: Aladdin’s Ring deals 4 damage to any target.

“After these words the magician drew a ring off his finger, and put it on one of Aladdin’s, saying: ‘It is a talisman against all evil, so long as you obey me.’” —The Arabian Nights, Junior Classics trans.

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Amulet of Quoz {6}

Artifact

Remove Amulet of Quoz from your deck before playing if you’re not playing for ante.

{T}, Sacrifice Amulet of Quoz: Target opponent may ante the top card of their library. If they don’t, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate only during your upkeep.

Illustrated by Dan Frazier

Part of the Reserved List

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Banned
Penny
Vintage
Banned
Commander
Banned

Ancestral Memories {2}{U}{U}{U}

Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

An-Havva Constable {1}{G}{G}

Creature — Human

An-Havva Constable’s toughness is equal to 1 plus the number of green creatures on the battlefield.

“Joskun and the other constables serve with passion, if not with grace.”
—Devin, faerie noble

2/1+*

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Animate Wall {W}

Enchantment — Aura

Enchant Wall

Enchanted Wall can attack as though it didn’t have defender.

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Apprentice Wizard {1}{U}{U}

Creature — Human Wizard

{U}, {T}: Add {C}{C}{C}.

0/1

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Arcane Signet {2}

Artifact

{T}: Add one mana of any color in your commander’s color identity.

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Armistice {2}{W}

Enchantment

{3}{W}{W}: You draw a card and target opponent gains 3 life.

We all must profit for peace to last.
—Mercadian saying

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Arrest {2}{W}

Enchantment — Aura

Enchant creature

Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

Orim had no memory of the previous night—the first thing she could remember was waking up with the dead guard’s blood on her hands.

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Ashes of the Fallen {2}

Artifact

As Ashes of the Fallen enters the battlefield, choose a creature type.

Each creature card in your graveyard has the chosen creature type in addition to its other types.

The ashes of the dead mingle with the soil, and both become as one.

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Awakening {2}{G}{G}

Enchantment

At the beginning of each upkeep, untap all creatures and lands.

“There are times when destiny calls forth a people and demands an action. Now is the time. We are the people. This is our action. Charge!”
—Eladamri, Lord of Leaves

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Azure Drake {3}{U}

Creature — Drake

Flying

The Azure Drake would be more powerful were it not so easily distracted.

2/4

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Benalish Infantry {2}{W}

Creature — Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

“My favorite part of getting into the infantry was getting out again.”
—Gerrard of the Weatherlight

1/3

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Berserk {G}

Instant

Cast this spell only before the combat damage step.

Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Black Ward {W}

Enchantment — Aura

Enchant creature

Enchanted creature has protection from black. This effect doesn’t remove Black Ward.

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Blazing Blade Askari {2}{R}

Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{2}: Blazing Blade Askari becomes colorless until end of turn.

“This can’t be Jamuraa. We could not have failed her this badly … .”

2/2

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Bloodcurdling Scream {X}{B}

Sorcery

Target creature gets +X/+0 until end of turn.

“I have all the weapons my enemies have—and far deeper rage.”
—Tojira, swamp queen

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Blue Ward {W}

Enchantment — Aura

Enchant creature

Enchanted creature has protection from blue. This effect doesn’t remove Blue Ward.

Illustrated by Dan Frazier

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander
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