1 – 20 of 96 cards where the artist name includes “tim hildebrandt”

Akroma's Vengeance {4}{W}{W}
Sorcery
Destroy all artifacts, creatures, and enchantments.
Cycling {3} ({3}, Discard this card: Draw a card.)
Ixidor had only to imagine their ruin and Akroma made it so.
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal

Anarchist {4}{R}
Creature — Human Wizard
When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
Those who will not follow are doomed to lead.
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal

Arrest {2}{W}
Enchantment — Aura
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
“Unfortunately, it doesn’t restrain the beast’s smell.”
—Glissa Sunseeker
Illustrated by Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal

Aven Flock {4}{W}
Creature — Bird Soldier
Flying (This creature can’t be blocked except by creatures with flying or reach.)
{W}: Aven Flock gets +0/+1 until end of turn.
Just as each added feather steadies the wing, so does the flock grow stronger with each new member.
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal

Aven Redeemer {3}{W}
Creature — Bird Cleric
Flying
{T}: Prevent the next 2 damage that would be dealt to any target this turn.
Redeemers rise with the sun, and the spirits of the people rise with them.
Illustrated by Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Not Legal

Aven Windreader {3}{U}{U}
Creature — Bird Soldier Wizard
Flying (This creature can’t be blocked except by creatures with flying or reach.)
{1}{U}: Target player reveals the top card of their library.
“The tiniest ripple tells a story ten fathoms deep.”
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal

Beacon of Destiny {1}{W}
Creature — Human Cleric
{T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.
“We all borrowed life from the Ancestor to exist in this world. Today, I repay that debt.”
Illustrated by Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal

Bomb Squad {3}{R}
Creature — Dwarf
{T}: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal

Braidwood Cup {3}
Artifact
{T}: You gain 1 life.
“I think it no accident that every civilized people has discovered the art of distillation.”
—Rofellos of Llanowar
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal

Brain Freeze {1}{U}
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Illustrated by Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal

Breath of Darigaaz {1}{R}
Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal

Bridge from Below {B}{B}{B}
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, create a 2/2 black Zombie creature token.
When a creature is put into an opponent’s graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Banned
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Bridge from Below, FUT #81 |
Zombie Token, TMBS #2 |
Prints | USD | EUR | TIX |
---|---|---|---|
The List | $1.19 | €1.00 | |
Ultimate Masters | $1.19 | €1.49 | 0.11 |
Modern Masters | $1.73 | €1.63 | 0.03 |
Future Sight | $2.92 | €1.95 | 0.06 |
View all prints → |

Bubbling Muck {B}
Sorcery
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
The muck claims a hundred living things for each meager treasure it spews forth.
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Not Legal

Carnivorous Death-Parrot {1}{U}
Creature — Bird
Flying
At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text.
Save a kill spell to deal with this guy.
Illustrated by Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Not Legal
- Historic
- Not Legal
- Vintage
- Not Legal
- Pauper
- Not Legal
- Commander
- Not Legal
- Penny
- Not Legal

Ceta Disciple {U}
Creature — Merfolk Wizard
{R}, {T}: Target creature gets +2/+0 until end of turn.
{G}, {T}: Add one mana of any color.
“The sea holds all that you need. You simply must know how to ask for it.”
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal

Choice of Damnations {5}{B}
Sorcery — Arcane
Target opponent chooses a number. You may have that player lose that much life. If you don’t, that player sacrifices all but that many permanents.
“Life is a series of choices between bad and worse.”
—Toshiro Umezawa
Illustrated by Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal

Cho-Manno, Revolutionary {2}{W}{W}
Legendary Creature — Human Rebel
Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
“Mercadia’s masks can no longer hide the truth. Our day has come at last.”
—Cho-Manno
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal

Circle of Protection: Blue {1}{W}
Enchantment
{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Not Legal

Circle of Solace {3}{W}
Enchantment
As Circle of Solace enters the battlefield, choose a creature type.
{1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal

Convalescent Care {1}{W}{W}
Enchantment
At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Enlightenment comes most swiftly at life’s end.
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal