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1 – 20 of 25 cards where the artist name includes “jeff laubenstein”

Apes of Rath (Tempest #214)

Apes of Rath {2}{G}{G}

Creature — Ape

Whenever Apes of Rath attacks, it doesn’t untap during its controller’s next untap step.

Monkeys three, monkeys through.

5/4

Illustrated by Jeff Laubenstein

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
Vintage
Timeless
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Pauper
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Penny
Caltrops (Urza's Destiny #129)

Caltrops {3}

Artifact

Whenever a creature attacks, Caltrops deals 1 damage to it.

Toward the end, Gatha struggled to keep his experiments in and his patrons out.

Illustrated by Jeff Laubenstein

Standard
Alchemy
Pioneer
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Modern
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Cartographer (Exodus #107)

Cartographer {2}{G}

Creature — Human

When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.

How do you map a world when the land moves beneath your feet?

2/2

Illustrated by Jeff Laubenstein

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Timeless
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Clot Sliver (Commander Masters #861)

Clot Sliver {1}{B}

Creature — Sliver

All Slivers have “{2}: Regenerate this permanent.”

“One would think I would be accustomed to unexpected returns.”
—Hanna, Weatherlight navigator

1/1

Illustrated by Jeff Laubenstein

Standard
Alchemy
Pioneer
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Modern
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Copper Gnomes (Urza's Saga #291)

Copper Gnomes {2}

Artifact Creature — Gnome

{4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.

Start with eleven gnomes and a room of parts, and come morning you’ll have ten and a monster the likes of which you’ve never seen.

1/1

Illustrated by Jeff Laubenstein

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Dauthi Horror (Commander Legends: Battle for Baldur's Gate #748)

Dauthi Horror {1}{B}

Creature — Dauthi Horror

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Horror can’t be blocked by white creatures.

2/1

Illustrated by Jeff Laubenstein

Standard
Alchemy
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Explorer
Modern
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Brawl
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Timeless
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Delusions of Mediocrity (Urza's Legacy #30)

Delusions of Mediocrity {3}{U}

Enchantment

When Delusions of Mediocrity enters the battlefield, you gain 10 life.

When Delusions of Mediocrity leaves the battlefield, you lose 10 life.

When nothing but second best will do.

Illustrated by Jeff Laubenstein

Standard
Alchemy
Pioneer
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Modern
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Double Cross (Unglued #31)

Double Cross {3}{B}{B}

Sorcery

Choose another player. Look at that player’s hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player’s hand and choose a card other than a basic land card from it. They discard that card.

“You’re in for a nasty butt-kickin’.”

Illustrated by Jeff Laubenstein

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
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Pauper
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Goblin Festival (Urza's Destiny #83)

Goblin Festival {1}{R}

Enchantment

{2}: Goblin Festival deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.

“What are we celebratin’ again?”

Illustrated by Jeff Laubenstein

Standard
Alchemy
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Modern
Historic
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Brawl
Vintage
Timeless
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Goblin Medics (Urza's Legacy #79)

Goblin Medics {2}{R}

Creature — Goblin Shaman

Whenever Goblin Medics becomes tapped, it deals 1 damage to any target.

“First, do some harm.”
—Oath of Goblins

1/1

Illustrated by Jeff Laubenstein

Standard
Alchemy
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Explorer
Modern
Historic
Legacy
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Growth Spurt (Unsanctioned #64)

Growth Spurt {1}{G}

Instant

Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.

MORE TO LOVE: Friendly, nature-loving, Bunyonesque SEM seeks SEF looking for a huge commitment… . seeks atog prince

Illustrated by Jeff Laubenstein

Standard
Alchemy
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Modern
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Handcuffs (Unglued #32)

Handcuffs {3}{B}{B}

Enchantment

As Handcuffs enters the battlefield, choose a player.

When the chosen player’s hands aren’t touching each other, sacrifice Handcuffs and that player sacrifices three permanents.

“That was fun! Now me.”
—Gwendlyn Di Corci

Illustrated by Jeff Laubenstein

Standard
Alchemy
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Modern
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Legacy
Brawl
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Timeless
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Incendiary (Urza's Destiny #89)

Incendiary {R}

Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put a fuse counter on Incendiary.

When enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary.

Illustrated by Jeff Laubenstein

Standard
Alchemy
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Modern
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Interdict (Tempest #69)

Interdict {1}{U}

Instant

Counter target activated ability from an artifact, creature, enchantment, or land. That permanent’s activated abilities can’t be activated this turn. (Mana abilities can’t be targeted.)

Draw a card.

Illustrated by Jeff Laubenstein

Standard
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Modern
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Landslide (Urza's Destiny #92)

Landslide {R}

Sorcery

Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker.

Sometimes the mountain takes.
—Keldon saying

Illustrated by Jeff Laubenstein

Standard
Alchemy
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Modern
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Martyr's Cause (Urza's Legacy #13)

Martyr's Cause {2}{W}

Enchantment

Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Dying is a soldier’s talent.

Illustrated by Jeff Laubenstein

Standard
Alchemy
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Modern
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Metrognome (Urza's Saga #301)

Metrognome {4}

Artifact

When a spell or ability an opponent controls causes you to discard Metrognome, create four 1/1 colorless Gnome artifact creature tokens.

{4}, {T}: Create a 1/1 colorless Gnome artifact creature token.

Illustrated by Jeff Laubenstein

Standard
Alchemy
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Modern
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Miscalculation (Urza's Legacy #36)

Miscalculation {1}{U}

Instant

Counter target spell unless its controller pays {2}.

Cycling {2} ({2}, Discard this card: Draw a card.)

Illustrated by Jeff Laubenstein

Standard
Alchemy
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Modern
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Mogg Hollows (Tempest Remastered #239)

Mogg Hollows

Land

{T}: Add {C}.

{T}: Add {R} or {G}. Mogg Hollows doesn’t untap during your next untap step.

Illustrated by Jeff Laubenstein

Standard
Alchemy
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Modern
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Molting Harpy (Mercadian Masques #148)

Molting Harpy {B}

Creature — Harpy Mercenary

Flying

At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}.

Shed harpy feathers leave painful wounds—which explains the harpies’ mood.

2/1

Illustrated by Jeff Laubenstein

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
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Penny
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