15 cards where the name includes “vigor”

Amulet of Vigor {1}

Artifact

Whenever a permanent enters the battlefield tapped and under your control, untap it.

“After years of study, I’ve learned an important lesson: the relics we watch may be watching us back.” —Anowon, the Ruin Sage

Illustrated by Warren Mahy

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Crown of Vigor {1}{G}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

“Life, be my shield.”

Illustrated by Matt Cavotta

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Demonic Vigor {B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

When enchanted creature dies, return that card to its owner’s hand.

In the Cabal, death is just another mark of devotion.

Illustrated by Zoltan Boros

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Font of Vigor {1}{W}

Enchantment

{2}{W}, Sacrifice Font of Vigor: You gain 7 life.

Drink deep, and be restored.

Illustrated by Noah Bradley

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Force of Vigor {2}{G}{G}

Instant

If it’s not your turn, you may exile a green card from your hand rather than pay this spell’s mana cost.

Destroy up to two target artifacts and/or enchantments.

The vines overgrew the construct, snapping gears and soaking up aether.

Illustrated by Randy Vargas

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Invigorate {2}{G}

Instant

If you control a Forest, rather than pay this spell’s mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.

Watermark: Set Symbol

Illustrated by Mark Zug

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Banned
Legacy
Penny
Vintage
Commander

Invigorated Rampage {1}{R}

Instant

Choose one —

• Target creature gets +4/+0 and gains trample until end of turn.

• Two target creatures each get +2/+0 and gain trample until end of turn.

Gremlins can change from pest to problem to plague in the span of a moment.

Illustrated by Craig J Spearing

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Invigorating Boon {1}{G}

Enchantment

Whenever a player cycles a card, you may put a +1/+1 counter on target creature.

The Mirari’s echoes rang in the scouts’ minds long after they had returned from the Krosan Forest.

Illustrated by Edward P. Beard, Jr.

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Invigorating Falls {2}{G}{G}

Sorcery

You gain life equal to the number of creature cards in all graveyards.

Krosan druids do not fear death, for they know that nature will only prosper from their passing.

Illustrated by Rebecca Guay

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Primal Vigor {4}{G}

Enchantment

If one or more tokens would be created, twice that many of those tokens are created instead.

If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.

Illustrated by Matt Stewart

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Vigor {3}{G}{G}{G}

Creature — Elemental Incarnation

Trample

If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner’s library.

6/6

Illustrated by Jim Murray

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Vigor Mortis {2}{B}{B}

Sorcery

Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters the battlefield with an additional +1/+1 counter on it.

After fear and weakness rot away, that which remains is stronger than its living form.

Watermark: Golgari

Illustrated by Dan Scott

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Vigorous Charge {G}

Instant

Kicker {W} (You may pay an additional {W} as you cast this spell.)

Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.

Illustrated by Scott M. Fischer

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Vigorspore Wurm {5}{G}

Creature — Wurm

Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Vigorspore Wurm can’t be blocked by more than one creature.

6/4

Watermark: Golgari

Illustrated by Jason Felix

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Wrap in Vigor {1}{G}

Instant

Regenerate each creature you control.

Some nature mages unknowingly took advantage of the temporal energies still swirling on Dominaria. What they mistook for healing magic was in fact the manipulation of time.

Illustrated by John Donahue

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

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