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1 – 20 of 54 cards where (the card types include “tribal artifact” or the card types include “tribal enchantment” or the card types include “tribal instant” or the card types include “tribal sorcery”)

All Is Dust {7}

Tribal Sorcery — Eldrazi

Each player sacrifices all colored permanents they control.

“The emergence of the Eldrazi isn’t necessarily a bad thing, as long as you’ve already lived a fulfilling and complete life without regrets.”
—Javad Nasrin, Ondu relic hunter

Illustrated by Jason Felix

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Aquitect's Will {U}

Tribal Sorcery — Merfolk

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

“You may want to hold your breath.”
—Kellyg, merrow aquitect

Illustrated by Dimitar Marinski

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Bitterblossom {1}{B}

Tribal Enchantment — Faerie

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

In Lorwyn’s brief evenings, the sun pauses at the horizon long enough for a certain species of violet to bloom with the fragrance of mischief.

Illustrated by Jesper Ejsing

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Blades of Velis Vel {1}{R}

Tribal Instant — Shapeshifter

Changeling (This card is every creature type.)

Up to two target creatures each get +2/+0 and gain all creature types until end of turn.

“The changing kind suffers as we do. We must join as one to quench our tyrants!”

Illustrated by Ron Spencer

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Boggart Birth Rite {B}

Tribal Sorcery — Goblin

Return target Goblin card from your graveyard to your hand.

Auntie excitedly held up the squalling newborn. “This one looks like Byoog! Maybe he’ll tell us what he saw and felt in the beyond.”

Illustrated by Ralph Horsley

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Boggart Shenanigans {2}{R}

Tribal Enchantment — Goblin

Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker.

Boggarts revel in discovering new sensations, from the texture of an otter pellet to the squeak of a dying warren mate.

Illustrated by Warren Mahy

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Bound in Silence {2}{W}

Tribal Enchantment — Rebel Aura

Enchant creature

Enchanted creature can’t attack or block.

A fight put off forever is already won.

Illustrated by William Simpson

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Cloak and Dagger {2}

Tribal Artifact — Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can’t be the target of spells or abilities.)

Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.

Equip {3}

Illustrated by Daren Bader

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Consuming Bonfire {3}{R}{R}

Tribal Sorcery — Elemental

Choose one —

• Consuming Bonfire deals 4 damage to target non-Elemental creature.

• Consuming Bonfire deals 7 damage to target Treefolk creature.

“The elves use treefolk to drive us away. It is time to remove their tools.”
—Vessifrus, flamekin demagogue

Illustrated by Randy Gallegos

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Crib Swap {2}{W}

Tribal Instant — Shapeshifter

Changeling (This card is every creature type.)

Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Illustrated by Brandon Dorman

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Crush Underfoot {1}{R}

Tribal Instant — Giant

Choose a Giant creature you control. It deals damage equal to its power to target creature.

Five-toed grave
—Kithkin phrase meaning “a giant’s footprint”

Illustrated by Steven Belledin

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Diviner's Wand {3}

Tribal Artifact — Wizard Equipment

Equipped creature has “Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn” and “{4}: Draw a card.”

Whenever a Wizard creature enters the battlefield, you may attach Diviner’s Wand to it.

Equip {3}

Illustrated by Wayne England

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Ego Erasure {2}{U}

Tribal Instant — Shapeshifter

Changeling (This card is every creature type.)

Creatures target player controls get -2/-0 and lose all creature types until end of turn.

When all is taken away, all are equal.

Illustrated by Steven Belledin

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Eldrazi Conscription {8}

Tribal Enchantment — Eldrazi Aura

Enchant creature

Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

The barest taste of Eldrazi power shatters both realms and identities.

Illustrated by Jaime Jones

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Elvish Promenade {3}{G}

Tribal Sorcery — Elf

Create a 1/1 green Elf Warrior creature token for each Elf you control.

The faultless and immaculate castes form the lower tiers of elvish society, with the exquisite caste above them. At the pinnacle is the perfect, a consummate blend of aristocrat and predator.

Illustrated by Steve Ellis

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Eyeblight's Ending {2}{B}

Tribal Instant — Elf

Destroy target non-Elf creature.

“Those without beauty are Lorwyn’s greatest tumor. The winnowers have an unpleasant duty, but a necessary one.”
—Eidren, perfect of Lys Alana

Illustrated by Ron Spears

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Eyes of the Wisent {1}{G}

Tribal Enchantment — Elemental

Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.

Calm as a wisent’s watch
—Elvish expression meaning “safe”

Illustrated by Aleksi Briclot

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Faerie Tauntings {2}{B}

Tribal Enchantment — Faerie

Whenever you cast a spell during an opponent’s turn, you may have each opponent lose 1 life.

Beneath the fae’s constant pranks runs a subtler undercurrent of mockery: the influence of Oona, their hidden queen.

Illustrated by Michael Sutfin

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Faerie Trickery {1}{U}{U}

Tribal Instant — Faerie

Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard.

The fae are so quick and their life spans so short that it’s difficult to get retribution for their pranks.

Illustrated by Terese Nielsen

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Favor of the Mighty {1}{W}

Tribal Enchantment — Giant

Each creature with the highest converted mana cost has protection from all colors.

“What does a mountain fear of a fly? Giants are barely aware of us, let alone afraid.”
—Gaddock Teeg

Illustrated by Larry MacDougall

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander
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