101 – 120 of 306 cards where the set is “mrd”

Icy Manipulator (Mirrodin #186)

Icy Manipulator {4}

Artifact

{1}, {T}: Tap target artifact, creature, or land.

A model of Mirrodin in both shape and spirit.

Illustrated by Mark Zug

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Incite War (Mirrodin #96)

Incite War {2}{R}

Instant

Choose one —

• Creatures target player controls attack this turn if able.

• Creatures you control gain first strike until end of turn.

Entwine {2} (Choose both if you pay the entwine cost.)

Illustrated by Alex Horley-Orlandelli

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Inertia Bubble (Mirrodin #37)

Inertia Bubble {1}{U}

Enchantment — Aura

Enchant artifact

Enchanted artifact doesn’t untap during its controller’s untap step.

“I wouldn’t want you to hurt yourself.”
—Bruenna, Neurok leader

Illustrated by Hugh Jamieson

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Timeless
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Iron Myr (Mirrodin #187)

Iron Myr {2}

Artifact Creature — Myr

{T}: Add {R}.

The goblins didn’t think of the myr at all, which allowed the myr to observe everywhere unhindered.

1/1

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Timeless
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Irradiate (Mirrodin #67)

Irradiate {3}{B}

Instant

Target creature gets -1/-1 until end of turn for each artifact you control.

The blast ignores the cage of metal but devours the flesh inside.

Illustrated by Dave Dorman

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
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Pauper
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Penny
Isochron Scepter (Mirrodin #188)

Isochron Scepter {2}

Artifact

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand.

{2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Illustrated by Mark Harrison

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
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Pauper
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Penny
Jinxed Choker (Mirrodin #189)

Jinxed Choker {3}

Artifact

At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it.

At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it.

{3}: Put a charge counter on Jinxed Choker or remove one from it.

Illustrated by Mike Dringenberg

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Journey of Discovery (Mirrodin #123)

Journey of Discovery {2}{G}

Sorcery

Choose one —

• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

• You may play up to two additional lands this turn.

Entwine {2}{G} (Choose both if you pay the entwine cost.)

Illustrated by John Matson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Krark-Clan Grunt (Mirrodin #97)

Krark-Clan Grunt {2}{R}

Creature — Goblin Warrior

Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.

The more weapons a goblin breaks in battle, the more respected he becomes.

2/2

Illustrated by Thomas M. Baxa

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Krark-Clan Shaman (Mirrodin #98)

Krark-Clan Shaman {R}

Creature — Goblin Shaman

Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying.

“What do you mean, we’re out of stuff to melt down? Give me your leg.”

1/1

Illustrated by Thomas M. Baxa

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
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Krark's Thumb (Mirrodin #190)

Krark's Thumb {2}

Legendary Artifact

If you would flip a coin, instead flip two coins and ignore one.

“I can think of one goblin it ain’t so lucky for.”
—Slobad, goblin tinkerer

Illustrated by Ron Spencer

Standard
Alchemy
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Explorer
Modern
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Legacy
Brawl
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Timeless
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Leaden Myr (Mirrodin #191)

Leaden Myr {2}

Artifact Creature — Myr

{T}: Add {B}.

The Moriok saw the myr as fellow scavengers, never knowing just who the myr were scavenging for.

1/1

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
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Penny
Leonin Abunas (Mirrodin #8)

Leonin Abunas {3}{W}

Creature — Cat Cleric

Artifacts you control have hexproof. (They can’t be the targets of spells or abilities your opponents control.)

Only leonin clerics who can survive the Razor Fields for one turning of the suns can stand in the Cave of Light.

2/5

Illustrated by Darrell Riche

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Leonin Bladetrap (Mirrodin #192)

Leonin Bladetrap {3}

Artifact

Flash (You may cast this spell any time you could cast an instant.)

{2}, Sacrifice Leonin Bladetrap: It deals 2 damage to each attacking creature without flying.

Illustrated by Randy Gallegos

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
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Penny
Leonin Den-Guard (Mirrodin #9)

Leonin Den-Guard {1}{W}

Creature — Cat Soldier

As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.

No one under the four suns can elude the watchful eye of the den-guard.

1/3

Illustrated by Todd Lockwood

Standard
Alchemy
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Modern
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Legacy
Brawl
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Timeless
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Penny
Leonin Elder (Mirrodin #10)

Leonin Elder {W}

Creature — Cat Cleric

Whenever an artifact enters the battlefield, you may gain 1 life.

“The wisdom of the elders is just as much a weapon as a sword or spear. We must learn to wield it.”
—Ushanti, leonin seer

1/1

Illustrated by Todd Lockwood

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny