81 – 100 of 116 cards where the artist name includes “tim hildebrandt”

Seasons Past (Tales of Middle-earth Commander #529)

Seasons Past {4}{G}{G}

Sorcery

Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner’s library.

“How bright your garden looks!” said Gandalf. “Yes,” said Bilbo. “I am very fond indeed of it, and of all the dear old Shire; but I think I need a holiday.”

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Modern
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Pauper
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Penny
Second Harvest (Tales of Middle-earth Commander #530)

Second Harvest {2}{G}{G}

Instant

For each token you control, create a token that’s a copy of that permanent.

“Each year at summer’s end, I gather water lilies, green leaves and lilies white to please my pretty lady, the last ere the year’s end to keep them from the winter, to flower by her pretty feet till the snows are melted.”

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
Pioneer
Explorer
Modern
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Shatter (Magic 2010 #155)

Shatter {1}{R}

Instant

Destroy target artifact.

Days of planning. Weeks of building. Months of perfecting. Seconds of smashing.

Illustrated by Tim Hildebrandt

Standard
Alchemy
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Shuko (Betrayers of Kamigawa #159)

Shuko {1}

Artifact — Equipment

Equipped creature gets +1/+0.

Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)

“One scratch on a wall meant safe passage, two that the target had already been raided, and three warned of a trap.”
Weaponry of Kamigawa

Illustrated by Tim Hildebrandt

Standard
Alchemy
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Sigil of Sleep (Duel Decks: Venser vs. Koth #25)

Sigil of Sleep {U}

Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner’s hand.

Arrows are only one way to remove an enemy.

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
Pioneer
Explorer
Modern
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Silkenfist Order (Nemesis #20)

Silkenfist Order {3}{W}{W}

Creature — Kor Soldier

Whenever Silkenfist Order becomes blocked, untap it.

Hands weave life and death;
Intertwining spirits knit
Tapestries and shrouds.

3/5

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
Pioneer
Explorer
Modern
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Simplify (Odyssey #269)

Simplify {G}

Sorcery

Each player sacrifices an enchantment.

A blossom’s petals close inward to shut out the frost.
—Nantuko teaching

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Skirk Fire Marshal (Duel Decks Anthology: Elves vs. Goblins #50)

Skirk Fire Marshal {3}{R}{R}

Creature — Goblin

Protection from red

Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.

He’s boss because he’s smart enough to get out of the way.

2/2

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Modern
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Skullmane Baku (Betrayers of Kamigawa #83)

Skullmane Baku {3}{B}{B}

Creature — Spirit

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.

{1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.

2/1

Illustrated by Tim Hildebrandt

Standard
Alchemy
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Modern
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Soul's Attendant (Tales of Middle-earth Commander #520)

Soul's Attendant {W}

Creature — Human Cleric

Whenever another creature enters the battlefield, you may gain 1 life.

Goldberry came before them, holding a candle. “Have peace now,” she said, “until the morning! Heed no nightly noises! For nothing passes door and window here save moonlight and starlight and the wind off the hilltop.”

1/1

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
Pioneer
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Modern
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Steelshaper Apprentice (Darksteel #15)

Steelshaper Apprentice {2}{W}{W}

Creature — Human Soldier

{W}, {T}, Return Steelshaper Apprentice to its owner’s hand: Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

Theirs is a craft brought about by necessity, now raised to the level of art.

1/3

Illustrated by Tim Hildebrandt

Standard
Alchemy
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Stonehewer Giant (Tales of Middle-earth Commander #521)

Stonehewer Giant {3}{W}{W}

Creature — Giant Warrior

Vigilance

{1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

“Indeed,” said Glóin, “if it were not for the Beornings, the passage from Dale to Rivendell would long ago have become impossible. They are valiant Men.”

4/4

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Modern
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Strength of Lunacy (Torment #86)

Strength of Lunacy {1}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has protection from white.

Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Don’t confuse lunacy with courage.

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
Pioneer
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Modern
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Strongarm Tactics (Onslaught #173)

Strongarm Tactics {1}{B}

Sorcery

Each player discards a card. Then each player who didn’t discard a creature card this way loses 4 life.

“If you can’t pay your gambling debts, you just might be tomorrow’s main attraction at the Grand Coliseum.”

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Stronghold Gambit (Nemesis #100)

Stronghold Gambit {1}{R}

Sorcery

Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Sudden Impact (Eighth Edition #226)

Sudden Impact {3}{R}

Instant

Sudden Impact deals damage to target player equal to the number of cards in that player’s hand.

Most people know better. Goblins only know bigger.

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Sulam Djinn (Invasion #212)

Sulam Djinn {5}{G}

Creature — Djinn

Trample

Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.

6/6

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Modern
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Sway of Illusion (Invasion #77)

Sway of Illusion {1}{U}

Instant

Any number of target creatures become the color of your choice until end of turn.

Draw a card.

“I suggest you take a closer look.”
—Tidal visionary

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Sylvan Tutor (Tales of Middle-earth Commander #531)

Sylvan Tutor {G}

Sorcery

Search your library for a creature card, reveal it, then shuffle and put that card on top.

“That was a mighty show in the dark, my friend!” said Gimli.
“But who can say what it hit?” said Legolas.

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Tempt with Discovery (Tales of Middle-earth Commander #532)

Tempt with Discovery {3}{G}

Sorcery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny