661 – 680 of 801 cards where the colors is U and the mana value <= 2 and (the card types include “enchantment” or the card types include “instant” or the card types include “land” or the card types include “planeswalker” or the card types include “sorcery” or the card types inc…

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Start the TARDIS (Doctor Who #56)

Start the TARDIS {1}{U}

Sorcery

Surveil 2, then draw a card. You may planeswalk. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Illustrated by Mandy Jurgens

Standard
Alchemy
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Stasis (Masters Edition IV #64)

Stasis {1}{U}

Enchantment

Players skip their untap steps.

At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.

Illustrated by Fay Jones

Standard
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Stasis Field (March of the Machine #79)

Stasis Field {1}{U}

Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.

Old glitches in mage-ring function became critical tools in Vryn’s defense.

Illustrated by Jinho Bae

Standard
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Steal Enchantment (Tempest #90)

Steal Enchantment {U}{U}

Enchantment — Aura

Enchant enchantment

You control enchanted enchantment.

“Why should I flatter another with imitation when I can satisfy myself through possession?”
—Ertai, wizard adept

Illustrated by Hannibal King

Standard
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Steel Sabotage (Double Masters #70)

Steel Sabotage {U}

Instant

Choose one —

• Counter target artifact spell.

• Return target artifact to its owner’s hand.

“You are hopelessly obsolete, my brothers. Come and join the Great Work.”
—Rhmir, Hand of the Augur

Illustrated by Daarken

Standard
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Stern Dismissal (Theros Beyond Death #68)

Stern Dismissal {U}

Instant

Return target creature or enchantment an opponent controls to its owner’s hand.

Cities offer tribute to Ephara and carve her image into their walls, imploring her to protect them from the dangers of the wild.

Illustrated by Lie Setiawan

Standard
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Stern Scolding (The Lord of the Rings: Tales of Middle-earth #71)

Stern Scolding {U}

Instant

Counter target creature spell with power or toughness 2 or less.

“Fool of a Took! This is a serious journey, not a Hobbit walking-party. Throw yourself in next time, and then you will be no further nuisance. Now be quiet!”

Illustrated by Valera Lutfullina

Standard
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Stifle (Conspiracy #108)

Stifle {U}

Instant

Counter target activated or triggered ability. (Mana abilities can’t be targeted.)

“Superior force meets woefully inadequate object. What paradox were you expecting?”
—Azguri, archmage of Evos Isle

Illustrated by Eric Fortune

Standard
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Stinging Lionfish (Theros Beyond Death #69)

Stinging Lionfish {1}{U}

Enchantment Creature — Fish

Whenever you cast your first spell during each opponent’s turn, you may tap or untap target nonland permanent.

Starfish are its favorite prey.

2/1

Illustrated by Christopher Burdett

Standard
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Stolen by the Fae (Throne of Eldraine #66)

Stolen by the Fae {X}{U}{U}

Sorcery

Return target creature with mana value X to its owner’s hand. You create X 1/1 blue Faerie creature tokens with flying.

Denizens of the wilds don’t always seek to harm intruders. Sometimes they simply misplace them.

Illustrated by Ryan Alexander Lee

Standard
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Strategic Planning (Kaldheim #77)

Strategic Planning {1}{U}

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Alrund sees the future as a whorl of signs and symbols, omens interwoven in an intricate knotwork only he can decipher.

Illustrated by Donato Giancola

Standard
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Stratus Walk (Magic Origins #77)

Stratus Walk {1}{U}

Enchantment — Aura

Enchant creature

When Stratus Walk enters the battlefield, draw a card.

Enchanted creature has flying. (It can’t be blocked except by creatures with flying or reach.)

Enchanted creature can block only creatures with flying.

Illustrated by Aaron Miller

Standard
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Stream of Consciousness (Ultimate Masters #74)

Stream of Consciousness {1}{U}

Instant — Arcane

Target player shuffles up to four target cards from their graveyard into their library.

“All things return to their beginnings. The waters that spill across the Kamitaki Falls flow to sea, only to be returned to her as the rain that joins the mighty river.”
—Dosan the Falling Leaf

Illustrated by John Avon

Standard
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Stream of Thought (Modern Horizons #71)

Stream of Thought {U}

Sorcery

Target player mills four cards. You shuffle up to four cards from your graveyard into your library.

Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Illustrated by Seb McKinnon

Standard
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Stream of Unconsciousness (Morningtide #52)

Stream of Unconsciousness {U}

Tribal Instant — Wizard

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Dreams are tempting because one is so powerful in them. Dreams are dangerous because that power is a lie.

Illustrated by Rebecca Guay

Standard
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String of Disappearances (Modern Horizons #72)

String of Disappearances {U}

Instant

Return target creature to its owner’s hand. Then that creature’s controller may pay {U}{U}. If the player does, they may copy this spell and may choose a new target for that copy.

Illustrated by Seb McKinnon

Standard
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Stubborn Denial (Khans of Tarkir #56)

Stubborn Denial {U}

Instant

Counter target noncreature spell unless its controller pays {1}.

Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

The Temur have no patience for subtlety.

Watermark: Temur

Illustrated by James Ryman

Standard
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Stupefying Touch (Eternal Masters #74)

Stupefying Touch {1}{U}

Enchantment — Aura

Enchant creature

When Stupefying Touch enters the battlefield, draw a card.

Enchanted creature’s activated abilities can’t be activated.

“A warrior without wit is simply meat.”

Illustrated by Greg Opalinski

Standard
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Stymied Hopes (Theros #64)

Stymied Hopes {1}{U}

Instant

Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

When a god’s will is against you, the day never ends well.

Illustrated by Peter Mohrbacher

Standard
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Suffocation (Alliances #38)

Suffocation {1}{U}

Instant

Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell.

Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn.

Draw a card at the beginning of the next turn’s upkeep.

Illustrated by Allen Williams

Standard
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