661 – 680 of 1,241 cards where the color identity ≤ GUW and the text includes “+1/+1 counter”

Makindi Shieldmate (Zendikar #26)

Makindi Shieldmate {2}{W}

Creature — Kor Soldier Ally

Defender

Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

The more who rely on him, the more resolute he becomes.

0/3

Illustrated by Howard Lyon

Standard
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Malamet Battle Glyph (The Lost Caverns of Ixalan #198)

Malamet Battle Glyph {G}

Sorcery

Choose target creature you control and target creature you don’t control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other.

“Let’s not give the surface-dwellers time to learn what tactics work best here.”
—Daram, Malamet marshal

Illustrated by Andrew Mar

Standard
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Malamet Veteran (The Lost Caverns of Ixalan #201)

Malamet Veteran {4}{G}

Creature — Cat Warrior

Trample

Descend 4 — Whenever Malamet Veteran attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature.

The mightiest Malamet warriors train as titan-killers, elite champions capable of facing down the caverns’ most fearsome beasts.

5/4

Illustrated by Steve Prescott

Standard
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Malanthrope (Warhammer 40,000 Commander #132)

Malanthrope {1}{G}{U}

Creature — Tyranid

Flying

Scavenge the Dead — When Malanthrope enters the battlefield, exile target player’s graveyard. Put a +1/+1 counter on Malanthrope for each creature card exiled this way.

2/2

Illustrated by Ørjan Ruttenborg Svendsen

Standard
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Managorger Hydra (March of the Machine Commander #307)

Managorger Hydra {2}{G}

Creature — Hydra

Trample

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

1/1

Illustrated by Lucas Graciano

Standard
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Manifestation Sage (Strixhaven: School of Mages #205)

Manifestation Sage {G/U}{G/U}{G/U}{G/U}

Creature — Human Wizard

When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.

The first thing a Quandrix mage learns is the laws of metaphysics. The second thing is how to break them.

2/2

Watermark: Quandrix

Illustrated by Darren Tan

Standard
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Marcus, Mutant Mayor (Fallout #109)

Marcus, Mutant Mayor {3}{G}{U}

Legendary Creature — Mutant Advisor

Vigilance, trample

Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn’t, put a +1/+1 counter on it.

“Welcome to Jacobstown, human. You’re free to walk around. Just don’t stare at the nightkin.”

4/4

Illustrated by Josu Hernaiz

Standard
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Martyr's Soul (Modern Horizons #19)

Martyr's Soul {2}{W}

Creature — Spirit Soldier

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

When Martyr’s Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it.

3/2

Illustrated by Mila Pesic

Standard
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Marwyn, the Nurturer (Kaldheim Commander #68)

Marwyn, the Nurturer {2}{G}

Legendary Creature — Elf Druid

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.

{T}: Add an amount of {G} equal to Marwyn’s power.

Midwife to mothers and leader to all.

1/1

Illustrated by Chris Rahn

Standard
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Master Biomancer (Ravnica: Clue Edition #200)

Master Biomancer {2}{G}{U}

Creature — Elf Wizard

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer’s power and as a Mutant in addition to its other types.

“Nature is a wonderful engineer but works far too slowly for my tastes.”

2/4

Watermark: Simic

Illustrated by Willian Murai

Standard
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Master Chef (Commander Legends: Battle for Baldur's Gate #241)

Master Chef {2}{G}

Legendary Enchantment — Background

Commander creatures you own have “This creature enters the battlefield with an additional +1/+1 counter on it” and “Other creatures you control enter the battlefield with an additional +1/+1 counter on them.”

You never thought “rations” was an appropriate term for the feasts you prepare for your party.

Illustrated by Forrest Imel

Standard
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Meadowboon (Modern Masters #22)

Meadowboon {2}{W}{W}

Creature — Elemental

When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.

Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)

3/3

Illustrated by Steven Belledin

Standard
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Merfolk Skydiver (The Lost Caverns of Ixalan Commander #277)

Merfolk Skydiver {G}{U}

Creature — Merfolk Mutant

Flying

When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.

{3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

1/1

Illustrated by Sara Winters

Standard
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Messenger Jays (Conspiracy: Take the Crown #35)

Messenger Jays {4}{U}

Creature — Bird

Flying

Council’s dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

2/1

Illustrated by Lars Grant-West

Standard
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Metallic Mimic (The Lost Caverns of Ixalan Commander #308)

Metallic Mimic {2}

Artifact Creature — Shapeshifter

As Metallic Mimic enters the battlefield, choose a creature type.

Metallic Mimic is the chosen type in addition to its other types.

Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.

2/1

Illustrated by Zack Stella

Standard
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Might Beyond Reason (Shadows over Innistrad #217)

Might Beyond Reason {3}{G}

Instant

Put two +1/+1 counters on target creature.

Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

Illustrated by Craig J Spearing

Standard
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Mighty Emergence (Shards of Alara #137)

Mighty Emergence {2}{G}

Enchantment

Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.

Why settle for mere enormity?

Illustrated by Steve Prescott

Standard
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Mikaeus, the Lunarch (March of the Machine Commander #197)

Mikaeus, the Lunarch {X}{W}

Legendary Creature — Human Cleric

Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.

{T}: Put a +1/+1 counter on Mikaeus.

{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.

0/0

Illustrated by Steven Belledin

Standard
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Mild-Mannered Librarian (Jumpstart 2022 #41)

Mild-Mannered Librarian {G}

Creature — Human

{3}{G}: Mild-Mannered Librarian becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.

She had always believed in the transformative powers of great literature.

1/1

Illustrated by Justyna Dura

Standard
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Mindless Automaton (March of the Machine Commander #365)

Mindless Automaton {4}

Artifact Creature — Construct

Mindless Automaton enters the battlefield with two +1/+1 counters on it.

{1}, Discard a card: Put a +1/+1 counter on Mindless Automaton.

Remove two +1/+1 counters from Mindless Automaton: Draw a card.

0/0

Illustrated by Chris Seaman

Standard
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