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41 – 59 of 59 cards where the card types include “c” and the cards have the ‘93/97 frame and the text includes “shroud”

Skyshroud Behemoth (Nemesis #116)

Skyshroud Behemoth {5}{G}{G}

Creature — Beast

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Skyshroud Behemoth enters the battlefield tapped.

10/10

Illustrated by Eric Peterson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Skyshroud Elite (Exodus #123)

Skyshroud Elite {G}

Creature — Elf

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

“Civilization is a conspiracy to disguise the mutilation of nature.”
—Skyshroud elite creed

1/1

Illustrated by Paolo Parente

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Skyshroud Sentinel (Nemesis #121)

Skyshroud Sentinel {2}{G}

Creature — Elf

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.

1/1

Illustrated by Randy Gallegos

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Skyshroud Troll (Tempest #257)

Skyshroud Troll {2}{G}{G}

Creature — Troll Giant

{1}{G}: Regenerate Skyshroud Troll.

The elves and merfolk have nothing but bitterness for each other. The trolls, however, find them both rather tasty.

3/3

Illustrated by Matthew D. Wilson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Skyshroud Vampire (Tempest #157)

Skyshroud Vampire {3}{B}{B}

Creature — Vampire

Flying

Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

“If it tastes one drop of elvish blood I will cast it from the shroud to see it burn.”
—Eladamri, Lord of Leaves

3/3

Illustrated by Gary Leach

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Skyshroud War Beast (Exodus #124)

Skyshroud War Beast {1}{G}

Creature — Beast

Trample

As Skyshroud War Beast enters the battlefield, choose an opponent.

Skyshroud War Beast’s power and toughness are each equal to the number of nonbasic lands the chosen player controls.

*/*

Illustrated by Jim Nelson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Solitary Confinement (Judgment #24)

Solitary Confinement {2}{W}

Enchantment

At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.

Skip your draw step.

You have shroud. (You can’t be the target of spells or abilities.)

Prevent all damage that would be dealt to you.

Illustrated by Scott M. Fischer

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Spectral Cloak (Legends #78)

Spectral Cloak {U}{U}

Enchantment — Aura

Enchant creature

Enchanted creature has shroud as long as it’s untapped. (It can’t be the target of spells or abilities.)

Illustrated by Rob Alexander

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Spectral Guardian (Mirage #41)

Spectral Guardian {2}{W}{W}

Creature — Spirit

As long as Spectral Guardian is untapped, noncreature artifacts have shroud. (They can’t be the targets of spells or abilities.)

“A treasure to guard other treasures is worth the highest price.”
—Mtai, Civic Guildmage

2/3

Illustrated by Mike Dringenberg

Part of the Reserved List

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Spiritual Asylum (Nemesis #23)

Spiritual Asylum {2}{W}{W}

Enchantment

Creatures and lands you control have shroud. (They can’t be the targets of spells or abilities.)

When a creature you control attacks, sacrifice Spiritual Asylum.

Trapped in safety is still trapped.

Illustrated by Matt Cavotta

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Steely Resolve (Onslaught #286)

Steely Resolve {1}{G}

Enchantment

As Steely Resolve enters the battlefield, choose a creature type.

Creatures of the chosen type have shroud. (They can’t be the targets of spells or abilities.)

No one in Wirewood understands what is happening. They just know it’s unnatural—and coming from Krosa.

Illustrated by Greg Staples

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Sterling Grove (Invasion #278)

Sterling Grove {G}{W}

Enchantment

Other enchantments you control have shroud. (They can’t be the targets of spells or abilities.)

{1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Illustrated by Jeff Miracola

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Svyelunite Priest (Fallen Empires #26)

Svyelunite Priest {1}{U}

Creature — Merfolk Cleric

{U}{U}, {T}: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can’t be the target of spells or abilities.)

“Early Vodalians worshipped Svyelun, goddess of the Pearl Moon. Later she became a more abstract figure.”
Sarpadian Empires, vol. V

1/1

Illustrated by Ron Spencer

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Sylvan Safekeeper (Judgment #133)

Sylvan Safekeeper {G}

Creature — Human Wizard

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can’t be the target of spells or abilities.)

“How could someone so small cause so much trouble?”
—Nomad sentry

1/1

Illustrated by Pete Venters

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
True Believer (Onslaught #57)

True Believer {W}{W}

Creature — Human Cleric

You have shroud. (You can’t be the target of spells or abilities.)

So great is his certainty that mere facts cannot shake it.

2/2

Illustrated by Alex Horley-Orlandelli

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Vintara Snapper (Prophecy #132)

Vintara Snapper {G}{G}

Creature — Turtle

Vintara Snapper has shroud as long as you control no untapped lands. (It can’t be the target of spells or abilities.)

“The snapper is still when all else moves
And strikes when all are dozing.”
Tales of the Vintara Forest

2/2

Illustrated by Joel Biske

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Warped Researcher (Legions #56)

Warped Researcher {4}{U}

Creature — Human Wizard Mutant

Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can’t be the target of spells or abilities.)

New insights yield new senses.

3/4

Illustrated by rk post

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Zephid (Urza's Saga #113)

Zephid {4}{U}{U}

Creature — Illusion

Flying

Shroud (This creature can’t be the target of spells or abilities.)

Once you’ve seen one, you’ll understand why spells won’t go near them.

3/4

Illustrated by Daren Bader

Part of the Reserved List

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Zephid's Embrace (Urza's Saga #114)

Zephid's Embrace {2}{U}{U}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and shroud. (It can’t be the target of spells or abilities.)

Spells will shun you, as will everyone else.

Illustrated by Daren Bader

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny

This search is finished. Now the real work can begin.

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