41 – 60 of 66 cards where the text includes “creature has” and the text includes “{t}”

Psionic Gift (Odyssey #95)

Psionic Gift {1}{U}

Enchantment — Aura

Enchant creature

Enchanted creature has “{T}: This creature deals 1 damage to any target.”

For sale: Complete wizard’s library. Rare scrolls, grimoires, and works of ancient spellcrafting! Slightly abridged.

Illustrated by Dany Orizio

Standard
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Quickening Licid (Tempest #36)

Quickening Licid {1}{W}

Creature — Licid

{1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.

Enchanted creature has first strike.

1/1

Illustrated by Andrew Robinson

Standard
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Quicksilver Dagger (Dominaria Remastered #195)

Quicksilver Dagger {1}{U}{R}

Enchantment — Aura

Enchant creature

Enchanted creature has “{T}: This creature deals 1 damage to target player or planeswalker. You draw a card.”

The dwarves call their quicksilver techniques “improvisational weaponsmithing.”

Illustrated by Alex Horley-Orlandelli

Standard
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Razor Boomerang (Worldwake #129)

Razor Boomerang {3}

Artifact — Equipment

Equipped creature has “{T}, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner’s hand.”

Equip {2}

Few can catch it without losing a finger.

Illustrated by Franz Vohwinkel

Standard
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Restless Spire (Wilds of Eldraine #260)

Restless Spire

Land

Restless Spire enters the battlefield tapped.

{T}: Add {U} or {R}.

{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with “As long as it’s your turn, this creature has first strike.” It’s still a land.

Whenever Restless Spire attacks, scry 1.

Illustrated by Sergey Glushakov

Standard
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Restless Vinestalk (Wilds of Eldraine #261)

Restless Vinestalk

Land

Restless Vinestalk enters the battlefield tapped.

{T}: Add {G} or {U}.

{3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It’s still a land.

Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

Illustrated by Sam Burley

Standard
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Sadistic Obsession (Modern Horizons #105)

Sadistic Obsession {3}{B}

Enchantment — Aura

Enchant creature

Enchanted creature has “{B}, {T}: Put a -1/-1 counter on target creature.”

Not everyone should take joy in their work.

Illustrated by Matt Stewart

Standard
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Samite Blessing (Stronghold #13)

Samite Blessing {W}

Enchantment — Aura

Enchant creature

Enchanted creature has “{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.”

Knit bone, darn flesh, Stitch skin, weave breath.
—Samite healing ritual

Illustrated by Rebecca Guay

Standard
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Shuriken (Betrayers of Kamigawa #160)

Shuriken {1}

Artifact — Equipment

Equipped creature has “{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature’s controller gains control of Shuriken unless it was unattached from a Ninja.”

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by Matt Cavotta

Standard
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Singing Tree (Masters Edition #130)

Singing Tree {3}{G}

Creature — Plant

{T}: Target attacking creature has base power 0 until end of turn.

0/3

Illustrated by Rob Alexander

Part of the Reserved List

Standard
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Sinstriker's Will (Guildpact #16)

Sinstriker's Will {3}{W}

Enchantment — Aura

Enchant creature

Enchanted creature has “{T}: This creature deals damage equal to its power to target attacking or blocking creature.”

“Steel rusts. Arrows break. But righteousness is always strong, always sharp.”

Illustrated by Ben Thompson

Standard
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Siren Song Lyre (Born of the Gods #161)

Siren Song Lyre {2}

Artifact — Equipment

Equipped creature has “{2}, {T}: Tap target creature.”

Equip {2}

A siren once tried to steal it out of jealousy but was caught by the song of its strings.

Illustrated by James Paick

Standard
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Sorcerer's Wand (Dominaria #231)

Sorcerer's Wand {1}

Artifact — Equipment

Equipped creature has “{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead.”

Equip {3}

Illustrated by Matt Stewart

Standard
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Splinter Twin (Modern Masters 2015 #129)

Splinter Twin {2}{R}{R}

Enchantment — Aura

Enchant creature

Enchanted creature has “{T}: Create a token that’s a copy of this creature, except it has haste. Exile that token at the beginning of the next end step.”

“I know just the person for that job.”

Illustrated by Goran Josic

Standard
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Banned
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Surestrike Trident (Darksteel #147)

Surestrike Trident {2}

Artifact — Equipment

Equipped creature has first strike and “{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker.”

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Illustrated by Ben Thompson

Standard
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Swashbuckler's Whip (The Lost Caverns of Ixalan #263)

Swashbuckler's Whip {1}

Artifact — Equipment

Equipped creature has reach, “{2}, {T}: Tap target artifact or creature,” and “{8}, {T}: Discover 10.” (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Equip {1}

Illustrated by Irina Nordsol

Standard
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Tazri, Stalwart Survivor (March of the Machine: The Aftermath #6)

Tazri, Stalwart Survivor {2}{W}

Legendary Creature — Human Warrior

Each creature you control has “{T}: Add one mana of any of this creature’s colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability.”

{W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren’t mana abilities from among the milled cards into your hand.

3/3

Illustrated by Manuel Castañón

Standard
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Thornbite Staff (Morningtide #145)

Thornbite Staff {2}

Tribal Artifact — Shaman Equipment

Equipped creature has “{2}, {T}: This creature deals 1 damage to any target” and “Whenever a creature dies, untap this creature.”

Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.

Equip {4}

Illustrated by Jesper Ejsing

Standard
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Toggo, Goblin Weaponsmith (Commander Legends #204)

Toggo, Goblin Weaponsmith {2}{R}

Legendary Creature — Goblin Artificer

Landfall — Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with “Equipped creature has ‘{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target’” and equip {1}.

Partner (You can have two commanders if both have partner.)

2/2

Illustrated by Svetlin Velinov

Standard
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Toralf, God of Fury // Toralf's Hammer (Kaldheim #154)
Toralf, God of Fury // Toralf's Hammer (Kaldheim #154)

Toralf, God of Fury {2}{R}{R}

Legendary Creature — God

Trample

Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.

5/4

Toralf's Hammer {1}{R}

Legendary Artifact — Equipment

Equipped creature has “{1}{R}, {T}, Unattach Toralf’s Hammer: It deals 3 damage to any target. Return Toralf’s Hammer to its owner’s hand.”

Equipped creature gets +3/+0 as long as it’s legendary.

Equip {1}{R}

Illustrated by Tyler Jacobson

Standard
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