501 – 520 of 903 cards where (the cards are colorless or the colors is W) and it’s legal in Standard

Myrel, Shield of Argive (The Brothers' War #18)

Myrel, Shield of Argive {3}{W}

Legendary Creature — Human Soldier

During your turn, your opponents can’t cast spells or activate abilities of artifacts, creatures, or enchantments.

Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.

3/4

Illustrated by Ryan Pancoast

Standard
Alchemy
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Myr Kinsmith (Phyrexia: All Will Be One #236)

Myr Kinsmith {4}

Artifact Creature — Myr

When Myr Kinsmith enters the battlefield, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.

“Our resistance is like the myr: small and easily overlooked, but loyal and resilient beyond measure.”
—Melira

3/1

Illustrated by Cristi Balanescu

Standard
Alchemy
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Mysterious Limousine (Streets of New Capenna #22)

Mysterious Limousine {3}{W}{W}

Artifact — Vehicle

Whenever Mysterious Limousine enters the battlefield or attacks, exile up to one other target creature until Mysterious Limousine leaves the battlefield. If a creature is put into exile this way, return each other card exiled with Mysterious Limousine to the battlefield under its owner’s control.

Crew 2

4/4

Illustrated by Dan Murayama Scott

Standard
Alchemy
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Mystical Tether (Outlaws of Thunder Junction #19)

Mystical Tether {2}{W}

Enchantment

You may cast Mystical Tether as though it had flash if you pay {2} more to cast it.

When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield.

Kellan had no plan. He simply poured his focus into the train and willed it to stop.

DailyMTG Story Spotlight

Illustrated by Adam Volker

Standard
Alchemy
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Mystic Skull // Mystic Monstrosity (Innistrad: Midnight Hunt #256)
Mystic Skull // Mystic Monstrosity (Innistrad: Midnight Hunt #256)

Mystic Skull {2}

Artifact

{1}, {T}: Add one mana of any color.

{5}, {T}: Transform Mystic Skull.

It waited on the barn wall for decades, forgotten, looking for the perfect opportunity.

Mystic Monstrosity

Artifact Creature — Construct

Lands you control have “{T}: Add one mana of any color.”

Under the light of an unnatural moon, it walked out on legs of straw with joints of hinges ripped from the barn doors.

5/6

Illustrated by Joe Slucher

Standard
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Nebelgast Beguiler (Innistrad: Crimson Vow #25)

Nebelgast Beguiler {4}{W}

Creature — Spirit

{W}, {T}: Tap target creature.

A moment of distraction, an hour off course.

2/5

Illustrated by Andreas Zafiratos

Standard
Alchemy
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Neighborhood Guardian (Murders at Karlov Manor #26)

Neighborhood Guardian {1}{W}

Creature — Unicorn

Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn.

A rare and beloved exception to the Agency’s “no one is above suspicion” rule.

2/2

Illustrated by Daren Bader

Standard
Alchemy
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Network Terminal (Kamigawa: Neon Dynasty #251)

Network Terminal {3}

Artifact

{T}: Add one mana of any color.

{1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card.

Public access terminals around Towashi provide residents with up-to-date information on everything from traffic delays to hostile kami sightings.

Illustrated by Andreas Zafiratos

Standard
Alchemy
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Nexus of Becoming (The Big Score #25)

Nexus of Becoming {6}

Artifact

At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that’s a copy of the exiled card, except it’s a 3/3 Golem artifact creature in addition to its other types.

Illustrated by Adam Volker

Standard
Alchemy
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Ninja's Kunai (Kamigawa: Neon Dynasty #252)

Ninja's Kunai {1}

Artifact — Equipment

Equipped creature has “{1}, {T}, Sacrifice Ninja’s Kunai: Ninja’s Kunai deals 3 damage to any target.”

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

A point to pierce flesh and spirit alike.

Illustrated by Tomasz Jedruszek

Standard
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Norika Yamazaki, the Poet (Kamigawa: Neon Dynasty #31)

Norika Yamazaki, the Poet {2}{W}

Legendary Creature — Human Samurai

Vigilance

Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.

“The blades will have their say, but peace is built with words.”

3/2

Illustrated by Magali Villeneuve

Standard
Alchemy
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Norn's Inquisitor (March of the Machine #29)

Norn's Inquisitor {1}{W}

Creature — Phyrexian Knight

When Norn’s Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and “{2}: Transform this artifact.” It transforms into a 0/0 Phyrexian artifact creature.)

Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.

1/1

Illustrated by Denis Zhbankov

Standard
Alchemy
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Norn's Wellspring (Phyrexia: All Will Be One #24)

Norn's Wellspring {1}{W}

Artifact

Whenever a creature you control dies, scry 1 and put an oil counter on Norn’s Wellspring.

{1}, {T}, Remove two oil counters from Norn’s Wellspring: Draw a card.

“Drown, so you may breathe again.”
—Atraxa

Illustrated by Jonas De Ro

Standard
Alchemy
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Not on My Watch (Murders at Karlov Manor #28)

Not on My Watch {1}{W}

Instant

Exile target attacking creature.

“You know, Proft, I’ve done a lot of questionable things in my life, but helping a pompous detective save lives is a new low, even for me.”

DailyMTG Story Spotlight

Illustrated by Jason A. Engle

Standard
Alchemy
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Novice Inspector (Murders at Karlov Manor #29)

Novice Inspector {W}

Creature — Human Detective

When Novice Inspector enters the battlefield, investigate. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)

“If the perfect evidence appears at your feet, your first task is to rule out misdirection.”
—The Ravnican Agency of Magicological Investigations handbook

1/2

Illustrated by Fajareka Setiawan

Standard
Alchemy
Pioneer
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No Witnesses (Murders at Karlov Manor #27)

No Witnesses {2}{W}{W}

Sorcery

Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)

When cunning fails, there’s always violence.

Illustrated by Michele Giorgi

Standard
Alchemy
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Nurturing Pixie (Outlaws of Thunder Junction #20)

Nurturing Pixie {W}

Creature — Faerie Rogue

Flying

When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner’s hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie.

“Count yourself lucky I came upon you. This is not a world of second chances.”

1/1

Illustrated by Iris Compiet

Standard
Alchemy
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Nurturing Presence (Innistrad: Crimson Vow #26)

Nurturing Presence {1}{W}

Enchantment — Aura

Enchant creature

Enchanted creature has “Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn.”

When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.

Illustrated by Irina Nordsol

Standard
Alchemy
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Oasis Gardener (Outlaws of Thunder Junction #246)

Oasis Gardener {3}

Artifact Creature — Scarecrow

When Oasis Gardener enters the battlefield, you gain 2 life.

{T}: Add one mana of any color.

“I think the blasted thing’s actually attracting more birds, but all the same, the garden’s never looked better.”
—Jay Marigold, homesteader

2/2

Illustrated by Kristina Carroll

Standard
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Obscura Storefront (Streets of New Capenna #252)

Obscura Storefront

Land

When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

In volatile times, a sense of certainty is in high demand.

Watermark: Obscura

Illustrated by Muhammad Firdaus

Standard
Alchemy
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